- For the priest spells, see [Dispel Magic] or [Mass Dispel].
Dispel refers to the general game mechanic of removing buffs and debuffs. All of these effects belong to a particular dispel type. Most dispel abilities remove effects from a specific dispel type, but in some cases they remove depending on a specific mechanic (for example, [Luffa] removes bleed effects). Dispel mechanics can also be categorized into defensive and offensive dispels. Defensive dispel abilities remove debuffs from friendly units, whereas offensive dispel abilities remove buffs from enemy units.
For a list of dispel abilities for specific dispel types, see curse, disease, magic, poison, and typeless.
Resists
Dispels can be resisted, based on spell hit and resistances. These resists only exist for offensive dispels and follow the same rule as any other spell. When a dispel is resisted, it does not remove any buffs.
Table of dispel capabilities by class
Below is a table showing which classes can dispel which types of buffs and debuffs. Text shown in yellow indicates that only characters of a specific talent specialization can dispel that type.
Class | Defensive | Offensive | |||||
---|---|---|---|---|---|---|---|
Curse | Disease | Magic | Poison | Magic | Enrage | Immunity | |
Druid | Yes | Resto | Yes | Yes | |||
Hunter | Yes | Yes | |||||
Mage | Yes | Yes | |||||
Monk | Yes | Mistweaver | Yes | ||||
Paladin | Yes | Holy | Yes | ||||
Priest | Yes | Yes | Yes | Yes | |||
Rogue | Yes | ||||||
Shaman | Yes | Resto | Yes | ||||
Warlock | Pet | Pet | |||||
Warrior | Prot | Yes | |||||
Death knight |
List of player abilities with the dispel mechanic
Note: Currently, all poison, disease, enrage, immunity and curse-removing effects can only be cast on friendly targets. For magic-removing effects, the possible targets are mentioned explicitly.
- Death Knight
- None
- Druid
- [Remove Corruption] (Curse and Poison)
- Improved by [Nature's Cure] to also dispel Magic from friendly targets.
- [Soothe] (Enrage)
- Hunter
- [Tranquilizing Shot] (Magic and Enrage; only from enemy targets)
- Mage
- [Remove Curse] (Curse)
- [Spellsteal] (Magic; only from enemy targets)
- Monk
- [Detox] (Disease and Poison)
- Improved by [Internal Medicine] (Mistweaver) to also dispel Magic from friendly targets.
- [Revival] (Magic, Poison and Disease)
- [Diffuse Magic] (Magic; self only)
- Paladin
- [Cleanse] (Disease and Poison)
- Improved by [Sacred Cleansing] to also dispel Magic from friendly targets.
- Priest
- [Cure Disease] (Disease)
- [Dispel Magic] (Magic; both from friendly and enemy targets)
- [Mass Dispel] (Magic; both from friendly and enemy targets; removes immunities)
- Rogue
- [Shiv] (Enrage)
- Shaman
- [Purge] (Magic; only from enemy targets)
- [Cleanse Spirit] (Curse)
- Improved by [Improved Cleanse Spirit] to also dispel Magic from friendly targets.
- Warlock
- Felhunter's [Devour Magic] (Magic; only from enemy targets)
- Imp's [Singe Magic] (Magic; only from friendly targets)
- Warrior
- [Shield Slam] (Magic; only from enemy targets) Protection Specialization
- [Shattering Throw] (Immunities)
List of player abilities that counter the dispel mechanic
These abilities have an additional effect if they are dispelled.
- Death Knight
- [Frost Fever] and [Blood Plague] (when improved with [Resilient Infection])
- Druid
- Hunter
- Mage
- None
- Paladin
- None
- Priest
- [Vampiric Touch] (when improved with the Arena Season 12 Satin PvP-set bonus, eg. Malevolent Gladiator's Raiment)
- [Power Word: Shield] (Discipline only: when improved with [Rapture])
- Rogue
- None
- Shaman
- [Flame Shock] (when improved with [Lava Flows])
- Warlock
- Warrior
- None
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