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m (→‎Rank Table: Adjusted alignments)
(Imported "Ability articles" boilerplate)
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<!-- Disambiguations should be placed above the infobox -->
{{bp}}
 
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:''For the company, please see [[Blizzard Entertainment]].''
'''Distracting Shot''' distracts the target by causing threat. Each Rank of the ability is more effective than the Rank preceding it.
 
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{{Infobox ability
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|name=Name
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<!--Replace "Name" with ability name. Example (for Bloodlust): "Bloodlust"-->
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|image=Temp.png
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<!--Replace "Temp" with icon image. Example (for Bloodlust): "Spell_Nature_BloodLust.png"-->
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|description=Description of spell on tooltip. Substitute rank changing numbers with X (use Y or Z if more than one number).
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<!--Example (for Arcane Intellect): "Increases the target's Intellect by X for 30 min."-->
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|class=[[Class]]
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<!--Replace "Class" with class name. Example: "Druid"-->
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|race=[[Race]] Race specific ability such as priest or racial abilities (OPTIONAL)
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<!--Replace "Race" with race. Example: "Human"-->
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|type=Offensive, Utility, or Defensive
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<!--Ability can be more than one type. Example (for Frost Trap): "Utility, Defensive"-->
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|school=[[Physical]], [[Arcane]], [[Fire]], [[Frost]], [[Holy]], [[Nature]], or [[Shadow]]
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<!--Example (for Arcane Shot): "[[Arcane]]"-->
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|target=Self/Friendly/Unfriendly (this includes enemy and neutral targets).
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<!--Example (for Arcane Intellect): "Friendly"-->
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|cost=x (if spell; if no cost, remove this line)
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<!--Example (for Arcane Intellect): "1850"-->
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|costunit=Mana / Rage / Energy / Focus
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<!--Example (for Arcane Intellect): "Mana" -->
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|range=x (If not relevant (self-buff, etc), remove)
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<!--Example (for Hunter's Mark): "100"-->
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|rangeunit=yd
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<!--Example (for Hunter's Mark): "yd" -->
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|cast_time=x sec/[[Instant]]/Next melee/x sec. [[channel]]
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<!--Example (for Steady Shot): "1.5 sec"-->
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|cooldown=x sec/min/hours
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<!--Example (for Arcane Shot): "6 sec"-->
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|talented=Yes (OPTIONAL)
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<!--"Yes" if ability requires a specific talent; otherwise, "No"-->
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|talent_tree=Tree, Tier x (OPTIONAL)
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<!--If Talented is "Yes", replace "Tree" with talent tree and "x" with tier number. Example (for Ice Block): "Frost, Tier 5"-->
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|talent_req=What talents are prerequisites? (OPTIONAL)
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<!--Example (for Bestial Wrath): "Intimidation"-->
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|improvement=List talents that improve that ability (OPTIONAL)
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<!--Example (for Hunter's Mark): "Improved Hunter's Mark"-->
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|ranks=x
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<!--Replace "x" with amount of ranks. Example (for Arcane Intellect): "6"-->
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|requirements=List any requirements that the player or the target has to meet in order to be able to use the ability (OPTIONAL)
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<!--Example: "Requires melee weapon", "Requires Battle Stance", "Enemy must be below 20% HP", etc.)-->
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|buff_name=Buff Name (OPTIONAL)
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<!--Leave this out and the buff section will be suppressed-->
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|buff_type=Curse
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<!--Leave blank for no type. Replace "Curse" with type ("Disease", "Magic", "Poison")-->
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|buff_image=Temp.png
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<!--Replace "Temp" with buff icon image. Example (for Arcane Intellect): "Spell_Holy_MagicalSentry"-->
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|buff_desc=In-game text from the buff tooltip
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<!--Example (for Bloodlust): "Increases melee, ranged, and spell casting speed by 30% for all party members. Lasts 40 sec."-->
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|buff_dur=x sec/min/hours seconds (duration, including units)
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<!--Replace "x" with number. Example (for Arcane Intellect): 30 min-->
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|debuff=
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<!-- Remove the above line if the buff you're describing is not a debuff -->
 
}}
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<!--If there is a quote to go with the ability, place that above, indented once, as below. If there is a disambiguation, list that on the line before (see below). -->
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:''A well-timed blink can be the difference between a good story and a tearful eulogy.''
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<!--Now comes general information regarding the spell-->
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'''Ability name''' is a... The first sentence should describe the ability in the most generic way possible. The rest of the lead paragraph should contain the basics of the spell, including its primary uses. Limit this paragraph to basic well-known facts about the ability.
   
==Functionality==
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== Rank table ==
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<!--This is the rank table. Replace numbers in table if needed -->
===Uses===
 
 
{| class="darktable" style="text-align: center;"
* Can be used to pull an enemy away from your pet. You can save your pet from dying this way. You can also tell your pet to "stay" and then hit an enemy with distracting shot. The enemy will run for you, and you can continue to unload on it during this time. When it reaches you, feign death. If it doesn't resist the feign, it will turn around and head back to your pet. Once it reaches your pet, tell the pet to attack it, then get up and resume attacking yourself. Very useful for buying a few extra seconds for your [[Serpent Sting]] or [[Viper Sting]] to work.
 
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|-
* As a hunter, you have a better armor rating than any [[priest]] (except shadow priests), [[mage]], or [[warlock]]. After level 40, you will have more armor than any [[rogue]] or non-bear [[druid]] as well. If one of these classes is in your party, and is under attack, use distracting shot to pull the enemy away from them. It will take that enemy much longer to kill you, which gives your tank more time to try to gain aggro. As always, you can feign death if you are, well, near death, as hopefully the tank will be next on the aggro list.
 
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! Rank !! [[Energy]]/[[Mana]]/[[Rage]] Cost !! Damage !! Level !! Cost
* Useful for Misdirection Combo. Aimed Shot, Distracting Shot, and Arcane Shot is a good combo to Misdirect with. Distracting Shot generates 900 threat at rank 7.
 
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|-
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| 1 || 15 || + 32 || 30 || {{Cost|g=1|s=8}}
 
|-class="alt"
 
| 2 || 15 || + 43 || 38 || {{Cost|g=1|s=80}}
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|-
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| 3 || 15 || + 68 || 46 || {{Cost|g=3|s=24}}
 
|-class="alt"
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| 4 || 15 || + 87 || 54 || {{Cost|g=5|s=4}}
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|-
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| 5 || 15 || + 105 || 61 || {{Cost|g=5|s=85}}
 
|-class="alt"
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| 6 || 15 || + 140 || 69 || {{Cost|g=5|s=85}}
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|}
   
===Limitations===
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== Notes ==
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Something very specific about the ability to be mentioned. Separate each note by using double enters. It is suggested that the comments at one of the external database sites be imported here. If no notes, delete this section.
*Hostile players are [[Immune]] to this spell, as with any other threat modifying ability.
 
*This spell is [[Arcane]]-based and as such all arcane-immune mobs will be immune to it.
 
   
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Notes are very specific facts about the spell. Here is a good place to include damage equations, special exceptions, and other highly-specific information. Notes in this section should still be generic, whereas situational uses would go in the Tips and tricks section.
===Range===
 
*5-35 yards
 
   
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If the ability is improved by an item or item-set bonus, then link the item / set here and explain how many pieces are required if a bonus.
===Cooldown===
 
*8 seconds
 
   
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== Talent improvement ==
===Casting Time===
 
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Describe in complete sentences a few notable talents and how they apply in the context of this ability. Do not describe talents in complete detail, that is left for the talent articles themselves. Instead, summarize each talent with a specific focus on how this particular ability is affected.
*Instant
 
   
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== Tips and tactics ==
===Upgrades===
 
*[[Hawk Eye]] ([[Survival]] [[Talent]]): Increases the range of your ranged weapons by 2 yards per rank (3 ranks total).
 
   
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Tricks that can be used with this ability. Separate each note by using double enters. It is suggested that the comments at one of the external database sites be imported here. If no tips tactics, delete this section.
===Rank Table===
 
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{| class="darktable" cellpadding="3"
 
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This section is for player-submitted tips, tricks, tactics, advice and suggestions. Use separate paragraphs and complete sentences rather than bullet lists. If an ability has a situational use, here is a good place to describe it.
|- align="center"
 
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! !! Level !! Mana Cost !! Training Cost
 
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For broader tactical situations, such as a particular boss strategy or grinding technique that encompasses more than just this one ability, do not list that entire tactic here. Instead, that tactic should be described in the class tactics article, or its own article. Summarize that tactic, paying attention to this ability's role, then link to the tactic article.
|-align="center"
 
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! align="left" | Rank 1
 
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== Known bugs ==
| 12 || 20 || {{cost||5|40}}
 
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List any known bugs, using bullets. If a more thorough description can be given, use paragraphs. It is suggested that the comments at one of the external database sites be imported here. If no known bugs, delete this section.
|-align="center" class="alt"
 
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! align="left" | Rank 2
 
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A good reference for bugs is the WoW bug report forum[http://forums.worldofwarcraft.com/board.html?sid=1&forumId=10023], which contains a sticky-thread of known bugs. Stick to threads that have a Blizzard response confirming the bug.
| 20 || 30 || {{cost||19|80}}
 
|-align="center"
 
! align="left" | Rank 3
 
| 30 || 50 || {{cost||72}}
 
|-align="center" class="alt"
 
! align="left" | Rank 4
 
| 40 || 70 || {{cost|1|80}}
 
|-align="center"
 
! align="left" | Rank 5
 
| 50 || 90 || {{cost|2|88}}
 
|-align="center" class="alt"
 
! align="left" | Rank 6
 
| 60 || 110 || {{cost|4|50}}
 
|-align="center"
 
! align="left" | Rank 7
 
| 70 || 134 || {{cost|15|30}}
 
|}
 
   
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== Past changes ==
{{Hunter Attacks}}
 
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In chronological order, list the changes that have been made to the ability through patches. If no changes, or if the changes are unknown, delete this section.
----
 
{{AbilitiesFooter|Hunter}}
 
   
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{{classfooter|ClassX}}
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<!-- Replace ClassX below and below with the class that uses this ability. Capitalize the class name. -->
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[[Category:ClassX Abilities]] <!-- ClassX = class which can use this ability, eg "Mage Abilities" -->
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<!-- [[Category:<Spell School> Spells]] where spell school is arcane, holy, etc. If physical, then delete this.-->
   
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<!--See also http://www.wowwiki.com/Blink , or http://www.wowwiki.com/Slam for good looking articles-->
[[Category:Hunter Abilities]]
 
[[Category:Arcane Spells]]
 

Revision as of 12:40, 11 April 2008

For the company, please see Blizzard Entertainment.
Name
Inv misc questionmark
  • Name (x rankExpression error: Unrecognized word "x".)
  • Class ability
  • x (If not relevant (self-buff, etc), remove) yd range
  • x (if spell; if no cost, remove this line)
  • x sec/min/hours cooldown
  • x sec/Instant/Next melee/x sec. channel cast
  • Description of spell on tooltip. Substitute rank changing numbers with X (use Y or Z if more than one number).
Properties
Class Class
Race(s) Race Race specific ability such as priest or racial abilities (OPTIONAL)
School Physical, Arcane, Fire, Frost, Holy, Nature, or Shadow
Cooldown x sec/min/hours
Talents
Talent tree Tree, Tier x (OPTIONAL)
Talent required What talents are prerequisites? (OPTIONAL)
Other information
Requirements List any requirements that the player or the target has to meet in order to be able to use the ability (OPTIONAL)
Improvements List talents that improve that ability (OPTIONAL)
Related debuff
Inv misc questionmark
  • Curse
  • Buff Name (OPTIONAL)
  • In-game text from the buff tooltip
  • Duration: x sec/min/hours seconds (duration, including units)

[[Category:class abilities]][[Category:class abilities]]

A well-timed blink can be the difference between a good story and a tearful eulogy.

Ability name is a... The first sentence should describe the ability in the most generic way possible. The rest of the lead paragraph should contain the basics of the spell, including its primary uses. Limit this paragraph to basic well-known facts about the ability.

Rank table

Rank Energy/Mana/Rage Cost Damage Level Cost
1 15 + 32 30 1g 8s
2 15 + 43 38 1g 80s
3 15 + 68 46 3g 24s
4 15 + 87 54 5g 4s
5 15 + 105 61 5g 85s
6 15 + 140 69 5g 85s

Notes

Something very specific about the ability to be mentioned. Separate each note by using double enters. It is suggested that the comments at one of the external database sites be imported here. If no notes, delete this section.

Notes are very specific facts about the spell. Here is a good place to include damage equations, special exceptions, and other highly-specific information. Notes in this section should still be generic, whereas situational uses would go in the Tips and tricks section.

If the ability is improved by an item or item-set bonus, then link the item / set here and explain how many pieces are required if a bonus.

Talent improvement

Describe in complete sentences a few notable talents and how they apply in the context of this ability. Do not describe talents in complete detail, that is left for the talent articles themselves. Instead, summarize each talent with a specific focus on how this particular ability is affected.

Tips and tactics

Tricks that can be used with this ability. Separate each note by using double enters. It is suggested that the comments at one of the external database sites be imported here. If no tips tactics, delete this section.

This section is for player-submitted tips, tricks, tactics, advice and suggestions. Use separate paragraphs and complete sentences rather than bullet lists. If an ability has a situational use, here is a good place to describe it.

For broader tactical situations, such as a particular boss strategy or grinding technique that encompasses more than just this one ability, do not list that entire tactic here. Instead, that tactic should be described in the class tactics article, or its own article. Summarize that tactic, paying attention to this ability's role, then link to the tactic article.

Known bugs

List any known bugs, using bullets. If a more thorough description can be given, use paragraphs. It is suggested that the comments at one of the external database sites be imported here. If no known bugs, delete this section.

A good reference for bugs is the WoW bug report forum[1], which contains a sticky-thread of known bugs. Stick to threads that have a Blizzard response confirming the bug.

Past changes

In chronological order, list the changes that have been made to the ability through patches. If no changes, or if the changes are unknown, delete this section.