|The subject of this article was removed from World of Warcraft in patch 7.0.3.
Divine Aegis is a passive specialization ability for Discipline priests, available at level 24. It significantly alters the priest's critical heals, causes them to grant the target an absorption shield for 100% of the amount healed instead of healing for twice as much. It also gives a chance equal to the priest's critical strike chance to absorb twice as much.
- As an absorption buff, it should be remembered that Divine Aegis' benefit is only realized provided sufficient damage is taken before it expires. Often some or all of the buff will expire unused, reducing Divine Aegis' actual benefit significantly from its theoretical potential.
- Multiple Divine Aegis buffs generated by different priests can be active on a target.
- If during that time another Divine Aegis from the same priest is granted to the target, a new Divine Aegis buff is created for the combined amount of both buffs, with a fresh 15-second duration. In this way a Divine Aegis can be repeatedly increased in size, and kept active indefinitely.
- Divine Aegis will always absorb damage first, before effects such as .
- Similarly to Power Word: Shield, it will also prevent on-damage effects such as from proccing.
- The maximum size of a Divine Aegis is 40% of the maximum health of the target. Further Divine Aegis procs will not increase the buff above this size, although they will still refresh its duration.
- As an absorption effect, Divine Aegis benefits from the Discipline mastery .
- Divine Aegis can proc from critical strikes.
Divine Aegis changes Discipline priests' healing crits significantly. Rather than healing for twice the amount, critical heals now generate a Divine Aegis buff equal to 100% of the heal. However, priests with Shield Discipline will still find their Divine Aegis to outstrip the original heal a little.
The benefit of Divine Aegis' absorption shields depends on incoming damage; only if sufficient damage is absorbed during the 15 second duration of the protective shield will Divine Aegis have been of use.
Divine Aegis also extends the priest's crit chance to , making the stat somewhat more valuable for Discipline priests. While boosting the spell's overall effectiveness, this therefore introduces an element of RNG into the use of Power Word: Shield.
Patches and hotfixes
- Patch 7.0.3 (2016-07-19): Removed.
- Hotfix (2015-09-01): Divine Aegis should no longer have its damage absorption reduced by an incorrect amount through Battle Fatigue.
- Hotfix (2013-03-27): For Discipline Priests with Divine Aegis, Prayer of Healing criticals should now heal for the correct amount.
- Patch 5.2.0 (2013-03-05): Now causes critical heals to apply an absorb shield on the target for 100% of the amount healed instead of healing for twice as much. In addition, it grants Power Word: Shield a chance equal to the Priest's critical chance for the shield to absorb twice as much damage.
- Hotfix (2012-11-06): The shield generated by Divine Aegis now absorbs 50% of the amount healed (was 30%).
- Patch 5.0.4 (2012-08-28): Divine Aegis no longer procs twice from Prayer of Healing crits.
- Patch 4.3.0 (2011-11-29): Divine Aegis has a new spell effect.
- Patch 4.2.0 (2011-06-28): Now uses the same spell effect as .
- Hotfix (2011-04-29): Divine Aegis will no longer produce a shield if the full heal that should cause it is absorbed by a death knight's Necrotic Strike.
- Patch 4.1.0 (2011-04-26): Duration has been increased to 15 seconds, up from 12.
- Patch 4.0.6 (2011-02-08): Critical effects from Prayer of Healing now award a bonus amount in addition to the default, always-proc Divine Aegis effect.
- Patch 4.0.3a (2010-11-23): Is now always triggered by Prayer of Healing in addition to critical heals from all other spells.
- Patch 3.2.2 (2009-09-22): Ranks 1 and 2 now work with .
- Hotfix (2009-08-08): Prayer of Mending will now trigger Divine Aegis on the healed target and not the Priest who cast Prayer of Mending.
- Patch 3.2.0 (2009-08-04): This talent will now work properly if the Priest moves out of range of his or her target as the effect is resolving.
- Patch 3.1.0 (2009-04-14): Divine Aegis effects will now stack, however the amount absorbed cannot exceed 125* level (of the target). It will also now take into account total healing including overhealing.
- Patch 3.0.2 (2008-10-14): Added.