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For the Shadow version, see Spell priest divinestar shadow2 [Divine Star].
Divine Star
Spell priest divinestar
  • Divine Star
  • Row 8 priest talent
  • 30 yd range
  • 2% of base mana
  • 15 sec cooldown
  • Instant
  • Throw a Divine Star forward 27 yds, healing allies in its path for (70% of Spell power) and dealing (56% of Spell power) Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again. Healing reduced beyond 6 targets.
Properties
Class Priest
School Holy
Cooldown 15 sec
Talents
Talent required Ability warrior unrelentingassault [Unwavering Will] or Spell shadow mindtwisting [Twist of Fate]

Divine Star is a priest class talent.

It is an exclusive choice node with Ability priest halo [Halo].

Notes[]

  • The Star begins at the priest's location, and once its journey is complete, returns to the priest's location - wherever the priest may be by then. Skillful players can therefore alter the Star's path to take in more or different targets, by altering their own position.
  • For Discipline and Holy priests, the Star will always heal the casting priest twice; once when it is launched, and once when it returns. In this way Divine Star is a very handy and reliable self-healing cooldown, with a high HPS, that can be cast while on the move - although it is somewhat expensive.

Tips and tactics[]

  • Divine Star's effectiveness relies heavily on the position and orientation of the priest relative to the desired targets, with closely-knit clusters of targets yielding the largest total effect.
  • Divine Star can be a fast and effective ability even in solo combat. Even against single targets, its damage will usually outstrip the priest's filler attacks.
  • Divine Star can be used to pull rogues and Feral druids out of stealth, but may require careful aiming.

Patch changes[]

  • Dragonflight Hotfix (2023-05-09): Fixed an issue Divine Star to appear in the incorrect Spellbook.
  • Dragonflight Patch 10.1.0 (2023-05-02): Divine Star and Ability priest halo [Halo] should now properly override the other on your Action Bar when swapping talents.
  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 8 class talent (was a level 45 Discipline/Holy talent).
  • Shadowlands Patch 9.1.5 (2021-11-02):
    • Now deals reduced healing beyond 6 targets.
    • Heal cap is now independent on the outgoing and return trips.
    • Damage increased by 40%.
  • Shadowlands Patch 9.0.1 (2020-10-13): Now available at level 45 (was 90).
  • Legion Patch 7.2.5 (2017-06-13): Divine Star cost reduced by 20%.
  • Legion Patch 7.0.3 (2016-07-19): No longer available to Shadow priests. Now heals for 44% more and deals 130% more damage.
  • Warlords of Draenor Patch 6.1.0 (2015-02-24): Damage increased by 20%.
  • Warlords of Draenor Hotfix (2014-11-05): Healing or damage (depending on Specialization) has been increased by 15%.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Divine Star's Mana cost has been reduced by 67%, and now follows standard AoE capping rules.
    • No longer uses the Divine or Spellshadow schools.
    • Discipline and Holy: Divine Star now heals for 50% less, and no longer damages enemies.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Divine Star's healing is no longer affecting by diminishing returns when used on multiple targets.
  • Mists of Pandaria Hotfix (2012-11-29): Now deals 40% more damage and 133% more healing, and its radius has been reduced by 33%.
  • Mists of Pandaria Hotfix (2012-10-01): Healing from the Divine Star spell no longer breaks channeling for the caster or friendly players.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Added.

External links[]

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