Draenei Harbinger | |
---|---|
Race | Draenei |
Faction | Neutral (Creep) |
Statistics | |
Hit point regeneration rate | Unknown HP/sec. |
Gold Bounty Awarded | Unknown |
Sleeps | Unknown |
Combat | |
Sound | |
Sound Set | Unknown |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Draenei Harbingers are draenei creeps that can be encountered in the Outland and Black Citadel tilesets.
In the single-player campaigns, they appear as members of the Broken/Lost One tribes that would later join the Illidari.
Statistics from Warcraft III[]
- 450 HP
- 400 MP
- 29-34 piercing ranged damage
- 0 medium armor
Spells and abilities[]
Bloodlust (Autocast)[]
- Increases a friendly unit's attack rate by 40% and movement speed by 25%.
Duration | Cooldown | Mana Cost |
---|---|---|
40 sec. | 8 sec. | 75 |
Ray of Disruption[]
- Conjures a stream of neutralizing magic that bounces up to 8 times, dispelling units in its wake.
Gallery[]
Patch changes[]
- Patch 1.13 (2003-12-16): Creep Bloodlust mana cost increased to 75 from 50.
External links[]
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Draenei