Draenei Saboteur | |
---|---|
Faction | Illidan's Forces |
Statistics | |
Hit points | 600 |
Hit point regeneration | Always |
Hit point regeneration rate | 1.00 HP/sec. |
Mana | 250 |
Mana Regeneration rate | 1.50 Mana/sec. |
Attacking priority | 5 |
Combat | |
Normal attack | 81-90 (85.5 avg) |
Can attack | Air, Ground |
Range | 60 |
Attack type | Siege |
Cooldown | 1.80 sec. |
Weapon type | Missile |
Armor Type | Heavy |
Armor | 0 |
Movement Speed | 270 |
Sound | |
Sound Set | Draenei |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
The Draenei Saboteur is a Draenei unit that helped Kael'thas and Illidan kill Butcher and the Master of Pain in the Black Temple in Outland. They were accompanied by Draenei Elite Assassins and Akama the Elder Sage. They are found in Lord of Outland.
Spells and abilities[]
Healing Wave[]
- Calls forth a wave of energy that heals a target and bounces to nearby friendlies.
- Each bounce heals 25% less damage.
Effect |
---|
Heals 215 damage, jumps 4 times |
Hide[]
- Lie in wait for enemies without attacking (Will respond to attacks).
- Units will hold position and hold their fire, so when they are Shadowmelding, they will not break their own invisibility.
- It's very handy for running away from a battle. The Hide ability is disabled during the day.
- Requires 1.5 seconds to Fade.
Liquid Fire (Passive)[]
- Flings a volatile liquid that causes buildings to take damage over time.
- Buildings that are currently taking damage from Liquid Fire cannot be repaired and have their attack rate reduced by 80%.
Hidden abilities[]
- Orb of Fire
- This unit wields an Orb of Fire.
- Permanent Invisibility
- This unit is invisible while not attacking or casting. If this unit attacks or casts, it loses Invisibility for 2 seconds.