Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Advertisement
For lore, see Druids of the Talon.
Druid of the Talon
Race Night elf
Faction Night Elf Sentinels
Statistics
Hit points 300 (380*)
Hit point regeneration Night
Hit point regeneration rate 0.50 HP/sec.
Mana 200 (400*)
Mana Regeneration rate 0.67 (1.31*) Mana/sec.
Level 2
Gold 135 Gold
Lumber 20 Lumber
Food 2 Food
Produced at Ancient of Wind
Build time 22 sec.
Attacking priority 5
Hotkey T
Collision Size 16
Combat
Normal attack 12 avg
Can attack Air, Ground
Range 60
Attack type Magic
Cooldown 1.6 sec.
Weapon type Missile
Armor Type Unarmored
Armor 0
Day Sight 140
Night Sight 80 (140*)
Movement Speed Average (270)
Sound
Sound Set DruidOfTheTalon
WC3RoC-logo
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

These secretive Druids have adopted the totem of the Crow. Their primary role in society is information gathering and intelligence. They have the ability to transform into Storm Crows and fly over the field of battle to scout and deliver orders to distant troops. Their magical spell-like abilities are capable of channeling even the winds to fight against the enemies of Kalimdor.

Storm Crow form stats

  • Health Regeneration Rate: 1.00
  • Priority: 3
  • Ground Attack: None
  • Air Attack: 38 (50*) avg
  • Cooldown: 1.75 sec.
  • Armor: 0 (6*)
  • Day Sight: 160
  • Night Sight: 80 (160*)
  • Movement Speed: 350

Information

A supporting spellcaster unit, the Talon druids are seldom used by Night Elf players. However, they can be quite feared when put in the hands of a skilled player.

The druids start off in their humanoid form and come with Faerie Fire. This spell reduces the armor of the targeted unit by 4 and also grants them vision of that unit as if they were their own. The spell works extremely well with high-damage units like Chimaeras, as the reduced armor means their attacks deal even more damage against the enemy.

In their aerial form, they're essentially weaker versions of Hippogryphs as they can only attack air units and use a slow magic attack. However, if Mark of the Talon is researched, then they may cast Faerie Fire in this form.

Cyclone is by far the most strongest skill - though it makes the targeted unit invulnerable and can only be cast on ground units, it disables them for 20 seconds and cannot be dispelled. When facing a powerful ground army, the druids help lower the amount of potential targets for you or your allies to pick off the remaining units easily. When the affected units return to solid ground, they'll then be greeted with a large number of hostile faces and be killed before they even knew what happened.

Spells and abilities

Night Elf Form

BTNDruidOfTheTalon
Transforms the Druid into a Night Elf, allowing him to cast spells.
Duration Mana Cost Effect
N/A 50 Transform into Night Elf Form
When in Night Elf Form he may cast these spells

Faerie Fire

BTNFaerieFireOff
Reduces a target enemy unit's armor by 4 and gives vision of that unit.
Duration (Hero) Cooldown Mana Cost Range Effect
90 (60) sec. 1 sec. 45 70 Target's armor -4, shares vision

Crow Form

BTNRavenForm
Transforms the Druid into a storm crow, giving him the ability to fly. While in Storm Crow Form he cannot cast any spells until you have researched Mark of the Talon.
Duration Mana Cost Effect Requirements
N/A 50 Transform into Storm Crow Form Druid of the Talon Adept Training

Cyclone

BTNCyclone
Tosses a target enemy unit into the air, rendering it unable to move, attack or cast spells, and stopping others from attacking or casting on it.
Duration (Hero) Cooldown Mana Cost Range Effect Requirements
20 (6) sec. 5 sec. 150 60 Unit is stuck in a Cyclone. Druid of the Talon Master Training

Upgrades

BTNDOTAdeptTraining
Druid of Talon Adept Training
Increases mana capacity by 100, mana regeneration rate by 30%, hit points by 40 and gives them the ability Storm Crow Form.
Research Cost Researched At Upgrade Time
100 Gold 50 Lumber Ancient of Wind 60 sec.
BTNDOTMasterTraining
Druid of Talon Master Training
Further increases mana capacity by 100, mana regeneration rate by 30%, hit points by 40 and gives them the ability to cast Cyclone.
Research Cost Researched At Requirements Upgrade Time
100 Gold 150 Lumber Ancient of Wind Druid of Talon Adept Training 75 sec.
BTNEnchantedCrows
Mark of the Talon
Allows Druids of the Talon to cast Faerie Fire while in Storm Crow Form.
Research Cost Researched At Requirements Upgrade Time
100 Gold 150 Lumber Ancient of Wind Druid of Talon Master Training 25 sec.
BTNStrengthOfTheWild
Strength of the Wild
Increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Upgrade Time Effect
100 Gold 75 Lumber Hunter's Hall 60 sec. Damage Dice Bonus: 1
BTNImprovedStrengthOfTheWild
Improved Strength of the Wild
Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time Effect
175 Gold 175 Lumber Hunter's Hall Tree of Ages 75 sec. Damage Dice Bonus: 2
BTNAdvancedStrengthOfTheWild
Advanced Strength of the Wild
Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time Effect
250 Gold 275 Lumber Hunter's Hall Tree of Eternity 90 sec. Damage Dice Bonus: 3
BTNUltravision
Ultravision
Gives Night Elves the ability to see as far at night as they do during the day.
Research Cost Researched At Requirements Upgrade Time Effect
50 Gold 50 Lumber Hunter's Hall Tree of Ages 45 sec. Sight Bonus: Night sight is identical as the day sight.
BTNPackBeast
Backpack
Gives the ability to carry up to two items. Items carried by the unit will be dropped upon death.
Units can not use or gain benefits of items that they carry.
Research Cost Researched At Requires Upgrade Time
50 Gold 25 Lumber Townhall-type Structure Player-built Shop 20 sec.

Backpack is unavailable in Storm Crow form.
Any items in the inventory will be dropped when transforming.

Quotes

Trivia

  • Druids of the Talon are voiced by Michael Bell.
  • In the late Warcraft III beta, the Druid of the Talon had a different model. After the Arch Druid hero unit was cut, the Druid of the Talon was given a modified version of the Arch Druid's model instead.
    • The official Warcraft III website depicts the Druid of the Talon with antlers much like the Arch Druid, whereas the in-game model lacks them.

Gallery

Patch changes

Template:Warcraft Patch Template:Warcraft Patch Template:Warcraft Patch

  • WC3tFT-logo Patch 1.10 (2003-07-03): Cyclone no longer affects mechanical units.
  • WC3RoC-logo Patch 1.06 (2003-06-03):
    • Most spellcasters (Sorceress, Priest, Shaman, Witch Doctor, Necromancer, Banshee, Druid of the Talon) have been re-balanced. In general, units with piercing damage rip up spellcasters, while basic melee units, such as Ghouls or Footmen, are weak against spellcasters. The specific changes to the units in question are:
      • They have a new armor type, unarmored, which takes bonus damage from siege and piercing attacks.
      • They also have a new damage type, magic, which does reduced damage to fortified and hero armor, but does bonus damage against medium armor.
      • They had their damage adjusted, typically downwards.
      • They no longer gain damage as they go up in level, and gain less hitpoints as they go up in level (but start with more hitpoints when initially built)
      • Many autocast buffs and debuff costs reduced.
      • Casters, including Dryads, have had their mana regeneration rates boosted by 30%.
    • Cyclone duration on units increased to 15 from 10.
    • Faerie Fire cost reduced to 35 from 75.
  • WC3RoC-logo Patch 1.04 (2002-11-04):
    • Cyclone duration reduced to 10/5.5 from 30/6 (normal unit/Hero units).
    • Druid of the Talon (in Night Elf form) acquisition range increased to 700 from 600, improving the frequency with which Faerie Fire is auto-cast.

External links

Advertisement