- This article is about the Warcraft III creeps. For the mob, see Eredar Sorcerer.
Eredar Sorcerer | |
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Race | Man'ari eredar |
Faction | Burning Legion (Creep) |
Statistics | |
Hit points | 425 |
Hit point regeneration | Always |
Hit point regeneration rate | 1.00 HP/sec. |
Mana | 200 |
Mana Regeneration rate | 0.50 Mana/sec. |
Unit Classified As | Ground |
Level | 4 |
Gold Bounty Awarded | 8-10 |
Sleeps | No |
Combat | |
Normal attack |
21-24 (22.5 avg)
Full Damage Area: 5
1/4 Damage Area: 25 |
Can attack | Ground, Structure, Debris, Air, Item, Ward |
Range | 60 |
Attack type | Chaos |
Cooldown | 1.80 sec. |
Weapon type | Missile (Splash) |
Armor Type | Flesh |
Defense Type | Heavy |
Armor | 0 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | Average (270) |
Sound | |
Sound Set | PitLord |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Eredar Sorcerers are eredar warlock creeps that can be encountered in the Outland and Black Citadel tilesets.
They are sorcerers in service to the Burning Legion.
Spells and abilities[]
Sleep[]
- Puts a target enemy unit to sleep.
- A sleeping unit can be awoken by attacking it.
|
Abolish Magic (Autocast)[]
- Dispels positive buffs from enemy units, and negative buffs from friendly units.
- Deals 300 damage to summoned units.
Mana Cost |
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75 |
World Editor description[]
- Light ranged unit that casts Sleep and Abolish Magic.
Notes[]
- They are called Eredar Sorceror in classic.battle.net, but they are called Eredar Sorcerer in Warcraft III: The Frozen Throne.
Gallery[]
Patch changes[]
- Patch 1.12 (2003-07-31): The creep version of Abolish Magic has had its mana cost increased from 50 to 75.
External links[]
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Eredar Warlocks