- This article is about how the Halls of Reflection encounter. For information on how to defeat the Lich King in Icecrown Citadel, see Lich King (tactics). For other appearances, see Lich King (disambiguation).
The Lich King | ||||||||
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Gender | Male | |||||||
Race | Human (Undead) | |||||||
Level | ?? Boss | |||||||
Reaction | Alliance Horde | |||||||
Location | The Shadow Throne, Halls of Reflection | |||||||
Status | Active | |||||||
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Escape from Arthas is the final boss encounter in Halls of Reflection, and thus of the Frozen Halls, in Icecrown Citadel. Players must escape from the Lich King at the the Shadow Throne through the Hidden Passage in order to complete the encounter.
Adventure Guide[]
Two leaders sought to defeat the Lich King in single combat, but quickly learned they were no match against the power of the one true king. Seeking to avoid their fate, they tried to flee from his sanctum. Arthas would savor every moment of their futile efforts. There was no escape from the inevitable.
Bosstiary[]
A godlike being formed from a fusion between the orc shaman Ner'zhul and the former prince, paladin, and death knight Arthas Menethil, the Lich King uses the Halls of Reflection as his private chambers and a refuge for his runeblade, Frostmourne.[1]
Abilities[]
- Remorseless Winter — Slows movement speed by 75%. Also deals 7069 to 7931 Frost damage every 1 sec to players within 10 yards of him Debuff on the Lich King for the duration of the encounter.
- Fury of Frostmourne 50,000 yd range — Deals 1,000,000 Shadow damage to all enemies that fail to break the ice wall in time. 2.6 sec cast. Only used if the players fail to escape and the Lich King catches up with them.
- Pain and Suffering — Arthas lashes out at all players behind him, inflicting Shadow damage every second.
- Leap — Raging Ghouls leap to a player's location.
- Shadow Bolt — Risen Witch Doctors hurl a bolt of dark magic at a player, inflicting Shadow damage.
- Curse of Doom — Risen Witch Doctors doom a player, inflicting 9000 Shadow damage after 10 sec.
- Shadow Bolt Volley — Risen Witch Doctors hurl missiles of dark magic, inflicting Shadow damage to all players within 0 yards.
- Cleave — Lumbering Abominations cleave a player, inflicting Physical damage to them and their nearest ally.
- Vomit Spray — Lumbering Abominations spray vomit in a cone, inflicting 9250 to 10750 Nature damage and increasing the target's damage taken by 20% for 8 sec.
The Chase[]
In order to reach the Lich King after defeating Falric and Marwyn, players must battle a skeletal Frostsworn General and Spiritual Reflections of the party members. Upon entering the Shadow Throne, they find their faction guide (Jaina Proudmoore or Sylvanas Windrunner) in combat with the Lich King, and near death. The guide makes her way out into the Hidden Passage while ordering the party to follow her out, and the Lich King - not willing to let his quarry escape - gives chase.
The Lich King raises a series of four ice walls throughout the Hidden Passage to block the escape of the party. At each wall, the Lich King raises groups of undead to attack. The groups consist of the following:
- Raging Ghoul - Upon entering range, the ghouls leap at their targets.
- Lumbering Abomination - The abominations Cleave their targets and also spray vomit on their targets.
- Risen Witch Doctor - vargul spellcasters who cast Shadow Bolt, Shadow Bolt Volley and Curse of Doom.
In order to break through each ice wall, the groups of undead must be destroyed. Typically, a half-dozen non-elite ghouls are spawned first, then a few risen witch doctors, and finally a lumbering abomination or three. More and more Scourge are spawned at each wall, so kill quickly and keep close to the guide.
The risen witch doctors must be killed first as they attack from range and may end up behind the Lich King, thus causing a wipe if the group is heavy on melee DPS.
Upon reaching the end of the tunnel to the platform outside, the party finds they are trapped on the ledge - and the Lich King is close on their tails. Suddenly, their faction gunship (The Skybreaker or Orgrim's Hammer) rises up and opens fire, collapsing the tunnel before the Lich King can reach them. The ship's captain (Justin Bartlett or Korm Blackscar) encourages the party to get on board before the mountainside collapses; a chest with the loot for the encounter is on the deck, as is a portal to Dalaran. If the instance was entered by the Dungeon Finder, the portal will actually lead to wherever you entered from, just as if you used the Dungeon Finder to teleport out.
It is possible to damage the Lich King during this encounter, but his health will not drop below 1.
Loot[]
- Main article: The Captain's Chest
Related Achievements[]
- [The Halls of Reflection]
- [Heroic: The Halls of Reflection]
- [Heroic: The Halls of Reflection Guild Run]
- [We're Not Retreating; We're Advancing in a Different Direction.]
Quotes[]
Alliance[]
- Entering the Shadow Throne
- The Lich King yells: Your allies have arrived Jaina, just as you promised. You will all become powerful agents of the Scourge.
- Jaina voices the sentences "There's nothing left of Arthas. Only the Lich King remains..."
- Lady Jaina Proudmoore yells: He is too powerful, we must leave this place at once! My magic will hold him in place for only a short time! Come quickly, heroes!
- First ice wall
- The Lich King yells: There is no escape!
- Lady Jaina Proudmoore yells: I will destroy this barrier. You must hold the undead back!
- Remorseless Winter
- The Lich King yells: Death's cold embrace awaits.
- Second ice wall
- The Lich King yells: Succumb to the chill of the grave.
- Lady Jaina Proudmoore yells: Another ice wall! Keep the undead from interrupting my incantation so that I may bring this wall down!
- Third ice wall
- The Lich King yells: Another dead end.
- Lady Jaina Proudmoore yells: We're almost there...Don't give up!
- Last ice wall
- The Lich King yells: How long can you fight it?
- Lady Jaina Proudmoore yells: Your barriers can't hold us back much longer, monster. I will shatter them all!
- Gauntlet ends
- Lady Jaina Proudmoore yells: There's an opening up ahead. GO NOW!
- The path ends there - you're trapped! As he approaches, the Lich King laughs maniacally.
- Lady Jaina Proudmoore yells: It... It's a dead end. We have no choice but to fight. Steel yourself heroes, for this is our last stand!
- The Lich King yells: Nowhere to run... You're mine now!
- At that moment, The Skybreaker comes up from below!
- Sky-Captain Justin Bartlett yells: Fire! FIRE!
- The Skybreaker's guns open fire on the tunnel, collapsing it. A ramp leading up to the deck is lowered.
- Sky-Captain Justin Bartlett yells: Quickly, climb aboard! We mustn't tarry here. There's no telling when this whole mountainside will collapse!
- Lady Jaina Proudmoore yells: Forgive me, heroes. I should have listened to Uther. I... I just had to see for myself. To look into his eyes one last time. I am sorry.
- Lady Jaina Proudmoore yells: We now know what must be done. I will deliver this news to King Varian and Highlord Fordring.
Horde[]
- Entering the Shadow Throne
- The Lich King yells: I will not make the same mistake again, Sylvanas. This time there will be no escape. You will all serve me in death!
- Lady Sylvanas Windrunner yells: He's... too powerful. Heroes, quickly... come to me! We must leave this place at once! I will do what I can do hold him in place while we flee.
- Sylvanas then stuns the Lich King with a [Black Arrow].
- First ice wall
- The Lich King yells: There is no escape!
- Lady Sylvanas Windrunner yells: No wall can hold the Banshee Queen! Keep the undead at bay, heroes! I will tear this barrier down!
- Remorseless Winter
- The Lich King yells: Death's cold embrace awaits.
- Second ice wall
- The Lich King yells: Succumb to the chill of the grave!
- Lady Sylvanas Windrunner yells: Another barrier? Stand strong, champions! I will bring the wall down!
- Third ice wall
- The Lich King yells: Another dead end...
- Lady Sylvanas Windrunner yells: I grow tired of these games, Arthas! Your walls can't stop me!
- Last ice wall
- The Lich King yells: How long can you fight it?
- Lady Sylvanas Windrunner yells: You won't impede our escape, fiend. Keep the undead off me while I bring this barrier down!
- Gauntlet ends
- Lady Sylvanas Windrunner yells: There's an opening up ahead. GO NOW!
- The path ends there - you're trapped! As he approaches, the Lich King laughs maniacally.
- Lady Sylvanas Windrunner yells: BLASTED DEAD END! So this is how it ends. Prepare yourselves, heroes, for today we make our final stand!
- The Lich King yells: Nowhere to run! You're mine now...
- Suddenly, Orgrim's Hammer comes up from below!
- Sky-Reaver Korm Blackscar yells: Fire! FIRE!
- Orgrim's Hammer's guns open fire on the tunnel, collapsing it. A ramp leading up to the deck is lowered.
- Sky-Reaver Korm Blackscar yells: Get onboard, now! This whole mountainside could collapse at any moment.
- Lady Sylvanas Windrunner yells: We are safe, for now. His strength has increased ten-fold since our last battle! It will take a mighty army to destroy the Lich King, an army greater than even the Horde can rouse.
Unused quotes[]
- Lady Jaina Proudmoore: There's nothing left of Arthas. Only the Lich King remains... He is too powerful, we must leave this place at once! My magic will hold him in place for only a short time! Come quickly heroes!
- Lady Jaina Proudmoore: Champions to my aid! Keep the Lich King's Scourge from interfering and I should break down this barrier.
- Lady Jaina Proudmoore: He's toying with us! I will show him what happens to ice when it meets fire!
- Lady Sylvanas Windrunner: He's... Too powerful! Heroes, quickly, come to me! We must leave this place at once! I will do what I can to hold him in place while we flee.
- Lady Sylvanas Windrunner: Champions, to my aid! Keep the Lich King's scourge from interfering, and I shall break down this barrier!
- Lady Sylvanas Windrunner: We're almost there! Don't give up!
- The Lich King: Foolish girl, you seek that which I killed long ago. He is merely a ghost now, a faint echo in my mind.
- The Lich King: I will not make the same mistake again Sylvanas. This time there will be no escape. You failed to serve me in undeath, now all that remains for you is oblivion.
- The Lich King: Rise, minions! Do not let them pass!
- The Lich King: Minions, seize them! Bring their corpses back to me!
- The Lich King: No hope!
- The Lich King: All is lost!
- The Lich King: The end is upon you, enter oblivion!
Bugs[]
- There used to be a trick where players could stand on the platform next to the start of the path and have the Lich King pass them. The spawns still target you, but the Lich King walks away from you. As long as you make it outside your faction's ship blasts the mountainside, you are fine. With Patch 3.3.2, The Lich King deals massive damage to players standing in this position.
- If you entered the instance using the Dungeon Finder, the portal to Dalaran will not actually lead to Dalaran, but rather to wherever you were before teleporting into the instance. It is unknown whether this is a bug or intended behavior.
- There have been a few reported cases of the faction guide (Sylvanas or Jaina) having far less health than she normally would during this encounter. Her health has been known to reach as low as 1. Nonetheless, it is still possible to succeed. In such a scenario, it is actually best to have all party members stay away from the guide, so that any multi-target spells or attacks from the mobs don't accidentally hit her (since her death will result in an instant wipe). It is actually unknown if this is a bug, or dependent on the time it takes the party to reach their guide following Marwyn's defeat. Her health has been known to return to more manageable levels if the party should have to try again.
- While not necessarily a bug, players can run past the location of the first ice wall before it is created. If the player is inside the ice wall, they are technically allowed to walk back out and continue as normal. While this does allow the player to get to the airship right away, your faction guide will still be stuck at the ice wall and the party will wipe when the Lich King makes it to her.
Gallery[]
Videos[]
Patch changes[]
- Hotfix (2010-02-05): The range of the Lich King's Remorseless Winter aura has been increased in Halls of Reflection.
- Patch 3.3.0 (2009-12-08): Added.
References[]
External links[]
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