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Shadowlands

XP to Level (9.0.2)

Patch 9.0.1 squished levels from 120 down to 50. Experience data has been sourced from gametables/xp.txt

Level XP
1 250
2 655
3 1,265
4 2,085
5 3,240
6 4,125
7 4,785
8 5,865
9 7,275
10 8,205
11 9,365
12 10,715
13 12,085
14 13,455
15 14,810
16 16,135
17 17,415
18 18,635
19 19,775
20 20,825
Level XP
21 22,295
22 23,745
23 25,170
24 26,550
25 27,885
26 30,140
27 32,480
28 34,910
29 37,425
30 40,675
31 44,100
32 47,705
33 51,490
34 55,460
35 59,625
36 63,985
37 68,545
38 73,305
39 78,280
40 83,460
Level XP
41 88,860
42 94,485
43 100,330
44 106,405
45 112,715
46 119,265
47 129,995
48 139,665
49 154,075
50 194,030
51 212,870
52 225,770
53 240,255
54 255,180
55 272,795
56 291,495
57 311,490
58 332,165
59 353,410

Battle for Azeroth

XP to Level (8.0.1 and 8.1.0)

Patch 8.1.0 reduced the time to level from 1 to 110 by approximately 25%.

Level XP
8.0.1 8.1.0
1 400 400
2 900 900
3 1,400 1,400
4 2,100 2,100
5 2,800 2,800
6 3,800 3,800
7 5,000 5,000
8 6,400 6,400
9 8,100 8,100
10 9,240 9,240
11 10,780 10,780
12 13,230 13,230
13 16,800 16,800
14 20,380 20,380
15 24,440 24,440
16 28,080 28,080
17 31,500 31,500
18 34,800 34,800
19 38,550 38,550
20 42,320 41,260
Level XP
8.0.1 8.1.0
21 46,560 44,230
22 49,440 45,730
23 52,000 46,800
24 55,040 49,540
25 58,400 51,830
26 61,120 53,480
27 64,160 55,340
28 66,880 56,850
29 71,680 60,030
30 76,160 62,830
31 81,440 66,170
32 85,600 68,480
33 90,240 71,060
34 94,560 73,280
35 99,200 75,640
36 104,160 78,120
37 108,480 80,000
38 113,280 82,130
39 117,920 84,020
40 123,280 86,300
Level XP
8.0.1 8.1.0
41 128,750 88,840
42 134,160 91,900
43 139,870 95,110
44 145,490 98,210
45 151,440 101,460
46 157,500 104,740
47 163,470 107,890
48 169,760 111,190
49 176,180 114,520
50 182,480 117,700
51 189,130 121,040
52 195,900 124,400
53 202,540 127,600
54 209,540 130,960
55 216,660 134,330
56 223,640 137,540
57 230,990 140,900
58 238,460 144,270
59 245,790 147,470
60 254,300 152,580
Level XP
8.0.1 8.1.0
61 261,860 157,120
62 269,810 161,890
63 277,880 166,730
64 285,780 171,470
65 294,080 176,450
66 302,500 184,520
67 311,040 192,840
68 319,400 201,220
69 328,170 210,030
70 337,060 219,090
71 345,750 228,200
72 354,880 237,770
73 364,120 247,600
74 373,150 257,470
75 382,630 267,840
76 392,220 278,480
77 401,600 289,150
78 411,430 300,340
79 421,370 311,810
80 431,440 323,580
Level XP
8.0.1 8.1.0
81 441,270 330,950
82 451,560 338,670
83 461,980 346,490
84 472,150 354,110
85 482,800 362,100
86 493,570 370,180
87 504,070 378,050
88 515,080 386,310
89 526,200 394,650
90 542,590 406,940
91 554,010 415,510
92 565,540 424,160
93 576,780 432,590
94 588,550 441,410
95 600,440 450,330
96 612,440 459,330
97 624,560 468,420
98 636,810 477,610
99 648,730 486,550
100 657,000 492,540
Level XP
8.0.1 8.1.0
101 663,000 497,060
102 669,000 501,580
103 675,000 506,100
104 681,000 510,620
105 687,000 515,140
106 693,000 519,660
107 699,000 524,180
108 705,000 528,690
109 711,000 533,210
110 717,000 537,730
111 831,450 831,000
112 838,350 837,930
113 845,250 844,850
114 852,150 851,780
115 859,050 858,700
116 865,950 865,630
117 872,850 872,550
118 879,750 879,480
119 886,650 886,400

Legion

XP to Level (7.0.3 and 7.3.5)

Patch 7.3.5 introduced the level scaling system.

Level XP
7.0.3 7.3.5
1 400 400
2 900 900
3 1,400 1,400
4 2,100 2,100
5 2,800 2,800
6 3,800 3,800
7 5,000 5,000
8 6,400 6,400
9 8,100 8,100
10 8,800 9,240
11 9,800 10,780
12 11,500 13,225
13 14,000 16,800
14 16,300 20,375
15 18,800 24,440
16 20,800 28,080
17 22,500 31,500
18 24,000 34,800
19 25,700 38,550
20 27,300 42,315
Level XP
7.0.3 7.3.5
21 29,100 46,560
22 30,900 49,440
23 32,500 52,000
24 34,400 55,040
25 36,500 58,400
26 38,200 61,120
27 40,100 64,160
28 41,800 66,880
29 44,800 71,680
30 47,600 76,160
31 50,900 81,440
32 53,500 85,600
33 56,400 90,240
34 59,100 94,560
35 62,000 99,200
36 65,100 104,160
37 67,800 108,480
38 70,800 113,280
39 73,700 117,920
40 95,700 133,980
Level XP
7.0.3 7.3.5
41 99,500 139,300
42 103,300 144,620
43 107,000 149,800
44 110,800 155,120
45 114,700 160,580
46 118,500 165,900
47 122,400 171,360
48 126,300 176,820
49 130,200 182,280
50 134,300 188,020
51 138,300 193,620
52 142,400 199,360
53 146,500 205,100
54 150,500 210,700
55 154,700 216,580
56 158,900 222,460
57 163,200 228,480
58 167,300 234,220
59 171,700 240,380
60 254,000 254,000
Level XP
7.0.3 7.3.5
61 275,000 275,000
62 301,000 301,000
63 328,000 328,000
64 359,000 359,000
65 367,000 367,000
66 374,000 374,000
67 381,000 381,000
68 388,000 388,000
69 395,000 395,000
70 405,000 405,000
71 415,000 415,000
72 422,000 422,000
73 427,000 427,000
74 432,000 432,000
75 438,000 438,000
76 445,000 445,000
77 455,000 455,000
78 462,000 462,000
79 474,000 474,000
80 482,000 482,000
Level XP
7.0.3 7.3.5
81 487,000 487,000
82 492,000 492,000
83 497,000 497,000
84 506,000 506,000
85 517,000 517,000
86 545,000 545,000
87 550,000 550,000
88 556,000 556,000
89 562,000 562,000
90 596,000 596,000
91 603,000 603,000
92 608,000 608,000
93 614,000 614,000
94 621,000 621,000
95 627,000 627,000
96 632,000 632,000
97 639,000 639,000
98 645,000 645,000
99 651,000 651,000
100 657,000 657,000
Level XP
7.0.3 7.3.5
101 663,000 663,000
102 669,000 669,000
103 675,000 675,000
104 681,000 681,000
105 687,000 687,000
106 693,000 693,000
107 699,000 699,000
108 705,000 705,000
109 711,000 711,000

Equations (out of date)

The XP required to advance to the next level is found by:

XP = ((8 × CL) + Diff(CL)) × MXP(CL) × RF(CL)
where CL = the current Character Level

Note that the XP is always rounded down to the nearest hundred.

The function MXP(CL) is the basic amount of XP earned for killing a mob of level equal to the character (see also: Mob experience#Basic Formula)

MXP(CL) = 45 + (5 × CL) (mobs in Eastern Kingdoms and Kalimdor)
MXP(CL) = 235 + (5 × CL) (mobs in Outland)
MXP(CL) = 580 + (5 × CL) (mobs in Northrend)

The function Diff(CL) is an extra difficulty factor that starts around level 30 and increases by level:

Diff(CL) =       0,     CL <= 28
Diff(CL) =       1,     CL  = 29
Diff(CL) =       3,     CL  = 30
Diff(CL) =       6,     CL  = 31
Diff(CL) = 5 x (CL-30), CL >= 32, <=59

The function RF(CL) is an extra difficulty reduction factor added in patch 2.3. It is:

RF(CL) =       1,               CL <= 10
RF(CL) =       (1-(CL-10)/100), 11 <= CL <= 27
RF(CL) =       .82,             28 <= CL <= 59
RF(CL) =       1                60 <= CL

XP to Level can be described as the following function of the character level represented by x (if and only if the character is level 32-59):

XP to Level = (65x2 - 165x - 6750) × .82

XP to Level for levels 11-27 can be found by:

XP to Level = -.4x3 + 40.4x2 + 396x

For all levels lower then 11 the XP to Level can be expressed as the second grade function:

XP to Level = 40x2 + 360x 

The XP to Level for 61-69 is:

XP to Level = 155 + MXP(CL) x (1344 - ((69-CL)*(3+(69-CL)*4)))

For 60:

XP to Level = 155 + MXP(CL) x (1344 - 69 - ((69-CL)*(3+(69-CL)*4)))

Experience to level pre-7.0 (Post-Squish)

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 19,200" means that if you are level 22, you need a total of 19,200 XP to advance to level 23).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 7,000 21 17,900 31 33,300 41 78,500 51 126,100 61 275,000 71 415,000 81 487,000 91 783,900
2 900 12 7,700 22 19,200 32 35,700 42 82,800 52 131,500 62 301,000 72 422,000 82 492,000 92 790,400
3 1,400 13 8,700 23 20,400 33 38,400 43 87,100 53 137,000 63 328,000 73 427,000 83 497,000 93 798,200
4 2,100 14 9,700 24 21,800 34 41,100 44 91,600 54 142,500 64 359,000 74 432,000 84 506,000 94 807,300
5 2,800 15 10,800 25 23,100 35 44,000 45 96,300 55 148,200 65 367,000 75 438,000 85 517,000 95 815,100
6 3,600 16 11,900 26 24,400 36 47,000 46 101,000 56 154,000 66 374,000 76 445,000 86 545,000 96 821,600
7 4,500 17 13,100 27 25,800 37 49,900 47 105,800 57 159,900 67 381,000 77 455,000 87 550,000 97 830,700
8 5,400 18 14,200 28 27,100 38 53,000 48 110,700 58 165,800 68 388,000 78 462,000 88 556,000 98 838,500
9 6,500 19 15,400 29 29,000 39 56,200 49 115,700 59 172,000 69 395,000 79 474,000 89 562,000 99 846,300
10 6,700 20 16,600 30 31,000 40 74,300 50 120,900 60 254,000 70 405,000 80 482,000 90 774,800 100

Experience to level by level (Pre-Squish)

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 19,200" means that if you are level 22, you need a total of 19,200 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 5.3. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 6,960 21 17,920 31 33,280 41 78,500 51 126,100 61 317,000 71 821,000 81 2,121,500
2 900 12 7,840 22 19,200 32 35,680 42 82,800 52 131,500 62 349,000 72 830,000 82 2,642,640
3 1,400 13 8,800 23 20,400 33 38,400 43 87,100 53 13,7000 63 386,000 73 838,000 83 3,434,200
4 2,100 14 9,840 24 21,760 34 41,120 44 91,600 54 142,500 64 428,000 74 847,000 84 4,582,500
5 2,800 15 10,800 25 23,120 35 44,000 45 96,300 55 148,200 65 475,000 75 855,300 85 8,670,000 (-33%)
6 3,600 16 12,000 26 24,400 36 46,960 46 101,000 56 154,000 66 527,000 76 865,000 86 10,050,000 (-33%)
7 4,500 17 13,120 27 25,760 37 49,920 47 105,800 57 159,900 67 585,000 77 873,000 87 12,650,000 (-33%)
8 5,400 18 14,240 28 21,120 38 52,960 48 110,700 58 165,800 68 648,000 78 882,000 88 15,250,000 (-33%)
9 6,500 19 15,400 29 29,040 39 56,160 49 115,700 59 172,000 69 717,000 79 891,000 89 18,370,000 (-33%)
10 6,080 20 16,640 30 31,040 40 74,300 50 120,900 60 290,000 70 812,700 80 1,686,300 90

Experience to level pre-5.3

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 19,200" means that if you are level 22, you need a total of 19,200 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 5.0.4. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 6,960 (-20 %) 21 17,920 (-20 %) 31 33,280 (-20 %) 41 78,500 51 126,100 61 317,000 71 821,000 81 2,121,500
2 900 12 7,840 (-20 %) 22 19,200 (-20 %) 32 35,680 (-20 %) 42 82,800 52 131,500 62 349,000 72 830,000 82 2,642,640 (-33 %)
3 1,400 13 8,800 (-20 %) 23 20,400 (-20 %) 33 38,400 (-20 %) 43 87,100 53 13,7000 63 386,000 73 838,000 83 3,434,200 (-33 %)
4 2,100 14 9,840 (-20 %) 24 21,760 (-20 %) 34 41,120 (-20 %) 44 91,600 54 142,500 64 428,000 74 847,000 84 4,582,500 (-50 %)
5 2,800 15 10,800 (-20 %) 25 23,120 (-20 %) 35 44,000 (-20 %) 45 96,300 55 148,200 65 475,000 75 855,300 85 13,000,000
6 3,600 16 12,000 (-20 %) 26 24,400 (-20 %) 36 46,960 (-20 %) 46 101,000 56 154,000 66 527,000 76 865,000 86 15,080,000
7 4,500 17 13,120 (-20 %) 27 25,760 (-20 %) 37 49,920 (-20 %) 47 105,800 57 159,900 67 585,000 77 873,000 87 18,980,000
8 5,400 18 14,240 (-20 %) 28 21,120 (-20 %) 38 52,960 (-20 %) 48 110,700 58 165,800 68 648,000 78 882,000 88 22,880,000
9 6,500 19 15,400 (-20 %) 29 29,040 (-20 %) 39 56,160 (-20 %) 49 115,700 59 172,000 69 717,000 79 891,000 89 27,560,000
10 6,080 (-20 %) 20 16,640 (-20 %) 30 31,040 (-20 %) 40 74,300 50 120,900 60 290,000 70 812,700 80 1,686,300 90

Experience to level pre-MoP

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 24000" means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 4.3. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 8,700 21 22,400 31 41,600 41 78,500 51 126,100 61 317,000 71 821,000 (-33.3 %) 81 2,121,500
2 900 12 9,800 22 24,000 32 44,600 42 82,800 52 131,500 62 349,000 72 830,000 (-33.3 %) 82 4,004,000
3 1,400 13 11,000 23 25,500 33 48,000 43 87,100 53 13,7000 63 386,000 73 838,000 (-33.3 %) 83 5,203,400
4 2100 14 12,300 24 27,200 34 51,400 44 91,600 54 142,500 64 428,000 74 847,000* (-33.3 %) 84 9,165,100
5 2,800 15 13,600 25 28,900 35 55,000 45 96,300 55 148,200 65 475,000 75 855,300 (-33.3 %) 85
6 3,600 16 15,000 26 30,500 36 58,700 46 101,000 56 154,000 66 527,000 76 865,000 (-33.3 %) 86
7 4,500 17 16,400 27 32,200 37 62,400 47 105,800 57 159,900 67 585,000 77 873,000 (-33.3 %) 87
8 5,400 18 17,800 28 33,900 38 66,200 48 110,700 58 165,800 68 648,000 78 882,000 (-33.3 %) 88
9 6,500 19 19,300 29 36,300 39 70,200 49 115,700 59 172,000 69 717,000 79 891,000 (-33.3 %) 89
10 7,600 20 20,800 30 38,800 40 74,300 50 120,900 60 290,000 70 812,700* (-33.3 %) 80 1,686,300 90
  • = unconfirmed, estimated based on average 33.3% reduction of exp requirements.

Experience to level pre-Cata

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 24000" means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Wrath of the Lich King. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 8,700 21 22,400 31 41,600 41 78,500 51 126,100 61 317,000 (-45 %) 71 1,539,000
2 900 12 9,800 22 24,000 32 44,600 42 82,800 52 131,500 62 349,000 (-43 %) 72 1,555,700
3 1,400 13 11,000 23 25,500 33 48,000 43 87,100 53 137,000 63 386,000 (-41 %) 73 1,571,800
4 2,100 14 12,300 24 27,200 34 51,400 44 91,600 54 142,500 64 428,000 (-37 %) 74 1,587,900
5 2,800 15 13,600 25 28,900 35 55,000 45 96,300 55 148,200 65 475,000 (-33 %) 75 1,604,200
6 3,600 16 15,000 26 30,500 36 58,700 46 101,000 56 154,000 66 527,000 (-28 %) 76 1,620,700
7 4,500 17 16,400 27 32,200 37 62,400 47 105,800 57 159,900 67 585,000 (-22 %) 77 1,637,400
8 5,400 18 17,800 28 33,900 38 66,200 48 110,700 58 165,800 68 648,000 (-15 %) 78 1,653,900
9 6,500 19 19,300 29 36,300 39 70,200 49 11,5700 59 172,000 69 717,000 (-8 %) 79 1,670,800
10 7,600 20 20,800 30 38,800 40 74,300 50 120,900 60 290,000 (-41 %) 70 1,523,800 80

In Wrath, the XP needed to level (from 70 to 80) jumps again, but the amount of experience it takes to get to level 70 is reduced. The halfway point for 70-80 is 204100 XP into 75.

Experience to level pre-4.3

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 24000" means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Cataclysm. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 8,700 21 22,400 31 41,600 41 78,500 51 126,100 61 317,000 71 1232,000 (-20 %) 81 2,121,500
2 900 12 9,800 22 24,000 32 44,600 42 82,800 52 131,500 62 349,000 72 1,245,000 (-20 %) 82 4,004,000
3 1,400 13 11,000 23 25,500 33 48,000 43 87,100 53 137,000 63 386,000 73 1,257,000 (-20 %) 83 5,203,400
4 2,100 14 12,300 24 27,200 34 51,400 44 91,600 54 142,500 64 428,000 74 1,270,000 (-20 %) 84 9,165,100
5 2,800 15 13,600 25 28,900 35 55,000 45 96,300 55 148,200 65 475,000 75 1,283,000 (-20 %) 85
6 3,600 16 15,000 26 30,500 36 58,700 46 101,000 56 154,000 66 527,000 76 1,297,000 (-20 %)
7 4,500 17 16,400 27 32,200 37 62,400 47 105,800 57 159,900 67 585,000 77 1,310,000 (-20 %)
8 5,400 18 17,800 28 33,900 38 66,200 48 110,700 58 165,800 68 648,000 78 1,323,000 (-20 %)
9 6,500 19 19,300 29 36,300 39 70,200 49 115,700 59 172,000 69 717,000 79 1,337,000 (-20 %)
10 7,600 20 20,800 30 38,800 40 74,300 50 120,900 60 290,000 70 1,219,000 (-20 %) 80 1,686,300

Experience to level pre-Wrath

Selected data from above in graph form.

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 24000" means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This also shows the difference (percent change) in current XP requirements as compared to before Patch 2.3.0. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 8,700 (-1.1%) 21 22,400 (-11.1%) 31 41,600 (-18.1%) 41 78,500 (-18.1%) 51 126,100 (-18.1%) 61 574,700
2 900 12 9,800 (-3.0%) 22 24,000 (-12.1%) 32 44,600 (-18.2%) 42 82,800 (-18.0%) 52 131,500 (-18.0%) 62 614,400
3 1,400 13 11,000 (-3.5%) 23 25,500 (-13.3%) 33 48,000 (-18.1%) 43 87,100 (-18.1%) 53 137,000 (-18.0%) 63 650,300
4 2,100 14 12,300 (-4.7%) 24 27,200 (-14.2%) 34 51,400 (-18.2%) 44 91,600 (-18.1%) 54 142,500 (-18.1%) 64 682,300
5 2,800 15 13,600 (-5.6%) 25 28,900 (-15.0%) 35 55,000 (-18.0%) 45 96,300 (-18.8%) 55 148,200 (-18.0%) 65 710,200
6 3,600 16 15,000 (-6.3%) 26 30,500 (-16.2%) 36 58,700 (-18.0%) 46 101,000 (-18.0%) 56 154,000 (-18.0%) 66 734,100
7 4,500 17 16,400 (-7.3%) 27 32,200 (-17.2%) 37 62,400 (-18.0%) 47 105,800 (-18.0%) 57 159,900 (-18.0%) 67 753,700
8 5,400 18 17,800 (-8.2%) 28 33,900 (-18.1%) 38 66,200 (-18.1%) 48 110,700 (-18.1%) 58 165,800 (-18.0%) 68 768,900
9 6,500 19 19,300 (-9.4%) 29 36,300 (-18.1%) 39 70,200 (-18.1%) 49 115,700 (-18.1%) 59 172,000 (-18.1%) 69 779,700
10 7,600 20 20,800 (-10.3%) 30 38,800 (-18.1%) 40 74,300 (-18.1%) 50 120,900 (-18.2%) 60 494,000 70
  • The total experience needed to reach level 60 is 3,379,400. This is a decrease of 705,300 experience from pre-2.3.0.
  • The total experience needed to reach level 70 after level 60 is 6,268,300.
  • The total experience needed to reach maximum level (70) is 10,141,700 (3,379,400+494,000+6,268,300).

Pre-2.3 table

Selected data from above in graph form. Regression fits are shown. Note general agreement with the equations given above.

This table shows the experience needed to advance, by level, before Patch 2.3.0. The table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 27300" means that if you are level 22, you need a total of 27,300 XP to advance to level 23).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 8,800 21 25,200 31 50,800 41 95,800 51 153,900 61 574,700
2 900 12 10,100 22 27,300 32 54,500 42 101,000 52 160,400 62 614,400
3 1,400 13 11,400 23 29,400 33 58,600 43 106,300 53 167,100 63 650,300
4 2,100 14 12,900 24 31,700 34 62,800 44 111,800 54 173,900 64 682,300
5 2,800 15 14,400 25 34,000 35 67,100 45 117,500 55 180,800 65 710,200
6 3,600 16 16,000 26 36,400 36 71,600 46 123,200 56 187,900 66 734,100
7 4,500 17 17,700 27 38,900 37 76,100 47 129,100 57 195,000 67 753,700
8 5,400 18 19,400 28 41,400 38 80,800 48 135,100 58 202,300 68 768,900
9 6,500 19 21,300 29 44,300 39 85,700 49 141,200 59 209,800 69 779,700
10 7,600 20 23,200 30 47,400 40 90,700 50 147,500 60 494,000 70

The total experience needed to reach level 60 was 4,084,700. The total for 60 to 70 was 6,762,300, making 1 to 70 10,847,000 points in total.

The total number of same-level mobs that must be killed to reach level 60 with no rest or quests was 16,971 which would take approximately 76 hours at 16 seconds per kill.

An amusing but probably not very significant figure is that the half-way point to 60 for raw experience point accumulation is 12,550 XP into level 48. Halfway to 70 for raw experience point accumulation is 344,500 XP into level 62. In actual practice, quests contribute significantly to XP so the half-way point is somewhere below this.

Vanilla / Classic table

This table shows the experience needed to advance, by level, during the original vanilla WoW and Classic WoW.

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 8,800 21 25,200 31 50,800 41 95,800 51 153,900
2 900 12 10,100 22 27,300 32 54,500 42 101,000 52 160,400
3 1,400 13 11,400 23 29,400 33 58,600 43 106,300 53 167,100
4 2,100 14 12,900 24 31,700 34 62,800 44 111,800 54 173,900
5 2,800 15 14,400 25 34,000 35 67,100 45 117,500 55 180,800
6 3,600 16 16,000 26 36,400 36 71,600 46 123,200 56 187,900
7 4,500 17 17,700 27 38,900 37 76,100 47 129,100 57 195,000
8 5,400 18 19,400 28 41,400 38 80,800 48 135,100 58 202,300
9 6,500 19 21,300 29 44,300 39 85,700 49 141,200 59 209,800
10 7,600 20 23,200 30 47,400 40 90,700 50 147,500 60 217,400

Rest XP

The maximum amount of "rest" that one can accumulate on a character is 150% of XP for the current level, (or 30 "bubbles") half of which is "earned" XP and half of which is "bonus" XP. This is because, every time you kill a mob, both the earned XP and the bonus XP is deducted from your rest. So, for example, if you are lvl 10 and 80% through the level (or 6080/7600) the maximum rest would be 11400. If you grind mobs until your rest is gone (and complete no quests), it will take you to level 12 at 1180/9800, or 12% through level 12, having earned 5700 XP from killing mobs and gotten 5700 XP "free" for being rested. Keep in mind that quest (and discovery) XP does not count against your rest. Watch your rest marker when turning in a quest, and you will see it jump by the same amount as did your current XP.

Wrath of the Lich King and Cataclysm XP Reductions

Selected data from above in graph form.

The below 60-69 XP Values are for Beta Build 9014 with the changes to 60-70 leveling for the expansion. The 70-79 XP Values are for Beta Build 8926.

The XP needed to level from 70 to 80 has been reduced by 20% with patch 4.0.3a.

Lvl Max XP (%Change) Lvl Max XP
60 290,000 (-41.3%) 70 1,219,000 (-20.8%)
61 317,000 (-44.8%) 71 1,232,000 (-20.0%)
62 349,000 (-43.2%) 72 1,245,000 (-20.0%)
63 386,000 (-40.6%) 73 1,257,000 (-20.0%)
64 428,000 (-37.3%) 74 1,270.000 (-20.0%)
65 475,000 (-33.1%) 75 1,604,200
66 527,000 (-28.2%) 76 1,620,700
67 585,000 (-22.4%) 77 1,310,000 (-20.0%)
68 648,000 (-15.7%) 78 1,323,000 (-20.0%)
69 717,000 (-08.0%) 79 1,337,000 (-20.0%)
Tot 4,722,000 (-30.2%) Tot 15,965,800
1-80 26,106,500

With Patch 4.3.0, the required experience for level 70 to 80 has been reduced again by roughly 33%. This has been the second and final reduction in Cataclysm. This table shows the updated values from level 70 to 80.

Lvl Max XP
70 813,000
71 821,000
72 830,000
73 838,000
74 847,000
75 855,000
76 865,000
77 873,000
78 882,000
79 891,000
Tot 8,515,000
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