For other uses, see Eye.
Tempest Keep
The Eye, TE, TK Raid
Tempest Keep loading screen.jpg
The Eye loading graphic
Location Tempest Keep, Netherstorm
Affiliation Sunfury
Race(s) Blood elfBlood elf Blood elf
IconSmall ArcaneGolem.gif Arcane guardian
IconSmall Dragonhawk.gif Dragonhawk
IconSmall FelReaver.gif Void Reaver
IconSmall Mo'arg.gif Mo'arg
IconSmall Phoenix.gif Phoenix
End boss  Kael'thas Sunstrider
Instance info
Type Raid
Advised level 70+
Player limit 25
Key  [The Tempest Key] (removed 6/19/07)
Tempest Keep
The Mechanar (5)

Gatewatcher Gyro-Kill
Gatewatcher Iron-Hand
Mechano-Lord Capacitus
Nethermancer Sepethrea
Pathaleon the Calculator

The Botanica (5)

Commander Sarannis
High Botanist Freywinn
Thorngrin the Tender
Warp Splinter

The Arcatraz (5)

Zereketh the Unbound
Wrath-Scryer Soccothrates
Dalliah the Doomsayer
Harbinger Skyriss

The Eye (25)

Void Reaver
High Astromancer Solarian
Kael'thas Sunstrider

The Eye is the inner palace of Tempest Keep in Netherstorm and stronghold of the "Sun King", Kael'thas Sunstrider. In-game and out of it, it is often known simply as "Tempest Keep". The tokens for tier 5 shoulder and chest pieces drop in the Eye. There is no longer any attunement required to enter this instance.


Main article: Tempest Keep

The mighty Tempest Keep was created by the enigmatic naaru: sentient beings of pure energy and the sworn enemies of the Burning Legion. In addition to serving as a base of operations for the naaru, the structure itself possesses the technology to teleport through alternate dimensions, traveling from one location to another in the blink of an eye.

The Eye itself is the inner sanctum of Tempest Keep - the lair of Kael'thas Sunstrider and the heart of the teleporting fortress.[1]




The Crucible  · The Phoenix Hall  · The Solarium  · Tempest Bridge

Dungeon denizens

The Eye bosses

Bosses and mobs

Main article: The Eye walkthrough

As with SSC, the trash respawn timer is 2 hours.

Bosses Monsters
The Phoenix Hall
The Crucible
The Solarium
The Tempest Bridge


Main article: Tempest Keep loot

The tokens for tier 5 shoulder and chest pieces drop in the Eye.



View of the entrance


Though the attunement is no longer required, the quests still remain in-game and can still be completed if desired. The player title of " [Champion of the Naaru]" was achieved by those that completed the attunement quest chain. The title is no longer available. The quests to complete the attunement for The Eye are given by A'dal in Shattrath City after successful completion of N [25-30G5] The Cipher of Damnation questlines in Shadowmoon Valley. It begins with B [25-30] The Hand of Gul'dan.

Patch changes

  • Bc icon.gif Patch 2.4.0 (2008-03-25): You may now fight Prince Kael'thas and Lady Vashj without first killing all the other bosses in their respective dungeons.
  • Bc icon.gif Hotfix (2007-06-19): After a lot of thought and deliberation, we’ve decided to remove the attunement requirements to enter Serpentshrine Cavern and Tempest Keep: The Eye. While many of our attunements in the Burning Crusade have been good progression checks, a few of the attunements have turned out to cause unnecessary stress on guilds either doing the content or attempting to do the content. With Black Temple and Battle for Mount Hyjal thriving, we want to encourage (rather than prevent) new guilds and raid groups to attempt Serpentshrine and TK. We are going to leave the current attunement quests in the game so that players can still engage in the challenge and the lore of those quests should they choose to. At a later point, we are considering adding a final reward step to those quests as well (that way those who have already completed them would not miss out on a *new* reward).
  • Bc icon.gif Hotfix (2007-04-13): Trash mobs in The Eye are now on a 2 hour timer.
  • Bc icon.gif Patch 2.0.3 (2007-01-09): Added.

See also


External links