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For the gameplay mechanic in the Maw, see Eye of the Jailer (mechanic).
BossEye of the Jailer
Image of Eye of the Jailer
Race Soul seeker (Mechanical)
Level ?? Boss
Resource Energy
Reaction Alliance Horde
Affiliation(s) Mawsworn
Location Sanctum of Domination
Status Killable

The Eye of the Jailer (or Jailer's Eye)[1][2] is an enormous soul seeker used by the Jailer to observe his realm, the Maw. It serves as a boss in the Sanctum of Domination, and is also encountered during the Chains of Domination campaign.

Background[]

The keeper's eye[]

“What will you give to peer beyond the veil of this world?
I have two eyes. One to see in this world of mortals, and one to see into the realm of spirits.”

— Mueh'zala and Odyn[3]

The Eye of the Jailer was originally the left eye of Odyn, one of Azeroth's titanic keepers. In order to learn how to bring the souls of fallen vrykul from the Shadowlands to his own realm, the Halls of Valor, Odyn decided he needed to see into the world of death and contacted the loa Mueh'zala with the help of the sorceress Helya. The keeper plucked his own eye from his head and gave it to Mueh'zala,[3] allowing him to see through it beyond the veil and into the Shadowlands. There he saw the winged kyrian of Bastion, inspiring him to create his own beings based on them: the Val'kyr.[4] Unbeknownst to Odyn, Mueh'zala subsequently delivered the keeper's all-seeing eye to his master, the Jailer, who transformed it into a weapon of darkness.[5]

The Eye constantly searches the Maw for enemies of the Jailer,[2] and once an individual in the Maw has drawn the Eye's notice, anything of import they do will catch the attention of the Jailer, causing him to unleash increasingly deadly threats against them. However, if the victim hides from the Eye for long enough, the Jailer inevitably turns his attention elsewhere. Furthermore, one can conceal themself from the Eye using tools such as broker wards.[6]

Chains of Domination[]

Mysteries of the Maw - Eye vs wall

The Eye attempting to breach Korthia's defenses.

Focusing the Eye

Odyn's Val'kyr battling the Eye at the Terminus Platform.

When the Jailer pulled the realm of Korthia into the Maw, his Eye physically accompanied the Mawsworn forces attacking the realm. However, the city's powerful magic prevented the Eye from breaching its defenses or peering inside.[1]

In Desmotaeron, Maw Walkers discovered that the Jailer's servant Helya was capturing and sacrificing Odyn's Val'kyr. The heroes freed the Val'kyr Danica and flew with her to Skyhold, where they delivered Helya's message to Odyn: that she would twist every Val'kyr he sent and that his own eye betrayed him.[7] Odyn declared that this "insult" could not stand and ordered the heroes to create an instrument, the Ilskahorn, with which they would lure his Eye to battle,[8] and to recruit a group of worthy Val'kyr to accompany Danica in battle.[5] The Maw Walkers returned to the Maw and, after binding the Ilskahorn to the Maw with the help of the broker Ve'nari, traveled to the terminus of the River of Souls and used the instrument to summon both the Val'kyr and the Eye. The heroes and Val'kyr managed to defeat the Eye's lesser minions and forced it to flee back to its master's side in Torghast.[2] Both Odyn and the Maw Walkers' allies rejoiced at the Eye's defeat, emboldening their continued advance against the Jailer.[9]

Adventure Guide[]

When Azeroth was young, Odyn traded his eye to Mueh'zala to peer into the Shadowlands. Vain Odyn was deceived, for the Jailer twisted the Eye to serve his own ends. The Eye's unwavering gaze allows the Jailer to see all that transpires within his domain--and perhaps others as well.

Overview[]

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The Eye of the Jailer fights players directly on the platform at first. Upon reaching 66%, and 33% health remaining, the Eye of the Jailer unleashes two of its Deathseeker Eyes to assault players on the platform and retreats to fight from a distance.

When all of its Deathseeker Eyes have been defeated the Eye of the Jailer becomes enraged, unleashing Immediate Extermination and beginning its final assault.

Tanks –
  • Deathlink will damage other people in the raid for the amount of damage you take.
  • Spreading Misery will always hit the Deathseeker Eye's primary target and one other random target.
  • Deathseeker Eyes will repeatedly cast Suffering if brought too close to each other.
Damage Dealers –
  • If Deathseeker Eyes do not die together, the dead one will continuously pulse Suffering.
  • Desolation Beam will chain to other targets nearby on cast, increasing damage with each leap.
Healers –
  • Deathlink will damage other people in the raid for the amount of damage the primary target takes.
  • Slothful Corruption slows down ranged and casting speeds but does not slow down melee attack speed.
  • Immediate Extermination will eventually make healing impossible.

Abilities[]

  • Grapple! — Launches a harpoon to grapple across the gap!

Stage One: His Gaze Upon You[]

  • Piercing Lens — The Eye of the Jailer propels a sharp pinpoint of force at its current target, inflicting 82625 Physical damage.
  • Deathlink — The Eye of the Jailer unleashes dark energies at its current target inflicting 110289 Physical damage, and increasing damage taken from Deathlink by 100% for 30 sec. In addition, the impact radiates a portion of the damage inflicted to all other players as Shadow damage.
  • Eye Bolt — The Deathseeker Eyes flanking the Eye of the Jailer inflict 8263 Shadow damage to random targets.
  • Fracture Soul — The Eye of the Jailer unleashes a surge of soul energy at the feet of random players, inflicting 13771 Shadow damage to all players within 7 yards of the impact. Players damaged by this effect have their soul split into three Fractured Souls.
    • Fractured Soul — Soul Shards torment the afflicted player until they are touched, inflicting 1465 Shadow damage every 1 sec, reduce movement speed by 20%, and reduce damage and healing done by 30%. This effect stacks.
  • Annihilating Glare — The Eye of the Jailer channels a powerful beam of energy and sweeps its gaze across the platform, inflicting 165249 Shadow damage every 1 sec. and knocking back any targets who stand in it.
  • Stygian Abductors
    • Dragging Chains — The Stygian Abductor unleashes chains at their target and all players within 6.5 yards, inflicting 33050 Shadow damage divided evenly among all players struck. In addition, the Abductor begins to pull each hit target off the platform. The force of this effect is reduced by the number of players being chained. After struggling for 6 sec, the Abductor is pulled from the skies.
    • Assailing Lance — Once grounded, Stygian Abductors throw their lance at their current target, inflicting 49575 Physical damage and causes their target to bleed for 6885 Physical damage every 1 sec for 10 sec. This effect stacks.
  • Hopeless Lethargy — The Eye of the Jailer corrupts a player with dark energy. All players within 8 yards of the target have their movement speed reduced by 50% and take 5508 Shadow damage every 1.5 sec.

Stage Two: Double Vision[]

  • Stygian Ejection — The Eye of the Jailer ejects two Deathseeker Eyes and cloaks itself in a Stygian Shield, inflicting 22033 Shadow damage to players at the landing locations of the eyes.
  • Eye of the Jailer
    • Titanic Death Gaze — The Eye of the Jailer focuses its energy into a massive blast, inflicting 22033 Shadow damage to all players.
    • Desolation Beam — The Eye of the Jailer unleashes a beam of shadowy energy at a random player, inflicting 19279 Shadow damage before leaping to nearby allies for increased damage.
    • Fracture Soul — The Eye of the Jailer unleashes a surge of soul energy at the feet of random players, inflicting 13771 Shadow damage to all players within 7 yards of the impact. Players damaged by this effect have their soul split into three Fractured Souls.
  • Deathseeker Eye
    • Piercing Lens — Deathseeker Eyes propels a sharp pinpoint of force at a target, inflicting 55083 Physical damage.
    • Shared Suffering — When Deathseekers are within 55 yards of each other they cast Suffering every 3 sec.
      • Suffering — The Deathseeker Eye unleashes a blast of corrupting energy inflicting 55083 Shadow damage to all players and increasing their Shadow damage taken by 20% for 12 sec. This effect stacks.
    • Dying Suffering — Dead Deathseekers cast Suffering every 8 sec. while another Deathseeker is alive on the platform.
      • Suffering — The Deathseeker Eye unleashes a blast of corrupting energy inflicting 55083 Shadow damage to all players and increasing their Shadow damage taken by 20% for 12 sec. This effect stacks.
    • Slothful Corruption — Fatigues random targets with 3305 Shadow damage every 1.5 sec. for 21 sec, reducing spell casting, ranged attack speed, and movement by 40%.
    • Spreading Misery — The Deathseeker Eye spreads misery into the souls of random targets, inflicting 4407 Shadow damage every 1 sec. for 5 sec. Upon removal, the misery spreads to the ground beneath the target, leaving a pool of Jailer's Misery.
      • Jailer's Misery — Creates a pool of condensed evil that lasts for 10 min, inflicting 13771 Shadow damage to all players in the zone every 1.5 sec.
    • Scorn and Ire — Ejected Deathseeker Eyes afflict players within 70 yards with applications of Scorn or Ire. When a player with Scorn collides with a player with Ire, it causes Scorned Annihilation.
      • Scorn — Scorn fills the player's soul, inflicting 1102 Shadow damage every 1.5 sec. for 9 sec. This effect stacks. Running into a player afflicted with Ire will cause a Scorned Annihilation.
      • Ire — Ire fills the player's soul, inflicting 1102 Shadow damage every 1.5 sec. for 9 sec. This effect stacks. Running into a player afflicted with Scorn will cause a Scorned Annihilation.
      • Scorned Annihilation — Hateful energies coalesce into a massive explosion, inflicting 137707 Shadow damage to all players within 10 yards of the explosion and 41312 Shadow damage to all other players.

Stage Three: Immediate Extermination[]

  • Immediate Extermination — The Eye of the Jailer attempts to wipe out all mortal life around it, permanently increasing its attack rate by 0%. In addition, the soul draining effects increase every 6 sec, inflicting a blast of 16525 Shadow damage and reducing healing received by players by 10% until the end of the encounter.
  • Piercing Lens — The Eye of the Jailer propels a sharp pinpoint of force at its current target, inflicting 82625 Physical damage.
  • Deathlink — The Eye of the Jailer unleashes dark energies at its current target inflicting 110289 Physical damage, and increasing damage taken from Deathlink by 100% for 30 sec. In addition, the impact radiates a portion of the damage inflicted to all other players as Shadow damage.
  • Desolation Beam — The Eye of the Jailer unleashes a beam of shadowy energy at a random player, inflicting 19279 Shadow damage before leaping to nearby allies for increased damage.
  • Fracture Soul — The Eye of the Jailer unleashes a surge of soul energy at the feet of random players, inflicting 13771 Shadow damage to all players within 7 yards of the impact. Players damaged by this effect have their soul split into three Fractured Souls.
  • Annihilating Glare — The Eye of the Jailer channels a powerful beam of energy and sweeps its gaze across the platform, inflicting 165249 Shadow damage every 1 sec. and knocking back any targets who stand in it.
  • Stygian Abductors
  • Dragging Chains — The Stygian Abductor unleashes chains at their target and all players within 6.5 yards, inflicting 33050 Shadow damage divided evenly among all players struck. In addition, the Abductor begins to pull each hit target off the platform. The force of this effect is reduced by the number of players being chained. After struggling for 6 sec, the Abductor is pulled from the skies.
    • Assailing Lance — Once grounded, Stygian Abductors throw their lance at their current target, inflicting 49575 Physical damage and causes their target to bleed for 6885 Physical damage every 1 sec for 10 sec. This effect stacks.
  • Hopeless Lethargy — The Eye of the Jailer corrupts a player with dark energy. All players within 8 yards of the target have their movement speed reduced by 50% and take 5508 Shadow damage every 1.5 sec.

Loot[]

Bonus loot[]

Trivia[]

  • The story of the Eye has been revealed gradually over the course of several expansions:
    1. Chronicle Volume 1 (2016) briefly mentions that Odyn "studied the energies [of] the Shadowlands" and that the knowledge he gained allowed him to create the Val'kyr, but does not elaborate on how he did this.
    2. The Legend of Odyn, an object made readable in patch 7.2 (2017), introduced the in-universe story of "The Keeper's Eye", which describes how Odyn conceived the idea of the Val'kyr after sacrificing his eye to an unnamed "great spirit" of the Shadowlands in order to see into the realms of death.
    3. Following the announcement of World of Warcraft: Shadowlands at BlizzCon 2019, Steve Danuser revealed in an interview with The Lost Codex that the aforementioned "great spirit" was an ally of the Jailer, and that players would, at some point in the expansion, discover that there was a "specific reason" for why the Jailer wanted the eye of a keeper.[10]
    4. In a May 2020 interview with SA Gamer, senior game designer Johnny Cash revealed that Bastion and the kyrian was the main thing Odyn saw when he peered into the Shadowlands, and they served as his inspiration for the Val'kyr.[4]
    5. In the Other Side dungeon, Mueh'zala boasts about striking a deal for Odyn's eye, confirming that he was the "great spirit".
    6. Though the Eye of the Jailer mechanic has been present in-game since the launch of Shadowlands, the Eye was only revealed to be a physical creature with the announcement of patch 9.1 at BlizzConline (February 2021). In the patch announcement, game designer Jeremy Feasel also mentioned that "Those of you who were fans of the lore of the titan keeper Odyn might have some interest in [the Eye of the Jailer fight]",[11] hinting that the two were connected, which was later explicitly confirmed in-game by the Focusing the Eye chapter of the Chains of Domination campaign and the Adventure Guide entry for the Eye's boss encounter.
  • During the 9.1 PTR, the Eye's placeholder Adventure Guide read: Long ago, Odyn traded his eye to Mueh'zala to glimpse into the Shadowlands, and long since the Jailer has twisted that eye to his own ends, to maintain sight on his sadistic domain of torment.
  • The fight with the Eye near the end of Focusing the Eye may be an homage to Arrghus, a reoccurring boss in The Legend of Zelda series, which similarly involves using a chain device to remove a shield of smaller creatures around a large eye.

Patch changes[]

References[]

External links[]

Sanctum of Domination Mysteries of the Maw Focusing the Eye
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