The subject of this article was removed in patch 6.0.2 but remains in World of Warcraft: Wrath of the Lich King Classic.
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- For the retail talent, see [Fel Armor].
Fel Armor | |
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Properties | |
Class | Warlock |
School | Shadow |
Cooldown | None/Global Cooldown |
Other information | |
Level learned | 62 |
Related buff | |
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Fel Armor is a warlock ability that increases spell damage and healing.
Patch changes[]
- Patch 6.0.2 (2014-10-14): Removed. Effects merged into [Blood Pact].
- Patch 5.4.0 (2013-09-10): No longer reduces all damage taken by 10%.
- Patch 5.2.0 (2013-03-05): Now reduces damage taken by 10%, instead of increasing the Warlock's armor.
- Hotfix (2012-09-14): Fel Armor now increases Warlock's health by 10%.
- Patch 5.0.4 (2012-08-28): Redesigned as a level 38 passive ability (was a level 62 active ability). Increases your armor by X, total health by 10% and the amount of health generated through spells and effects by 10%.
- Old: Surrounds the caster with fel energy, increasing spell power and causes you to be healed for 3% of any single-target spell damage you deal. Only one type of Armor spell can be active on the Warlock at any time.
- Old: Surrounds the caster with fel energy, increasing spell power and causes you to be healed for 3% of any single-target spell damage you deal. Only one type of Armor spell can be active on the Warlock at any time.
- Patch 4.0.6 (2011-02-08): Redesigned. Surrounds the caster with fel energy, increasing spell power and causes you to be healed for 3% of any single-target spell damage you deal. Only one type of Armor spell can be active on the Warlock at any time.
- Old: Surrounds the caster with fel energy, increasing spell power. In addition, you regain 2% of your maximum health every 5 sec. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 min.
- Old: Surrounds the caster with fel energy, increasing spell power. In addition, you regain 2% of your maximum health every 5 sec. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 min.
- Patch 4.0.1 (2010-10-12): Spirit no longer increases spell power received.
- Patch 3.2.2 (2009-09-22): This spell was unable to set off trinkets and other effects. That has been corrected.
- Patch 3.0.2 (2008-10-14): Bonus self-healing removed (merged into [Demon Armor]). Now restores 2% of maximum health every five seconds. Also further increases spell power by 30% of Spirit.
- Patch 2.4.3 (2008-07-15): No longer a magic effect and cannot be dispelled.
- Patch 2.0.1 (2006-12-05): Added.
See also[]
- Fel Armor, TCG card
External links[]
Rank 1 | Rank 2 |
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