Fel Orc Grunt | |
---|---|
Race | Fel orc |
Base unit | Grunt |
Statistics | |
Hit points | 780 |
Hit point regeneration | Always |
Hit point regeneration rate | 1 HP/sec. |
Unit Classified As | Ground |
Level | 4 |
Gold | 200 |
Food | 3 |
Build time | 28 sec. |
Repair time | 28 sec. |
Stock Maximum | 3 |
Stock Replenish Interval | 30 |
Gold Bounty Awarded | 26-38 |
Transport slots | 1 |
Attacking priority | 3 |
Sleeps | No |
Hotkey | G |
Collision Size | 31 |
Combat | |
Normal attack | 23-27 |
Can attack | Ground, Structure, Debris, Item, Ward |
Range | 100/Melee |
Attack type | Chaos |
Cooldown | 1.2 sec. |
Weapon type | Normal |
Armor Type | Flesh |
Defense Type | Large/Heavy |
Armor | 1 |
Day Sight | 1400 |
Night Sight | 800 |
Movement Speed | 270 |
Turn Rate | .6 |
Sound | |
Sound Set | ChaosGrunt |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Fel Orc Grunts appear in the Blood Elf campaign, while Chaos Grunts are used in the campaign after Grommash Hellscream drinks from the Chaos Well. They both have a different red skin color and glowing yellow eyes compared to normal orcs.
Spells and abilities[]
Pillage (Passive)[]
Each attack that does damage to a building also gains resources.
- Pillage returns 50% of the cost of the building if you destroy it at full health.
|
Trivia[]
- The only difference in stats between a Chaos Grunt and a Fel Orc Grunt is their cost and Armor, Chaos Grunts cost the same as their base unit and have what's displayed in the campaign as normal armor.