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For the zone before the Cataclysm, see Feralas (Classic).
Level: 15 - 50
Battle Pet Level: 11 - 12
Exploring Azeroth - Feralas
Capital(s) Mob Dire Maul
Races OgreOgre Ogre
TaurenTauren Tauren
Night elfNight elf Night elf
HighborneHighborne Highborne
OrcOrc Orc
Mag'har orcMag'har orc Mag'har orc
WorgenWorgen Worgen
NagaNaga Naga
Harpy Harpy
Gnoll Gnoll
Mountain giant Mountain giant
Sea giant Sea giant
Dryad Dryad
Ruler(s) Horde IconSmall Tauren Male Chief Spirithorn
Alliance IconSmall Shandris General Shandris Feathermoon
Former ruler(s) Mob IconSmall Ogre Male King Gordok †
Major settlements Horde Camp Mojache
Alliance Feathermoon Stronghold
Minor settlements Horde Stonemaul Hold
Horde Camp Ataya
Alliance New Thalanaar
Alliance Tower of Estulan
Alliance Shadebough
Affiliation Darnassus, Alliance, Tauren tribes, Stonemaul clan, Horde, Grimtotem tribe, Gordunni, Woodpaw clan, Feral Scar tribe
Location Northwestern Southern Kalimdor
PvP status Contested territory

“Feralas is a trackless wilderness of uncharted rainforest, with practically every inch of it under control of ogres.”

Traveler, pg. 139

Feralas (pronounced Fehr-AHL-ahs),[1] unlike its barren neighbors to the north, south, and east, is a lush jungle. Both the Horde and Alliance lay claim to the area and have to contend with powerful local forces. These include the bloodthirsty Gordunni ogres who control a number of scattered ancient elven ruins, including the vast ruined city now known as Dire Maul. The ogres have desecrated and defiled much of Feralas, damaging the land with their taint. The Horde in particular is concerned with the unchecked expansion of the Gordunni and has put out a call for adventurers to aid the war effort against them. Feralas is also home to a number of Woodpaw gnolls and Grimtotem tauren, members of which are hunted by order of Belgrom Rockmaul in Orgrimmar. The far western islands are crawling with naga and recently several silithid hives have been spotted. Feralas is also the location of one of the four Great Trees leading to the Emerald Dream.



Feralas in World of Warcraft.

After the Third War[]

At some point after the Third War, Cho'gall set up a trap for Garona Halforcen who had been hunting him for some time. Deep within the forests of Feralas, he sent his Twilight's Hammer cultists away and waited for the half-orc. As expected, she struck, and they grappled in the misty wilds. Although Garona managed to wound Cho'gall, the ogre-mage ultimately bested her and mind-controlled her. Afterward, Cho'gall took his Twilight's Hammer and the new assassin and left for Silithus.[2]

World of Warcraft[]

WoW Icon update This section concerns content related to the original World of Warcraft.

The adventuring visitors of the area's main settlements, Feathermoon Stronghold off the coast and Camp Mojache to the east, were involved in simply dealing with the local harsh wildlife including yetis, harpies, gnolls, and a silithid hive called The Writhing Deep. The corrupted green dragon Taerar prowled the Dream Bough to the north.

During the Ahn'Qiraj War, the area was invaded by the armies of C'Thun.

Deep within the southern forests of Feralas, ogre raiding parties were razing settlements and villages, as well as waylaying travelers. Besides the ogres, the wilds were also twisted by a corruption. After a series of skirmishes throughout Feralas, the Horde learned that the source of these problems was in Dire Maul, so they raided it, ending the threat of Immol'thar and Prince Tortheldrin.[3]

World of Warcraft: The Comic[]

Comics title This section concerns content related to the Warcraft manga or comics.

While flying over Feralas on Bristlefur, Valeera Sanguinar pointed out that the jungle used to run on for miles more and asked Tarm what was wrong with the region. Tarm explained that nothing was wrong and that the forests are simply slowly giving way to the grasslands of Mulgore.[4]


Comics title This section concerns content related to the Warcraft manga or comics.

A battle between a traitorous Earthen Ring shaman named Shotoa with Grimtotem tauren against the Earthen Ring's Muln Earthfury occurred here.[5]


Cataclysm This section concerns content related to Cataclysm.

Shortly before the Cataclysm, after Magatha Grimtotem usurped the tauren leadership, the tauren of Feralas began their rebellion.[6] In the Cataclysm's chaos that happened to the night elves in Feralas, the naga renewed their attack on Feathermoon Stronghold.[7]

Following the Cataclysm, there was an increased presence from both the Alliance and Horde in Feralas due to the escalation of both the war against Deathwing and the Alliance-Horde war. Thalanaar and Feathermoon Stronghold were both destroyed by floods and their inhabitants assailed by the Grimtotem tribe and naga, respectively. They founded two new settlements to combat the threat. The Horde was not doing well either, with refugees from the destroyed Thousand Needles tauren settlements pouring in, as well as the increased Gordunni clan magic corruption of the land. The Horde gets back up from the Stonemaul clan ogres led by Orhan Ogreblade. They find out that the Gordunni are being taught magic by the mad ogre warlock Cho'gall and his Twilight's Hammer cult. Orhan and her ogres/Silvia and her Sentinels stop him during H [15-30] Might of the Stonemaul/A [15-30] Might of the Sentinels.

Meanwhile, the now-redeemed green dragon Ysondre (now wearing a blindfold and a set of Tier 7 druid armor), decides to ask for help from the mortals to help her kill the only corrupted green dragon to survive the War Against the Nightmare: Taerar. They track him down to the Lower Wilds and kill him during N [15-30] Taerar's Fall. She rewards the players and retires to a life among mortals after B [15-30] Ysondre's Farewell.

Thrall: Twilight of the Aspects[]

WoW-novel-logo-16x62 This section concerns content related to the Warcraft novels, novellas, or short stories.

At the behest of Ysera, Thrall journeys to Dreamer's Rest, where with the blessing of Telaron Windflight helps the local druids by soothing the rampant fire elementals.[8]


WoW-novel-logo-16x62 This section concerns content related to the Warcraft novels, novellas, or short stories.

Some time after the Cataclysm, Aramar Thorne and Makasa Flintwill ship-wrecked here. They trekked through the southern part of Feralas in order to get to Gadgetzan. They rescued a murloc named Murky and were joined by the druid Thalyss Greyoak. The druid and the boy were captured by the Gordunni ogres who brought them to Dire Maul. An organization named the Hidden entered the ancient city and challenged King Gordok. While Aram and his companions escaped, Hidden's leader, Malus, now also the new leader of the Dire Maul Gordunni ogres commanded to leave the ruins and search the forests. Near the border with Thousand Needles, a crystal shard of Aram's compass was located here.[9]

A large chunk of Feralas has been deforested by the Gordunni, driving the Feral Scar yetis and Woodpaw gnolls further east and into conflict with each other. The yetis and gnolls eventually allied together to fight the ogres.[10]

Jaina Proudmoore: Tides of War[]

WoW-novel-logo-16x62 This section concerns content related to the Warcraft novels, novellas, or short stories.

Following the Destruction of Theramore, the Horde set up a blockade around Kalimdor, and according to spies the Horde believed the Alliance would focus to liberate Feathermoon Stronghold first. At the same time, Alliance intelligence revealed that the Grimtotem in the region plan to take advantage of the Horde's distraction to attack them.[11]

Exploring Azeroth[]

WoW-novel-logo-16x62 This section concerns content related to the Warcraft novels, novellas, or short stories.

Even though the Alliance and Horde have built footholds in Feralas, the area stays wild and untamable. The Horde's presence continues thanks to Camp Mojache that is being attacked by the Gordunni who hold many of the best areas of the jungle. As the ogres and Woodpaw gnolls continue to attack Mojache and Camp Ataya, the Horde Council sent Belgrom Rockmaul to answer their calls for help. Adventurers helped him thin the enemies' numbers, but it wasn't enough. To strengthen the camps, Belgrom wants a new Horde outpost, Camp Rockmaul.[12] While the tug of war goes on between the gnolls, yetis, silithid, and the Horde, the Gordunni grow their holdings. Their war parties hammer the contested borders of the jungle and spoil what land they pry away from others.[13]

Getting there[]

The best way to access Feralas for Alliance players has always been by way of Desolace due to Camp Mojache being located on the path from Thousand Needles. With the flooding of Thousand Needles and destruction of Thalanaar, this is even truer today. In the past, the awkward geographical layout and presence of high-level mobs in the Twin Colossals led to some people taking extreme measures such as going west from Nijel's Point and swimming along Sar'theris Strand to Feathermoon Stronghold. The situation is much improved in Cataclysm and you can simply follow the road from Thargad's Camp (south of the Cenarion Wildlands) to Dreamer's Rest in northern Feralas. This does require passing through Gelkis-controlled territory but is far milder than anything in the old zone layout.
As with the Alliance, the post-Shattering leveling design is meant to take you from Desolace to Feralas and from there to Thousand Needles. Camp Ataya is the counterpart to Dreamer's Rest in the Twin Colossals and can similarly be reached by taking the road south from Shadowprey Village. While it is still possible to get to Camp Mojache by traveling west from Freewind Post, the flooding in Thousand Needles and new zone levels (40-45 in Thousand Needles compared to 35-40 in Feralas) make this illogical.


Feralas is a large rainforest of huge, ancient trees stretching from Thousand Needles to the coastline in the west and from the wasteland of Desolace in the north to the lush Un'Goro Crater to the south.

Dire Maul, ancient ruins now populated by ogres, is an instanced dungeon which can be found in this area. There are no raid dungeons or battlegrounds here, but there are multiple micro dungeons.

Maps and subregions[]


Map of Feralas.


Map of Feralas prior to Cataclysm.

Removed locations

Lore locations

A pre-Cataclysm textured map of Feralas

Camp Mojache

Camp Mojache.


The rebuilt Feathermoon Stronghold.

Stonemaul Hold

The Stonemaul clan have expanded into Feralas.


Dungeon Name Level Range Group Size Approximate Run Time
Instance portal Dire Maul 36-52 5-man 1.5 hours / wing

Travel hubs[]

Alliance Dreamer's Rest
Alliance Feathermoon Stronghold
Alliance Shadebough
Alliance Tower of Estulan
Horde Camp Ataya
Horde Camp Mojache
Horde Stonemaul Hold

Adjacent regions[]

Zone Name Faction Level Range Direction Access
Thousand Needles Horde Alliance 40 - 60 East By foot or by Horde flightpath from Camp Mojache to Freewind Post
Desolace Horde Alliance 30 - 60 North By foot or by flightpaths from Camp Mojache to Shadowprey Village or from Feathermoon Stronghold to Nijel's Point

Notable characters[]

Main article: Feralas NPCs

Feralas is home to several characters of note. At Thalanaar, Falfindel Waywarder seeks aid in the battle against the Death's Head cult. In Feathermoon Stronghold, Shandris Feathermoon attempts to cleanse the taint that is the naga led by Lord Shalzaru. And at Camp Mojache, Witch Doctor Uzer'i sends bold adventurers into the deepest parts of the jungle in search of mystical muisek (the spirit of animals). Kindal Moonweaver requires help to free Sprite Darters being held captive by Grimtotem tauren.


For the pre-Cataclysm experience, see Feralas quests and Feralas questing guide. The post-Cataclysm version of the zone can (or will be) found at Feralas storyline.


Wild creatures[]

Warcraft III[]

Feralas WC3

Feralas in WC3.

WC3RoC-logo This section concerns content related to Warcraft III: Reign of Chaos or its expansion The Frozen Throne.

In Warcraft III: The Frozen Throne, Feralas is a melee map designed for maximum 8 players. The tileset is called "Lordaeron Summer".

Separated only by a shallow stretch of water, two teams prepare to battle it out. The forest is dense enough that you may need to chop through the trees in order to better aid your allies.

In the RPG[]

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.


Once part of the great expansion of Night elf power, the forest of Feralas holds many ancient ruins as well as the great city now known as Dire Maul that have long since been overgrown by the native plant life. One possible explanation for its abundant flora and fauna could lie in the fact that Kalimdor was once nothing but lush forests prior to the Great Sundering. It is likely the high mountains that surround the area served as a protective barrier from such outside factors.[citation needed] 

From Lands of Mystery[]

Upon arriving from Desolace, Brann Bronzebeard witnessed a lush valley filled with enough ancient trees to "make any elf weep with joy". He quickly spotted the Twin Colossals and decided to climb to the summit of one of them, spending most of his first day in Feralas by circling the Twin Colossals while fending off wild creatures and mountain giants. In the evening he met a night elf who'd been observing Brann for some time for fun, but was gentle enough to teleport him to the top. From there, Brann saw a road descending into the valley from the south, cutting through the forest until it turned east and disappeared. To the west, amid the thick treetops, he saw stone ruins "jutted up like bony fingers". Further westward, he spotted the Forgotten Coast, both Sardor Isle and the Isle of Dread along the horizon, as well as the Feathermoon Ferry.[16]

People and culture[]

In Brann's opinion, most residents of Feralas were rather barbaric, living in simple dwellings or holes in the ground. They wear whatever they can create using simple tools and have little knowledge of higher technologies like stonecutting and metalwork. The tauren at Camp Mojache are the most civilized, though remaining true to their tribal roots and treating their surroundings with respect. The ogres are "the worst menace in the area", being scavengers and squatters. Some live in traditional mounds, other in the Highborne ruins. They hate anything that isn't an ogre, sometimes not even caring about that.[17] There are also pockets of satyrs and harpies "whom will kill you first, eat you second, and ask questions later."[17] Oddly enough, Brann describes the night elves as not being true natives of Feralas, despite their strong history there.[17]


Brann describes Feralas as a lush, L-shaped valley stretching from Desolace in the north to the ocean in the west and then stretching across half of Kalimdor until it reaches the Thousand Needles in the east. The region is nearly bisected by the ridge in the middle, which stretches from the Woodpaw Den in the south to Dire Maul in the north. The climate is subtropical with most days being warm and humid, with plentiful rainfall. All kinds of creatures inhabit Feralas, ranging from carnivores like wolves and hippogryphs to "smart animals" known as yeti and intelligent creatures like gnolls.[17]

The Legend of Feralas[]

"The Legend of Feralas" is a legend Brann heard while he stayed at the Feathermoon Stronghold. It tells that in the days before the Sundering, Feralas was a part of a great valley that stretched across south-central Kalimdor to the Shimmering Flats. The Highborne, servitors of Queen Azshara, lived here in their city and capital Eldre'Thalas. Among them was a group of powerful arcanists called the Shen'dralar. When the Well of Eternity exploded in the Sundering, the elves were cut off from their magical source became lethargic, seeming doomed. Their prince, Tortheldrin, decided that they required a new source of magical. The ony way to get it was to steal it from the demons; the elves' enemies, and so they constructed a prison to trap a mighty demon in. It consisted of a network of pylons which harnessed magical forces, creating a force field. Their plan worked - they summoned and trapped the demon Immol'thar, and siphoned his energies for centuries. The demon couldn't escape, but its power had a limit. This was something he prince didn't foresee. When Immol'thar's power began to fade after thousand of years, Tortheldrin - now driven mad in his lust for power - solved the problem by slaying most of the arcanists, forcing the rest of them to continue channeling energy into Immol'thar's prison to keep him confined. Still, Tortheldrin wasn't satisfied. With no other arcanists draining energy from the demon, the prince was able to absorb the energy for himself. This increased his strength to almost unimaginable levels, but only so long as he remained in Eldre'Thalas. And so, Immol’thar remains trapped, the arcanists continue to be Tortheldrin’s slaves, and the once beautiful city became an ogre-infested ruin.[18]

Notes and trivia[]



Patch changes[]

  • Legion Patch 7.3.5 (2018-01-16): Level scaling implemented, previous zone level: 35 - 40.
  • Cataclysm Patch 4.0.3a (2010-11-23): Levels changed from 40-50 to 35-40. New flight paths, quests, etc.
  • WoW Icon update Patch 1.8.0 (2005-10-10): The Woodpaw Hills sub-area of Feralas now properly grants discovery experience when you enter it for the first time.
  • WoW Icon update Patch 1.6.0 (2005-07-12):
    • Feralas has been converted over to the new graveyard system. The system will place your character's spirit at the closest allowed graveyard in the zone.
    • A neutral graveyard has been added in Feralas, just to the southwest of Dire Maul. Characters dying in Dire Maul will use this new graveyard.
  • WoW Icon update Patch 1.4.0 (2005-04-19): A tree located too far above the ground in Feralas has been "replanted".
  • Test-inline Patch 0.7 (2004-06-15): Opened and itemized.


External links[]

Feralas Warfront