- This article is about the Warcraft III creeps. For the race, see Felhound.
Fel Stalker | |
---|---|
Race | Felhound |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 750 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.50 HP/sec. |
Mana | 200 |
Mana Regeneration rate | 0.50 Mana/sec. |
Level | 5 |
Produced at | Spiked Collar |
Gold Bounty Awarded | 20-26 |
Sleeps | Yes |
Combat | |
Normal attack | 25.5 avg |
Can attack | Ground |
Range | Melee |
Attack type | Chaos |
Cooldown | 1.35 sec. |
Weapon type | Normal |
Armor Type | Heavy |
Armor | 3 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 350 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Fel Stalkers are felhound creeps that can be encountered in the Felwood, Outland and Black Citadel tilesets.
Information[]
In melee games, Fel Stalkers appear as Neutral Hostile creeps. Players can obtain one with the Spiked Collar item.
Despite not being classified as Undead, they are considered Undead for targeting by spells such as Holy Light and Death Coil.
In Reign of Chaos, they're called Felhounds.
Spells and abilities[]
Mana Burn[]
- Sends a bolt of negative energy that burns a target enemy unit's mana. Burned mana combusts, dealing damage to the target equal to the amount of mana burned.
Cooldown | Range | Effect |
---|---|---|
9 sec. | 45 | Burns 100 mana. |
Patch changes[]
- Patch 1.03 (2002-10-09):
- Damage increased to 24-27 from 22-25.
- Creep Mana Burn range increased to 450 from 250.
- Patch 1.01 (2002-07-05): Creep Mana Burn cooldown increased to 9 from 5.
Gallery[]
External links[]
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Fel Demons