The subject of this article was removed from World of Warcraft in patch 4.0.1.
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| Fire Ward | |
|---|---|
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| Properties | |
| Class | Mage |
| School | Fire |
| Cooldown | 30 sec |
| Improvements |
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| Related buff | |
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Prior to patch 4.0.1, Fire Ward was a mage spell would cast a shield on the caster to absorb fire damage. The shield lasted 30 seconds or until the given amount of damage was absorbed, whichever came first. Fire Ward was self-cast only. Since Patch 4.0.1, this spell has been replaced with
[Mage Ward] which also blocks Frost and Arcane damage.
Rank table[]
| Rank | Absorbs | Level | Cost |
|---|---|---|---|
| 1 | 165 | 20 | 20 |
| 2 | 290 | 30 | 80 |
| 3 | 470 | 40 | 1 |
| 4 | 675 | 50 | 3 |
| 5 | 875 | 60 | 4 |
| 6 | 1125 | 69 | 11 |
Talent improvements[]
The
[Molten Shields] talent gave Fire Ward a 30% chance at max rank to reflect fire spells back at the caster.
Fire Ward benefited from the mana cost reductions from the talents
[Pyromaniac] and
[Elemental Precision].
Notes[]
Fire Ward absorbed an additional 10% of the caster's bonus Spell Damage.
Fire Ward could have been dispelled as a magic debuff.
Damage reduction due to spell resistances or
[Dampen Magic]-like effects was calculated before damage would be absorbed.
Fire Ward shared the same cooldown timer as
[Frost Ward]. Using one ward would have triggered the cooldown of the other, meaning only one of the two wards could have been active at the same time.
Patch changes[]
Patch 4.0.1 (2010-10-12): Replaced with
[Mage Ward].
Patch 2.4.1 (2008-04-01): The talent
[Improved Fire Ward], which granted a 20% chance to reflect fire spells, has been replaced with
[Molten Shields].
Patch 2.3.2 (2008-01-08):
[Cold Snap] would reset the cooldowns of both Fire Ward and
[Frost Ward]. This behavior was removed.
Patch 0.9 (2004-08-17): Fire Ward and
[Frost Ward] duration reduced, cooldown increased.
Patch 0.7 (2004-06-15): Moved to level 20.
Patch 0.6 (2004-04-13): Fire Ward 1 and 3 have been moved to levels 20 and 40.
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