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{{Infobox ability
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{{#data:infobox ability
 
|name=Flash of Light
 
|name=Flash of Light
|image=Spell Holy FlashHeal
+
|image=spell_holy_flashheal
|description=Heals a friendly target for X.
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|description=Expends a large amount of mana to quickly heal a friendly target for (168% of Spell power).
|class=[[Paladin]]
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|class=Paladin
|type=Defensive
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|type=Healing
 
|school=Holy
 
|school=Holy
|cost=31% of base mana
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|cost=22% of base mana
|range=40 yards
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|range=40 yd
 
|cast_time=1.5 sec
 
|cast_time=1.5 sec
  +
|improvements=[[Divine Favor]], [[Fervent Martyr]], [[Guarded by the Light (paladin PvP talent)]]
|cooldown=Global
 
  +
|level=4
|improvement=[[Beacon of Light]], [[Conviction]], [[Divinity]], [[Daybreak]], [[Protector of the Innocent]], [[Tower of Radiance]]
 
|ranks=1
 
 
}}
 
}}
   
'''Flash of Light''' is designed to be the Holy Paladin's quick cast heal. It is considerably faster than [[Holy Light]] or [[Divine Light]], and is more powerful than [[Holy Light]], but is the least efficient of the three spells. A Holy Paladin who casts Flash of Light too much risks running out of mana.
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'''Flash of Light''' is a level 4 [[paladin]] ability, designed to be the Holy Paladin's quick cast heal. It is considerably faster than [[Holy Light]], but is the least efficient of the two spells. A Holy Paladin who casts Flash of Light too much risks running out of mana.
   
== Rank table ==
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==Improvements==
  +
*[[Divine Favor]] (Holy honor talent)
Flash of Light is trained at level 16 for {{Cost||40}}. Starting with patch 4.0.1, all spells automatically scale with character level, becoming more powerful each time a character gains a new level. The following table lists the base power of Flash of Light at various levels, including points at which the spell becomes significantly more powerful:
 
  +
*[[Fervent Martyr]] (Holy talent)
  +
*[[Guarded by the Light (paladin PvP talent)]] (Protection PvP talent)
   
  +
==Tips and tricks==
{| class="darktable zebra" style="text-align: center;"
 
 
Flash of Light is a fast but expensive heal. It should only be used when speed is the most important consideration (ie someone is about to die, and won't live long enough for Holy Light to go off) and when [[Holy Shock]] is not available.
|-
 
! Level !! Value
 
|-
 
| 16 || 238 - 266
 
|-
 
| 20 || 273 - 305
 
|-
 
| 30 || 404 - 452
 
|-
 
| 40 || 644 - 722
 
|-
 
| 50 || 947 - 1061
 
|-
 
| 57 || 1196–1340
 
|-
 
| 58 || 2466–2766
 
|-
 
| 60 || 2865 - 3213
 
|-
 
| 70 || 3754 - 4210
 
|-
 
| 80 || 4764 - 5344
 
|}
 
   
== Tips & Tricks ==
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==Gallery==
  +
;Official
Flash of Light is a fast but expensive heal. It should only be used when speed is the most important consideration (ie someone is about to die, and won't live long enough for Divine Light or Holy Light to go off) and when [[Holy Shock]] is not available.
 
  +
<gallery>
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File:Flash of Light TCG.jpg|Flash of Light in the [[TCG]].
  +
File:Flash of Light HS.jpg|{{HS|Flash of Light}} in ''[[Hearthstone (game)|Hearthstone]]''.
  +
</gallery>
   
  +
;Fan art
== Improvements ==
 
  +
<gallery>
=== Talents and spells ===
 
  +
File:Flash of Light by Gino Whitehall.jpg|Flash of Light by [[Gino Whitehall]].
*[[Beacon of Light]]: The target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Each heal you cast on party or raid members will also heal the Beacon for 50% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min.
 
  +
</gallery>
*[[Conviction]]: Gives you a 3% bonus to damage and healing for 15 sec after causing a critical effect from a weapon swing, spell, or ability. This effect stacks up to 3 times.
 
*[[Divinity]]: Increases all healing done to and by you by 2/4/6%
 
*[[Daybreak]]: Your Flash of Light, Holy Light and Divine Light have a 10/20% chance to make your next Holy Shock not trigger a cooldown if used within 12 sec.
 
*[[Protector of the Innocent]]: Casting a targeted heal on any target, including yourself, also heals you for X.
 
*[[Tower of Radiance]]: Healing the target of your Beacon of Light with Flash of Light, Holy Light or Divine Light has a 33/66/100% chance to generate a charge of Holy Power.
 
   
  +
==Patches and hotfixes==
  +
*{{Hotfix|date=2017-03-31|bluenote=Flash of Light now heals for 35% more in PvP situations.|link=http://worldofwarcraft.com/en-us/news/20653889/}}
 
*{{Patch 7.1.0|note=
  +
**Now heals 450% of spell power (was 425%) and costs 18% of base mana (was 16%).
  +
**Now learned at level 5 (was 8).}}
  +
*{{Patch 7.0.3|note=Healing increased by 41.67%.}}
 
*{{Patch 4.2.0|note=Mana cost has been increased to 31% of base mana, up from 27%.}}
 
*{{Patch 3.3.0|note=This spell no longer causes a heal-over-time effect unless the player has the [[Infusion of Light]] talent.}}
  +
*{{Patch 3.2.0|note=
 
**[[Sacred Shield]]: When a paladin casts Flash of Light on a target with this buff, they also now place a [[HoT|heal over time]] effect on the target, healing that target for 100% of the Flash of Light amount over 12 seconds.
 
**[[The Art of War (paladin ability)]]: Now only applies to melee critical hits, but will make your next Flash of Light or [[Exorcism]] instant.|comment="{{text|blizz|[[Exorcism]] has a cast time of 1.5 seconds but can be used on players again. ...we are changing The Art of War to make not only Flash of Light instant, but also Exorcism. Choose healing or damage.}}" ([http://blue.mmo-champion.com/5/17899680710-upcoming-paladin-changes.html source])}}
 
*{{Patch 3.0.3|note=[[Infusion of Light]] now affects Flash of Light too, reducing its cast time down to zero and can be used while moving.}}
 
*{{Patch 2.4.2|note=Flash of Light and [[Holy Light (old)]] will now work properly with <code>castsequence</code> macros.}}
 
*{{Patch 2.3.0|note=[[Blessing of Light]]: Lower ranks of Flash of Light and [[Holy Light (old)]] are now properly penalized when used with this Blessing.}}
  +
*{{Patch 1.1.0|note=Added.}}
   
=== Items ===
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==See also==
  +
*[[Flash of Light (Servants of the Betrayer)]], TCG card
; Sets
 
*Both {{loot|epic|Gladiator's Lamellar Gauntlets}} and {{loot|epic|Gladiator's Ornamented Gloves}} ([[Arena PvP System|Arena]] class rewards) increase the critical effect chance of Flash of Light by 2%.
 
*The [[Tier 3]] Paladin Set, [[Redemption Armor]], includes a 6-piece set bonus of "Your Flash of Light and [[Holy Light (paladin ability)|Holy Light]] spells have a chance to imbue your target with [[Holy Power (set bonus)|Holy Power]]."
 
*The Holy-centric [[Tier 6]] Paladin Armor Set [[Lightbringer Armor|Lightbringer Raiment]] includes a 4-set bonus that increases the healing from your Flash of Light ability by 5%.
 
   
=== Glyphs ===
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==External links==
  +
<!-- Please read https://wow.gamepedia.com/Wowpedia:External_links_policy before adding new links. -->
{{lootbox|
 
 
{{Elinks-spell|19750}}
|Glyph of Seal of Insight}}
 
   
 
{{classfooter|Paladin}}
== Patch changes ==
 
* {{Patch 4.2.0|note=Mana cost has been increased to 31% of base mana, up from 27%.}}
 
* {{Patch 3.3.0|note=This spell no longer causes a heal-over-time effect unless the player has the [[Infusion of Light]] talent.}}
 
* {{Patch 3.2.0|note=
 
**[[Sacred Shield]]: When a paladin casts Flash of Light on a target with this buff, they also now place a [[HoT|heal over time]] effect on the target, healing that target for 100% of the Flash of Light amount over 12 seconds.
 
**[[The Art of War]]: Now only applies to melee critical hits, but will make your next Flash of Light or [[Exorcism]] instant.|comment="{{text|blizz|[[Exorcism]] has a cast time of 1.5 seconds but can be used on players again. ...we are changing The Art of War to make not only Flash of Light instant, but also Exorcism. Choose healing or damage.}}" ([http://blue.mmo-champion.com/5/17899680710-upcoming-paladin-changes.html source])}}
 
* {{Patch 3.0.3|note=[[Infusion of Light]] now affects Flash of Light too, reducing its cast time down to zero and can be used while moving.}}
 
* {{Patch 2.4.2|note=Flash of Light and [[Holy Light]] will now work properly with <code>castsequence</code> macros.}}
 
* {{Patch 2.3.0|note=[[Blessing of Light]]: Lower ranks of Flash of Light and [[Holy Light]] are now properly penalized when used with this Blessing.}}
 
   
== External links ==
 
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Links that do not conform to the rules will be DELETED.
 
Repeat violations may result in a BAN.
 
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{{elinks-spell|19750}}
 
 
{{classfooter|Paladin}}
 
 
[[Category:Paladin abilities]]
 
[[Category:Paladin abilities]]
  +
[[Category:Healing spells]]
 
[[Category:Holy spells]]
 
[[Category:Holy spells]]

Revision as of 19:14, 6 June 2021

Flash of Light
Spell holy flashheal
  • Flash of Light
  • Level 4 paladin ability
  • 40 yd range
  • 22% of base mana
  • 1.5 sec cast
  • Expends a large amount of mana to quickly heal a friendly target for (168% of Spell power).
Properties
Class Paladin
School Holy
Cooldown None/Global Cooldown
Other information
Level learned 4
Improvements Spell holy heal [Divine Favor], Ability paladin selflesshealer [Fervent Martyr], Ability paladin gaurdedbythelight [Guarded by the Light]

Flash of Light is a level 4 paladin ability, designed to be the Holy Paladin's quick cast heal. It is considerably faster than Spell holy surgeoflight [Holy Light], but is the least efficient of the two spells. A Holy Paladin who casts Flash of Light too much risks running out of mana.

Improvements

Tips and tricks

Flash of Light is a fast but expensive heal. It should only be used when speed is the most important consideration (ie someone is about to die, and won't live long enough for Holy Light to go off) and when Spell holy searinglight [Holy Shock] is not available.

Gallery

Official
Fan art

Patches and hotfixes

  • Legion Hotfix (2017-03-31): Flash of Light now heals for 35% more in PvP situations.
  • Legion Patch 7.1.0 (2016-10-25):
    • Now heals 450% of spell power (was 425%) and costs 18% of base mana (was 16%).
    • Now learned at level 5 (was 8).
  • Legion Patch 7.0.3 (2016-07-19): Healing increased by 41.67%.
  • Cataclysm Patch 4.2.0 (2011-06-28): Mana cost has been increased to 31% of base mana, up from 27%.
  • Wrath-Logo-Small Patch 3.3.0 (2009-12-08): This spell no longer causes a heal-over-time effect unless the player has the Ability paladin infusionoflight [Infusion of Light] talent.
  • Wrath-Logo-Small Patch 3.2.0 (2009-08-04):
    • Ability paladin blessedmending [Sacred Shield]: When a paladin casts Flash of Light on a target with this buff, they also now place a heal over time effect on the target, healing that target for 100% of the Flash of Light amount over 12 seconds.
    • Ability paladin artofwar [The Art of War]: Now only applies to melee critical hits, but will make your next Flash of Light or Spell holy excorcism 02 [Exorcism] instant.
    "Spell holy excorcism 02 [Exorcism] has a cast time of 1.5 seconds but can be used on players again. ...we are changing The Art of War to make not only Flash of Light instant, but also Exorcism. Choose healing or damage." (source)
  • Wrath-Logo-Small Patch 3.0.3 (2008-11-04): Ability paladin infusionoflight [Infusion of Light] now affects Flash of Light too, reducing its cast time down to zero and can be used while moving.
  • Bc icon Patch 2.4.2 (2008-05-13): Flash of Light and Holy Light (old) will now work properly with castsequence macros.
  • Bc icon Patch 2.3.0 (2007-11-13): Spell holy prayerofhealing02 [Blessing of Light]: Lower ranks of Flash of Light and Holy Light (old) are now properly penalized when used with this Blessing.
  • WoW Icon update Patch 1.1.0 (2004-11-07): Added.

See also

External links