The subject of this article was removed in patch 6.0.2 but remains in World of Warcraft: Classic.
|
Flurry | |
---|---|
| |
Properties | |
Class | Warrior |
Other information | |
Level learned | 60 |
Affects | Normal attacks |
Related buff | |
|
Flurry is a passive Fury warrior ability, available at level 60. Flurry has a chance to increase attack speed after getting a successful melee hit. The attack speed buff has three charges.
Notes[]
If you do not use up all 3 swings of Flurry within 15 seconds, it will fade. This fairly long duration means that if you end a fight with a crit you can easily start fighting a nearby mob and use your Flurry on it. Warrior abilities such as [Mortal Strike] or [Bloodthirst] will not use charges of Flurry, as it only speeds up normal swings.
Flurry will consume charges regardless of whether your attack hits, misses, or is dodged/parried/blocked. Triggering Flurry again will result in giving you a fresh set of 3 charges.
Patch changes[]
- Patch 6.0.2 (2014-10-14): Removed.
- Patch 5.0.4 (2012-08-28): Now has a 9% to proc on any melee hit instead of critical strike. Changed from a tier 3 talent to a level 60 ability.
- Patch 2.4.0 (2008-03-25): Flurry will properly refresh if a crit occurs with 1 charge left.
- Patch 2.1.0 (2007-05-22):
- Ranks 1-4 will no longer trigger from ranged critical strikes.
- Now increases attack speed by 5/10/15/20/25%, reduced from 10/15/20/25/30.
- Patch 1.12.0 (2006-08-22): The text on the tooltip has been corrected to indicate it triggers on all types of attacks.
- Patch 0.9 (2004-08-17): Speed slightly reduced. Talent position moved and prerequisites changed.
External links[]
|