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Forums: Village pump → Icon sizes

Our use of low-resolution icons (mostly pixel art) is somewhat problematic on high pixel density displays (mobiles, tables, notebooks, and more recently 4K/5K desktop monitors): the low-resolution images appear blurred compared to other content on the page.

This affects a number of things:

  • Race/Character icons (e.g. IconSmall VoidRevenant), which have no high-resolution equivalent (and seem to be getting increasingly difficult to interpret)
  • Some icon templates using "optimised" 16px sprites, e.g. ClassIcon druid vs Druid. (screenshot)

We should probably switch to producing the icons at 2x the intended pixel size (so e.g. 32x32 for images intended to be displayed in-line with text), and let the wiki software resize them down for low-density displays. Resizing pixel art is, however, tricky, so that might degrade the image quality on older displays. (Ideally, it would be neat to tell mediawiki something like "if you need a 16x16 version of this image, use this other file instead," but I'm not sure how viable that is from a mediawiki and/or gamepedia perspective)

Any thoughts on this? — foxlit (talk) 00:08, 19 March 2018 (UTC)

Yes! The same thing should apply to the {{Source inline templates}} (Warcraft RTS) templates as well unless icons like the WoW expansions are created for them. — SurafbrovWowpedia administrator T / C 00:52, 19 March 2018 (UTC)
I'm not against it, but that means redoing every single icon on wowpedia, does it? Should ask User:Klakmuf, User:Kandooww, User:Coobra and the other people doing icons for their opinion Xporc (talk) 08:25, 19 March 2018 (UTC)
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