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Frost Armor
Spell frost frostarmor02
  • Frost Armor
  • Level 56 Frost mage ability
  • Passive
  • Increases Haste by 8% and causes enemies who strike you to have movement speed slowed by 30% for 15 sec.
Properties
Class Mage
Other information
Level learned 56
Related buff
Spell frost frostarmor02
  • Frost Armor
  • Haste increased by 8%.
    Movement speed of attackers is slowed.
Related debuff
Ability mage chilledtothebone
  • Chilled
  • Movement speed reduced by 30%.
  • Duration: 15 seconds
"Anyone can hit a mage. Once." - Morganis Blackvein[1]

Frost Armor is a passive level 56 Frost mage ability which increases the mage's haste and has a chance to give attackers the Chilled debuff, reducing their movement speed.

Notes[]

The snare effect is useful for avoiding fighting aggressive mobs you would rather run past, assuming of course they don't resist each time they attack. On foot, a chasing creature will likely get in 2 or 3 hits on the mage (some creatures run faster and swing faster than others) before you outpace them. Mounted characters will usually be hit a single time before getting away.

Patch changes[]

  • Legion Patch 7.1.5 (2017-01-10): Removed.
  • Legion Patch 7.0.3 (2016-07-19): Now increases Haste instead of Multistrike. Chilled duration increased from 5 seconds to 15 seconds.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Now a passive effect and is available only to Frost mages.
    • Now grants an 8% chance to Multistrike instead of 7% Haste.
  • Mists of Pandaria Hotfix (2012-09-18): Frost Armor now increases spell haste by 7% (up from 5%).
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Frost Armor has been redesigned. Now increases spell haste by 5%. Frost Armor no longer reduces physical damage taken and the Chilled proc does not reduce attack speed. In addition, there is now a 3-second cast time. Frost Armor no longer has a duration and will persist through death.
  • Cataclysm Patch 4.1.0 (2011-04-26): Has been reworked:
    • It now reduces physical damage taken by 15%, instead of providing 20% additional armor.
    • The Chilled proc from Frost Armor can no longer proc Fingers of Frost.
    • The attack speed slow from the Chilled proc is now 20%, down from 25%, but it also affects ranged attack speed.
    • Frost Armor no longer increases Frost resistance.
  • Cataclysm Patch 4.0.6 (2011-02-08): Ability mage moltenarmor [Molten Armor], Frost Armor, and Spell magearmor [Mage Armor] no longer cost mana.
  • Cataclysm Patch 4.0.1 (2010-10-12): Frost and Spell frost frostarmor02 [Ice Armor] merged, now available at level 54, up from 1.
  • Wrath-Logo-Small Patch 3.3.0 (2009-12-08): The buff will be stored in a Consolidation Box when received. It will come out when 3 min. is left.
  • Bc icon Patch 2.4.3 (2008-07-15): No longer a magic effect and cannot be dispelled.
  • WoW Icon update Patch 1.12.0 (2006-08-22): Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%.
  • WoW Icon update Patch 1.8.0 (2005-10-10): Fixed a bug where the Chilled effect caused by Ice Armor/Frost Armor was not removed properly when shapeshifting.
  • WoW Icon update Patch 1.6.0 (2005-07-12): Targets that are immune to movement slowing effects will no longer be affected by the Chill's movement slowing effect. Targets will still have their melee attack speed reduced.
  • WoW Icon update Patch 1.3.0 (2005-03-07): Mana cost reduced.
  • Test-inline Patch 0.9 (2004-08-17):
    • Spell frost frostarmor02 [Ice Armor] and Frost Armor should no longer stack.
    • Frost Armor and Spell frost frostarmor02 [Ice Armor] chill effects reduced in effectiveness.
    • The Chilled effects from Spell frost frostarmor02 [Ice Armor] and Frost Armor should no longer stack.
  • Test-inline Patch 0.7 (2004-06-15): Resistance increased.
  • Test-inline Patch 0.6 (2004-04-13): Frost Armor 3 has been moved to level 20.

References[]

See also[]

External links[]

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