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Fired when the player views the outcome of missions at a Command Table.
"GARRISON_MISSION_COMPLETE_RESPONSE", missionID, canComplete, succeeded
Arguments
- missionID
- Integer - Unique identifier for the mission.
- canComplete
- Boolean - True if the mission timer is finished and the mission can be completed.
- succeeded
- Boolean - True if mission was a success and the player will receive bonus rewards.
Details
- When a mission with multiple encounters fails, some may appear to have succeeded. This is an illusion; missions can only fail or succeed. Blizzard's Garrison Mission UI frame randomly selects encounters to show as failed to the player, preferring ones with uncountered mechanics.
Patch history
Patch 6.0.2 (2014-10-14): Added.