For the Bloodsail Buccaneers vessel, see Garrote (vessel).
Garrote Level 16 Assassination rogue ability Melee range 45 Energy 6 sec cooldown Instant Requires One-Handed Melee Weapon Garrote the enemy, causing (108% of Attack power) Bleed damage over 18 sec. Awards 1 combo point. Rank 2: Garrote silences the target for 3 sec when used from Stealth. Usable by Class
Rogue Properties School
6 seconds Other information Level learned
16 Rank levels
46 (rank 2) Improvements
, [Exsanguinate ] Iron Wire, [Subterfuge ] Related debuffs
Garrote is a powerful rogue damage over time ability. Rank 2 silences the target for 3 seconds if used from .
Tips and tactics
Garrote is used more often in raids because of the fact that most mobs in raids are immune to
. [Cheap Shot ] For targets not immune to stuns it's best used after opening with Cheap Shot (unless at full CP, at which point it's best to use
and then Garrote). [Rupture ] Garrote's silence effect makes it a highly viable opener versus casters who can shake off a stun or immediately react to an ambush with a detrimental effect that can turn the fight around, such as . See [Blink ] silence effect for general tips on usage.
Hotfix (2017-02-03): Damage increased by 4%.
Now only available to Assassination rogues. Can now be used outside Stealth, but only silenced if used from Stealth. Damage increased by 1400%. Patch 7.0.3 (2016-07-19):
Patch 6.0.2 (2014-10-14): Now ticks every 2 seconds (up from every 3 seconds). Damage has been adjusted to compensate.
' effects have been merged into baseline [Find Weakness ] , Garrote, and [Ambush ] for Subtlety rogues. [Cheap Shot ]
No longer requires the rogue to be behind the target. Patch 5.0.4 (2012-08-28):
Now costs 45 Energy, down from 50. Patch 4.0.6 (2011-02-08):
Fixed a bug where the Silence effect was getting resisted too often. Patch 2.1.0 (2007-05-22):
Garrote now has a silence effect in addition to its bleed (only for Rank 7 and above). Patch 2.0.1 (2006-12-05):
The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. Patch 1.12.0 (2006-08-22):
Fixed a bug where combo points were not always being applied to the target when using Garrote. Patch 1.4.0 (2005-04-19): Damage increased. Patch 0.7 (2004-06-15):