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MobGreyheart Nether-Mage
Image of Greyheart Nether-Mage
Race Broken (Humanoid)
Level 31 Elite
Class Mage
Resource Mana
Reaction Alliance Horde
Affiliation(s) Greyheart tribe
Location Serpentshrine Cavern
Status Killable

Greyheart Nether-Mages are Broken located in Serpentshrine Cavern.

Tactics[]

Nether-Mages can spawn in three types: fire, frost, or arcane. The type of mage may be determined by looking at their self-buff; each uses a damage buff of its particular school, as well as two different AOEs of that school. For example a fire mage has a self-cast buff that grants +350 fire spell power. These buffs may be stolen to boost your mages' damage and reduce the damage dealt by the mob. Furthermore, all Nether-Mages can use Blink to move to a random player, although it does not appear to be an aggro drop. They are vulnerable to sheeping and fear. They are immune to Hammer of Justice and Spell shadow curseoftounges [Curse of Tongues].

With the exception of the channeled Spell shadow rainoffire [Rain of Fire] none of their abilities have cast times. However, they cannot cast while feared, and can be chain feared rather than tanked to prevent casting.

They are also immune to Ability sap [Sap] and Spell shadow shadowworddominate [Mind Control].

Abilities[]

Arcane mage
  • Spell arcane focusedpower Arcane Destruction — Increases an ally's arcane spell power by 50 for 30 min.
  • Spell nature chainlightning Arcane Lightning — Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 5 targets, inflicting greater Arcane damage to each successive target. Silences an enemy, preventing them from casting spells for 4 sec.
  • Spell arcane starfire Arcane Volley — Hurl magical bolts at nearby enemies, inflicting Arcane damage.
  • Spell arcane blink Blink — Teleports the caster to an enemy target. Also frees the caster from any bonds.
Fire mage
  • Spell fire elementaldevastation Fire Destruction — Increases an ally's spell damage by up to 350 for 30 min.
  • Spell fire flamebolt Fireball — Inflicts Fire damage to an enemy.
  • Spell shadow rainoffire Rain of Fire — Calls down a molten rain, burning all enemies in a selected area for 882 Fire damage every 2 sec. for 6 sec.
  • Spell fire soulburn Scorch — Scorches an enemy for Fire damage.
Frost mage
  • Spell frost icestorm Blizzard — Calls down a blizzard that lasts 8 sec., inflicting 882 Frost damage every 2 sec. to all enemies in a selected area.
  • Spell frost glacier Cone of Cold — Inflicts Frost damage to enemies in a cone in front of the caster, reducing their movement speed for 12 sec.
  • Spell frost manaburn Frost Destruction — Increases an ally's Frost spell power by 50 for 30 min.
  • Spell frost frostbolt02 Frostbolt — Inflicts Frost damage to an enemy and reduces its movement speed for 4 sec.

The arcane mages tend to be the most dangerous. It is often wise to keep them mages CC'd until everything else is cleared.

Patch changes[]

External links[]

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