For lore about gryphon riders, see gryphon rider.
Gryphon Rider
Race Wildhammer Dwarf
and Gryphon
Faction Alliance
Hit Points 100
Armor 5
Sight 6
Speed 14
Gold 2500 Gold
Food 1 Food
Produced at Gryphon Aviary
Build time 250 seconds
Basic Damage 0
Piercing Damage 16
Range 4
This article contains lore taken from Warcraft II: Tides of Darkness, Warcraft II: Beyond the Dark Portal, the manuals, and/or official bonus maps.

From the ominous and foreboding peaks of Northeron come the Dwarven Gryphon Riders. Mounted upon their legendary beasts and wielding the mystic Stormhammers forged deep within the secret chambers of their Aviaries, these feral Dwarves fear no enemy - and rely upon no friend. They have allied themselves only with the Elves of Quel'thalas, distrusting both their Dwarven cousins and the Humans alike. When the call to battle is sounded, however, they can be counted upon to fight alongside any who oppose the Horde.[1]


  • Gryphon Riders are the Alliance's only flying combat unit. They are fast and can fly over any terrain, their attacks can hit several units in a row, and many enemy units cannot target them.
  • On the other hand, they are very expensive and train slowly, and their attacks have a long "cooldown" time and can hit friendly units. They are particularly vulnerable to Destroyers.
  • Therefore, skill and good planning are the key to using Gryphons successfully - they should always strive to attack enemies who cannot retaliate, and only attack those who can retaliate when they have the advantage of numbers.
  • Care should be taken when ordering larger groups of Gryphons to attack, as they can easily end up hitting each other. A skilled opponent can take advantage of this, and move his units under your Gryphons, thus maximizing the potential for friendly fire.
  • Paladins can heal Gryphons, which can potentially save you a lot of time and gold.

See also