
The Hall of Mysteries
The Hall of Mysteries is the center of arcane and divine practice and study within the dwarven Kingdom of Ironforge, and the base of operations of the Order of the Silver Hand in the kingdom. The hall can be found within the Mystic Ward district of Ironforge city, and houses several mage, paladin, and priest class trainers. Many of Ironforge's most powerful and gifted individuals reside within the hall, which dominates its section of the city; some of these have also been known to offer quests.
In the city, the dwarven priests and paladins of the Church of the Light are mainly present in the Hall, the highest-ranking being High Priest Rohan and Valgar Highforge. They train apprentices before sending them to the Cathedral of Light in Stormwind City.[1][2] The promising young paladins of the Silver Hand are sent here to continue their training by studying the [Tome of Divinity],[3] but also to be sent on missions against the enemies of the kingdom that were the Dark Iron dwarves.[4]
Contents
Inhabitants
- First floor
High Priest Rohan <Priest Trainer>
Toldren Deepiron <Priest Trainer>
Braenna Flintcrag <Priest Trainer>
Brandur Ironhammer <Paladin Trainer>
Beldruk Doombrow <Paladin Trainer>
Dink <Mage Trainer>
Bink <Mage Trainer>
Juli Stormkettle <Mage Trainer>
Milstaff Stormeye <Portal Trainer>
- Second floor
Tiza Battleforge
Muiredon Battleforge
Theodrus Frostbeard <Priest Trainer>
Valgar Highforge <Paladin Trainer>
Pyromancer Scorchbrew <Mage Trainer>
Flarna Flametongue <Mage Trainer>
Lainda Gemgold <Mage Trainer>
Nittlebur Sparkfizzle <Mage Trainer>
Notes
- The paladin area is referred to as a temple.[5]
- The Hall of Mysteries hosts Ironforge's portal to Hellfire Peninsula on Outland in its main chamber.
- The building housing the Hall of Mysteries is unique, and not seen replicated in any other dwarven or non-dwarven settlement.
Gallery
Exterior from the Mystic Ward