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For the Shadow version, see Ability priest halo shadow [Halo].
Halo
Ability priest halo
  • Halo
  • Row 8 priest talent
  • 30 yd range
  • 2.7% of base mana
  • 40 sec cooldown
  • 1.5 sec cast
  • Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (161% of Spell power) and dealing (144.2% of Spell power) Holy damage to enemies.

    Healing reduced beyond 6 targets.
Properties
Class Priest
School Holy
Cooldown 40 seconds
Talents
Talent required Ability warrior unrelentingassault [Unwavering Will] or Spell shadow mindtwisting [Twist of Fate]

Halo is a priest class talent. It is normally only available to Shadow priests, but will also replace Ability priest halo [Halo] while using Spell shadow summonvoidwalker [Shadow Covenant].

It is an exclusive choice node with Spell priest divinestar [Divine Star].

Tips and tactics[]

  • It can be very useful for instantly dispatching large numbers of low-health foes.

Patch changes[]

  • Dragonflight Hotfix (2023-05-09): Fixed an issue Halo to appear in the incorrect Spellbook.
  • Dragonflight Patch 10.1.0 (2023-05-02): Spell priest divinestar [Divine Star] and Halo should now properly override the other on your Action Bar when swapping talents.
  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 8 class talent (was a level 45 Discipline/Holy talent).
  • Shadowlands Patch 9.1.5 (2021-11-02):
    • Now deals reduced healing beyond 6 targets.
    • Healing reduced by 20%.
  • Shadowlands Patch 9.0.1 (2020-10-13): Now available at level 45 (was 90).
  • Battle for Azeroth Patch 8.1.0 (2018-12-11): Damage and healing reduced 6%.
  • Legion Patch 7.2.5 (2017-06-13): Halo cost reduced by 25%.
  • Legion Patch 7.0.3 (2016-07-19): No longer available to Shadow priests. Now deals 32% more damage.
  • Warlords of Draenor Patch 6.1.0 (2015-02-24): Now displays an indicator on the ground to make it easier for the casting Priest see where the ability is most effective. Additionally, Halo's visual effect has been synchronized so a character will receive the effect when the nova intersects with them.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Halo's Mana cost has been reduced by 67%, and now follows standard AoE capping rules.
    • Discipline and Holy: Halo now has a 1.5-second cast time (up from instant cast, see also: instant cast heals), heals for 50% less, and no longer damages enemies.
    • Shadow: Halo no longer heals allies.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Healing is no longer affecting by diminishing returns when used on multiple targets.
  • Mists of Pandaria Patch 5.2.0 (2013-03-05): Will no longer hit enemies that are in Stealth.
  • Mists of Pandaria Patch 5.1.0 (2012-11-27): The responsiveness of Halo has been improved.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Added.

External links[]

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