Hammer of Justice
Spell holy sealofmight.png
  • Hammer of Justice
  • Level 5 paladin ability
  • 10 yd range
  • 3.5% of base mana
  • 1 min cooldown
  • Instant
  • Stuns the target for 6 sec.
Usable by
Class Paladin
School Holy
Cooldown 1 minute
Other information
Level learned 5
Improvements [Fist of Justice], [Jurisdiction]
Related debuff
Spell holy sealofmight.png
  • Magic
  • Hammer of Justice
  • Stunned.
  • Duration: 6 seconds

In the World of Warcraft: Trading Card Game.

Justice in Azeroth is in short supply, but merciless when it does arrive.[1]

Hammer of Justice is a level 5 paladin ability. It gives the Paladin the strength to stun a hostile target for up to 6 seconds.


Tips and tricks

  • Useful to allow you to heal without interruption or to flee. This stun is one of the most flexible in the game, as it will not break due to damage or other spells being cast on the target, nor does it cause any amount of threat when used.
  • It cannot be used on a target that already has a Hammer of Justice stun active.
  • Most bosses and some high-level mobs are immune to Hammer of Justice.



Patch changes

  • Mists of Pandaria Hotfix (2012-10-04): Both Repentance and Hammer of Justice can now be applied to the same target.
  • Cataclysm Patch 4.0.1 (2010-10-12): No longer interrupts non-player spellcasting.
  • Wrath of the Lich King Patch 3.2.0 (2009-08-04): Tooltip now specifies that the Interrupt effect only occurs on non-player targets.
  • Wrath of the Lich King Hotfix (2009-06-08): When immune to the stun of following abilities, [Maim], [Bash], and Hammer of Justice will no longer cause player spells to be interrupted but they will still interrupt NPCs. Also, when these abilities do stun a player target, they will not perform an interrupt effect and lock out the affected magic school. As an example, if a Mage is channeling Arcane Missiles and is hit by Hammer of Justice, Blink will now be available as the Arcane school will not be locked out as it was before.
  • WoW Icon update.png Patch 1.1.0 (2004-11-07): Removed facing requirement.
  • Test-inline.png Patch 0.8 (2004-07-07): Renamed from Fist of Justice to Hammer of Justice.
  • Test-inline.png Patch 0.7 (2004-06-15): Ranks have been changed.
  • Test-inline.png Patch 0.6 (2004-04-13): The duration and mana cost have been reduced. Cooldown has increased.

See also


External links