Hammer of the Righteous | |
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Properties | |
Class | Paladin |
School | Physical |
Charges | 2 |
Recharge | 6 seconds |
Talents | |
Talent required | [Holy Shield] |
Improvements | [Crusader's Reprieve], [Grand Crusader], [Seal of Reprisal] |
- "A hammer, a libram, and the strength of the Light - all necessary, but the hammer is the most fun."- Nimaasus the Implacable[1]
Hammer of the Righteous is a Protection paladin talent.
It is an exclusive choice node with [Blessed Hammer].
Tips and tactics[]
Hammer of the Righteous attacks the paladin's current target with a straight melee physical attack, dealing 112% of weapon damage.
Hammer of the Righteous is one of the two protection paladin abilities able to be used while silenced. The other is [Crusader Strike]. However, these two may not be used while disarmed. Most other protection abilities are usable while disarmed.
Related items[]
- Lightsworn Plate (Protection Tier 10) - 2 piece set bonus makes your Hammer of the Righteous ability deal 20% increased damage.
- Liadrin's Plate set (Protection Tier 9) - 2 piece set bonus makes your Hammer of the Righteous ability deal 5% increased damage.
- Turalyon's Plate set (Protection Tier 9) - 2 piece set bonus makes your Hammer of the Righteous ability deal 5% increased damage.
- Redemption Plate (Protection Tier 7) - 2 piece set bonus makes your Hammer of the Righteous ability deal 10% increased damage.
Patch changes[]
- Patch 10.0.7 (2023-03-21): [Blessed Hammer] and Hammer of the Righteous have switched places with [Holy Shield] (was row 2).
- Hotfix (2023-02-27): Hammer of the Righteous damage increased by 20%.
- Hotfix (2023-02-06): Damage increased by 30%.
- Hotfix (2022-11-21): Damage increased by 10%.
- Patch 10.0.2 (2022-11-15): Fixed an issue causing Hammer of the Righteous' tooltip to fail to display its number of charges before being talented into.
- Patch 10.0.0 (2022-10-25): Now a row 2 Protection talent (was a level 14 Protection ability).
- Patch 9.0.1 (2020-10-13): Now learned at level 14 (was 10). Now generates 1 Holy Power.
- Patch 7.3.0 (2017-08-29): Damage increased by 8%.
- Hotfix (2017-07-24): Increased the damage done by Hammer of the Righteous by 4%.
- Hotfix (2016-09-16): Damage reduced by 10%.
- Hotfix (2016-09-13): Hammer of the Righteous will no longer show its impact visual on dead targets.
- Patch 7.0.3 (2016-07-19): Redesigned as a level 10 Protection ability (was a level 20 Protection and Retribution ability). Hammers the current target for 112% physical damage. While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for 67% Holy damage.
- Old: Hammer the current target for 42% Physical damage, causing a wave of light that hits all other targets within 8 yards for 24% Holy damage. Grants 1 Holy Power.
- Old: Hammer the current target for 42% Physical damage, causing a wave of light that hits all other targets within 8 yards for 24% Holy damage. Grants 1 Holy Power.
- Hotfix (2015-07-21): Fixed an issue that caused Hammer of the Righteous to often hit the primary target twice instead of damaging one of the secondary targets.
- Patch 6.0.2 (2014-10-14): No longer applies the Weakened Blows effect.
- Hotfix (2012-12-21): The area of effect component of Hammer of the Righteous will no longer activate [Seal of Insight] or [Seal of Justice].
- Patch 5.0.4 (2012-08-28): Now a specialization ability for Retribution in addition to Protection at level 20 (was a tier 3 Protection talent). Main target weapon damage reduced from 30% to 20%. Can now be used with two-handed weapons.
- Patch 4.2.0 (2011-06-28): Mana cost has been lowered to 10%, down from 12% to match Crusader Strike.
- Patch 4.0.6a (2011-02-11): The area-of-effect attack of Hammer of the Righteous no longer has a chance to miss secondary targets when the primary attack hits the paladin's target. If the primary attack of Hammer of the Righteous fails to hit the target due to miss/dodge/parry/block, no enemies will be affected by the area-of-effect attack.
- Hotfix (2010-11-30):
- Now consistently hits all nearby targets, including those behind the paladin.
- Should now function correctly if used right as an auto-attack begins.
- Patch 4.0.1 (2010-10-12): Cooldown reduced from 6 seconds to 3 seconds, now hits target for physical damage and all nearby enemies (including target) for holy damage, and gives 1 Holy Power. Moved from Tier 11 to Tier 3.
- Patch 3.1.0 (2009-04-14): Now does correct damage with heirloom weapons.
- Patch 3.0.3 (2008-11-04): Tooltip corrected to indicate it does 4 times weapon DPS instead of 3.
- Patch 3.0.2 (2008-10-14): Added.
See also[]
- Hammer of the Righteous, TCG card
References[]
External links[]
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