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== Patch changes == |
== Patch changes == |
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* {{patched|date=2009-08-08|bluenote=Hand of Reckoning is no longer able to be used on targets that are immune to taunt, including players.|link=http://blue.mmo-champion.com/23/19110152523-recent-ingame-fixes--august-2009.html}} |
* {{patched|date=2009-08-08|bluenote=Hand of Reckoning is no longer able to be used on targets that are immune to taunt, including players.|link=http://blue.mmo-champion.com/23/19110152523-recent-ingame-fixes--august-2009.html}} |
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− | * {{ |
+ | * {{Patch 3.2.0|note=Redesigned. Now does damage only when the target does not currently have the caster targeted, but damage done increased to 50% of attack power, occurring after the taunt effect is applied.}} |
− | * {{ |
+ | * {{Patch 3.1.0|note=Now affected by [[Benediction (Paladin)|Benediction]].}} |
− | * {{ |
+ | * {{Patch 3.0.8|note=Added.}} |
== External links == |
== External links == |
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[[Category:Holy spells]] |
[[Category:Holy spells]] |
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[[Category:Paladin abilities]] |
[[Category:Paladin abilities]] |
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+ | {{DEFAULTSORT:Hand Of Reckoning}} |
Revision as of 01:53, 5 October 2009
Hand of Reckoning | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | 8 seconds |
Related debuff | |
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[[Category:paladin abilities]][[Category:paladin abilities]]
Hand of Reckoning is a spell that was added in patch 3.0.8 and available from trainers at level 16, to be used as both a taunt and a pulling tool. It has a 30 yard range and deals Holy damage.
This ability will act as a ranged pulling device for paladins of all specs, being of particular use to Retribution paladins who have no other means of ranged pulling. This ability will be an immense help while soloing/questing.
Furthermore, this is the widely requested single target taunt for paladins due to the somewhat complicated use of [Righteous Defense], and it does not set off the Global Cooldown nor is affected by it.
Note
Hand of Reckoning does not count as a Hand spell.
Patch changes
- Template:Patched
- Patch 3.2.0 (2009-08-04): Redesigned. Now does damage only when the target does not currently have the caster targeted, but damage done increased to 50% of attack power, occurring after the taunt effect is applied.
- Patch 3.1.0 (2009-04-14): Now affected by Benediction.
- Patch 3.0.8 (2009-01-20): Added.
External links
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