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− | '''Reckoning ''' is |
+ | '''Reckoning ''' is a [[paladin]] ability, available at level 14. It is a taunt with a 30-yard range. |
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== Notes == |
== Notes == |
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* Not affected by the [[global cooldown]]. |
* Not affected by the [[global cooldown]]. |
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* Reckoning is a spell; it can't be cast when silenced. Prior to [[Patch 4.0.1]], it had a 17% chance to miss raid bosses (in contrast to the 8% chance to miss boss mobs for melee attacks). Prior to [[Patch 4.0.1]], even if you were melee [[hit]]-capped (263 hit rating at level 80), Hand of Reckoning's chance to miss was still 7.0%. |
* Reckoning is a spell; it can't be cast when silenced. Prior to [[Patch 4.0.1]], it had a 17% chance to miss raid bosses (in contrast to the 8% chance to miss boss mobs for melee attacks). Prior to [[Patch 4.0.1]], even if you were melee [[hit]]-capped (263 hit rating at level 80), Hand of Reckoning's chance to miss was still 7.0%. |
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== Patch changes == |
== Patch changes == |
Revision as of 15:09, 31 March 2014
- For the sword, see [Reckoning]. For the old talent, see [Reckoning].
Reckoning | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | 8 seconds |
Other information | |
Level learned | 14 |
Related debuff | |
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Reckoning is a paladin ability, available at level 14. It is a taunt with a 30-yard range.
Notes
- Not affected by the global cooldown.
- Reckoning is a spell; it can't be cast when silenced. Prior to Patch 4.0.1, it had a 17% chance to miss raid bosses (in contrast to the 8% chance to miss boss mobs for melee attacks). Prior to Patch 4.0.1, even if you were melee hit-capped (263 hit rating at level 80), Hand of Reckoning's chance to miss was still 7.0%.
- Before its introduction, this taunt was widely-requested due to the somewhat complicated use of [Righteous Defense] at that time.
Patch changes
- Patch 5.0.4 (2012-08-28): Hand of Reckoning renamed Reckoning.
- Patch 4.0.1 (2010-10-12): No longer deals damage. Removed miss chance of this effect. (Untested, based of testing on [Growl] and [Dark Command])
- Template:Patched
- Patch 3.2.0 (2009-08-04): Redesigned. Now does damage only when the target does not currently have the caster targeted, but damage done increased to 50% of attack power, occurring after the taunt effect is applied.
- Patch 3.1.0 (2009-04-14): Now affected by Benediction.
- Patch 3.0.8 (2009-01-20): Added.
External links
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