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{{Stub/Ability}}
 
 
{{#data:infobox ability
 
{{#data:infobox ability
 
|name=Haymaker
 
|name=Haymaker
 
|icon=ability_racial_haymaker
 
|icon=ability_racial_haymaker
|description=Wind up, then unleash your might upon your foe, dealing 467 Physical damage, stunning for 3 sec sec, and knocking them back substantially.
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|description=Wind up, then unleash your might upon your foe, dealing X Physical damage, stunning for 3 sec, and knocking them back substantially.
|race=Kul Tiran human
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|race=Kul Tiran
|type=Combat
 
 
|school=Physical
 
|school=Physical
|cast_time=Passive
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|cast_time=1 sec
  +
|range=6
 
|cooldown=2.5 min
 
|cooldown=2.5 min
 
}}
 
}}
   
'''Haymaker''' is a active [[racial ability]] for all [[Kul Tiran human (playable)|Kul Tiran humans]], dealing Physical damage, stunning for 3 seconds, and knocking an enemy back substantially.
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'''Haymaker''' is an active [[racial ability]] for [[Kul Tiran (playable)|Kul Tirans]], dealing Physical damage, stunning for 3 seconds, and knocking an enemy back substantially.
  +
  +
==Notes==
  +
*Castable in all [[Druid]] [[Druid#Shapeshifting|shapeshifting]] forms.
  +
*Damage dealt is equal to 75% of the caster's [[attack power]] or [[spell power]] (whichever is greater), and their [[versatility]].
   
 
==Trivia==
 
==Trivia==
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==External links==
 
==External links==
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Links that do not conform to the rules will be DELETED.
 
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{{Elinks-spell|287712}}
 
{{Elinks-spell|287712}}
   
[[Category:Kul Tiran humans]]
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[[Category:Kul Tirans]]
 
[[Category:Racial traits]]
 
[[Category:Racial traits]]

Revision as of 01:31, 3 September 2021

Haymaker
Ability racial haymaker
  • Haymaker
  • 6 yd range
  • 2.5 min cooldown
  • 1 sec cast
  • Wind up, then unleash your might upon your foe, dealing X Physical damage, stunning for 3 sec, and knocking them back substantially.
Properties
Class All
Race Kul Tiran
School Physical
Cooldown 2.5 min

Haymaker is an active racial ability for Kul Tirans, dealing Physical damage, stunning for 3 seconds, and knocking an enemy back substantially.

Notes

Trivia

  • Early on when discussing the animation for Haymaker, the animators were coming up with "real wild" ideas, such as Popeye-esque animations or having the player's arm briefly turn into an anchor when using the spell. The animators later changed the way they wanted to work on the ability's design to bring it more in line with the Kul Tirans' practical, realistic racial identity.[1]

Patch changes

References

 
  1. ^ World of Warcraft 2019-02-28. Inside the Art of WoW Live Stream—2/28/2019 (14:00). YouTube. Retrieved on 2019-03-01.

External links