- For other uses, see Healing Power.
- Healing Power
- Requires Enchanting
- Reagents:
- Permanently enchant a melee weapon to increase spell power by 28. Cannot be applied to items higher than level 136.
Permanently enchant a melee weapon to increase spell power by 30.
Source[]
This enchant can be made through Classic enchanting (300 300 300 300). It is taught by [Formula: Enchant Weapon - Healing Power].
4x [Essence of Water] | 4x [Greater Eternal Essence] | |||
4x [Large Brilliant Shard] |
Similar enchantments[]
- [Healing Power] (+28 spell power)
- [Spellpower] (+28 spell power)
- [Major Healing] (+20 spell power)
- [Major Spellpower] (+40 spell power)
- [Exceptional Spellpower] (+25 spell power)
- [Mighty Spellpower] (+32 spell power)
- [Exceptional Spellpower] (+25 spell power)
Patch changes[]
- Patch 5.4.0 (2013-09-10): Now increases spell power by 30, up from 29. This change makes it identical to Enchant Weapon - Spellpower.
- Patch 3.1.0 (2009-04-14): The amount of reagents required for this enchant has been significantly reduced.
- Patch 3.0.2 (2008-10-14): Now increases spell power by 29, instead of Healing by 55.
- Patch 1.5.0 (2005-06-07): Added visual effects for the healing power enchantment.
- Patch 1.4.0 (2005-04-19): Added.