- For other uses, see Healing Power.
- Healing Power
- Requires Enchanting
- Reagents:
- Permanently enchant a melee weapon to increase spell power by 28. Cannot be applied to items higher than level 136.
Permanently enchant a melee weapon to increase spell power by 30.
Source[]
This enchant can be made through Classic enchanting (300 300 300 300). It is taught by [Formula: Enchant Weapon - Healing Power].
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4x [Essence of Water] | ![]() |
4x [Greater Eternal Essence] | |
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4x [Large Brilliant Shard] |
Similar enchantments[]
[Healing Power] (+28 spell power)
[Spellpower] (+28 spell power)
[Major Healing] (+20 spell power)
[Major Spellpower] (+40 spell power)
[Exceptional Spellpower] (+25 spell power)
[Mighty Spellpower] (+32 spell power)
Patch changes[]
Patch 5.4.0 (2013-09-10): Now increases spell power by 30, up from 29. This change makes it identical to Enchant Weapon - Spellpower.
Patch 3.1.0 (2009-04-14): The amount of reagents required for this enchant has been significantly reduced.
Patch 3.0.2 (2008-10-14): Now increases spell power by 29, instead of Healing by 55.
Patch 1.5.0 (2005-06-07): Added visual effects for the healing power enchantment.
Patch 1.4.0 (2005-04-19): Added.