Healing Tide Totem is a Restoration shaman ability.
Tips and tactics[]
Healing Tide Totem is a healing raid cooldown which heals all allies within 40 yards of the totem for a small amount every two seconds for ten seconds. It is used mainly in group play and should be used whenever the shaman's party is sustaining heavy, continuous amounts of damage. In five-player parties, it is up to the shaman's discretion when to use it, but in a raid setting it is best to coordinate with the party's other healers on when it (and the other healing cooldowns available) will be used.
The healing provided by Healing Tide Totem is strong, but still much weaker than restoration druids' [Tranquility]. Healing Tide Totem does, however, have a tremendous advantage in that it does not need to be channelled. In raid situations where Tranquility-like throughput is needed for survival, the shaman is still free to place their totem and then cast [Chain Heal], [Healing Wave], [Riptide], etc. to counter the damage that exceeds what the totem is capable of on its own. Also, Healing Tide Totem can efficiently counter effects that do heavy damage but also requirement movement, as it can be placed just before movement is needed and heal the shaman and her allies as they move.
Patch changes[]
Patch 10.0.7 (2023-03-21): Healing is now increased by 100% while in arena combat with 5 or less allied players.
Patch 10.0.5 (2023-01-24): Healing now increased by 100% while not in a raid.
Patch 10.0.0 (2022-10-25): Now a row 6 Restoration talent (was a level 49 Restoration ability). Rank 2 removed.
Patch 9.0.2 (2020-11-17): Rank 2 added at level 58: Healing Tide Totem lasts an additional 2 seconds.
Patch 9.0.1 (2020-10-13): Now learned at level 49 (was 80).
Patch 7.3.5 (2018-01-16): Slightly changed to inherit stats properly.
Hotfix (2018-01-22):Artifact traits and other effects that increase all of your healing correctly benefit Healing Tide Totem.
Now only available to Restoration shaman as a level 65 ability (was a level 75 talent).
Now heals all party or raid members, but amount healed per target has been reduced to compensate.
Mana cost reduced to 5.6% base mana (down from 8%).
Patch 5.4.0 (2013-09-10): No longer a talent and is a baseline ability for all Shamans. Additionally, this totem will now heal 12 raid members (up from 5) when used in a 25-player instance.
Patch 5.3.0 (2013-05-21): Healing Tide Totem has a new graphical effect to differentiate it from [Mana Tide Totem].
Hotfix (2013-05-22):Healing Tide Totem's heals no longer require line-of-sight.