The druids' reverence for nature allows them to bestow wondrous gifts upon their allies.[1]
Healing Touch is a level 26 Restoration druidhealing spell. It is the largest direct heal available to the class. It is costly but effective, making it good for delivering large amounts of healing to a target.
High cost but equally high healing makes this a good spell to use on a target that's taking heavy damage but isn't in danger of dying during the long cast time, such as a tank.
Tips and tactics[]
If you think your target might die while you're casting this spell, cast [Regrowth] first to buy yourself a little time.
Patch 7.1.0 (2016-10-25): (Balance, Guardian, Feral) Druids now have [Regrowth] in place of Healing Touch.
Talents, artifact traits, and legendaries have been updated to affect Regrowth where appropriate.
Hotfix (2016-09-02):Healing Touch (Balance and Guardian Druids) healing increased 33% and mana cost increased 100%.
Patch 7.0.3 (2016-07-19): Now heals for 400% of spell power, up from 360%.
Patch 6.2.0 (2015-06-23): No longer cancels Bear Form for Guardian druids.
Hotfix (2013-10-29):Resolved an issue where casting Healing Touch while Nature's Swiftness is active did not consume the Restoration Tier-16 2-piece bonus.
Patch 6.0.2 (2014-10-14): Now heals for 50% more when self-cast for Balance druids.
Hotfix (2013-10-03):Casting Healing Touch should no longer incorrectly consume both bonuses from Soul of the Forest and Sage Mender (Tier-16 Restoration 2-piece set bonus) at the same time.
Patch 4.0.6 (2011-02-08): Now trained at level 78, up from level 3.
Patch 4.0.1 (2010-10-12): Now trained at level 3, instead of being available on creation.