The subject of this article was removed from
in patch World of Warcraft 8.0.1.
This includes items and quests that can no longer be obtained or are now deprecated.
The in-game information in this article is kept purely for historical purposes.
Usable by Class
Druid Properties School
None/Global Cooldown Other information Level learned
The druids' reverence for nature allows them to bestow wondrous gifts upon their allies. 
Healing Touch is a level 26 Restoration druid healing spell. It is the largest direct heal available to the class. It is costly but effective, making it good for delivering large amounts of healing to a target.
High cost but equally high healing makes this a good spell to use on a target that's taking heavy damage but isn't in danger of dying during the long cast time, such as a tank.
Tips and Tactics
If you think your target might die while you're casting this spell, cast first to buy yourself a little time. [Regrowth ]
Removed. Patch 8.0.1 (2018-07-17):
(Balance, Guardian, Feral) Druids now have Patch 7.1.0 (2016-10-25): in place of Healing Touch.
[Regrowth ] Talents, artifact traits, and legendaries have been updated to affect Regrowth where appropriate.
Hotfix (2016-09-02): Healing Touch (Balance and Guardian Druids) healing increased 33% and mana cost increased 100%.
Now heals for 400% of spell power, up from 360%. Patch 7.0.3 (2016-07-19):
No longer cancels Bear Form for Guardian druids. Patch 6.2.0 (2015-06-23):
Hotfix (2013-10-29): Resolved an issue where casting Healing Touch while Nature's Swiftness is active did not consume the Restoration Tier-16 2-piece bonus.
Now heals for 50% more when self-cast for Balance druids. Patch 6.0.2 (2014-10-14):
Hotfix (2013-10-03): Casting Healing Touch should no longer incorrectly consume both bonuses from Soul of the Forest and Sage Mender (Tier-16 Restoration 2-piece set bonus) at the same time.
Now trained at level 78, up from level 3. Patch 4.0.6 (2011-02-08):
Now trained at level 3, instead of being available on creation. Patch 4.0.1 (2010-10-12):
Mana cost reduced. Patch 0.9 (2004-08-17): Mana cost reduced. Patch 0.7 (2004-06-15):