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{{For|the ''[[Warcraft III: Reign of Chaos|Warcraft III]]'' item|Health Stone}}
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{{#data:itemtip
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{{#data:Itemtip
 
|name=Healthstone
 
|name=Healthstone
 
|quality=common
 
|quality=common
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|icon=inv_stone_04
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|icon=warlock_healthstone
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|unique=1
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|level=24
 
 
|conjured=Yes
|ilvl=34
 
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|use=Instantly restores 25% health. (1 Min Cooldown)
|itemid=5509
 
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|charges=3
|conjured=1
 
 
|ilvl=10
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|use=Instantly restores 45% of the creator's base health.<br /><br />{{text|#e55bb0|Soulburn: Increases maximum health by 20% for 8 sec.}}
 
 
|itemid=5512
 
}}
 
}}
   
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'''Healthstone''' is a conjured item that restores health to the user based on the creator's base health, created by the [[Create Healthstone]] spell. This item can be traded.
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'''Healthstones''' are [[conjured items]] created by [[warlock]]s that restore 25% of the user's maximum health. Healthstones can be created by [[Create Healthstone]] and [[Create Soulwell]], and can be traded.
   
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==Improvements==
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This item was revamped in [[patch 4.0.1]]. For information on old healthstones, see [[Healthstones (pre 4.0.1)|healthstones prior to 4.0.1]].
 
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* [[Lifeblood (azerite)|Lifeblood]] (Warlock [[Azerite trait]]) - Causes the Warlock to gain [[leech]] for 20 seconds after using a Healthstone.
   
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== Notes ==
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==Notes and trivia==
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*The use of Healthstones has a 1-minute cooldown.
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* When under the effect of [[Soulburn]], the warlock gain additional benefits from using Healthstones.
 
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**This cooldown will only begin outside of [[combat]].
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**Healthstones are on their own cooldown, allowing one to be used simultaneously with a healing potion.
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*Only one Healthstone may be carried at a time. Creating a new Healthstone while carrying one will instead reset its charges.
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*Healthstones, like most [[conjured items]], disappear after being logged out for longer than 15 min.
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*As Healthstones are conjured items, they may be traded to players on other realms.
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*Healthstones are sometimes referred to as Green Candy, Lock Candy, or Cookies.
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==Patch changes==
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*{{Patch 8.0.1|note=No longer shares a cooldown with healing potions.}}
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*{{Patch 7.3.0|note=Healthstone now heals 25% of the user's health at all levels, rather than a level-based flat amount.}}
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*{{Patch 6.0.2|note=Cooldown reduced to 1 minute, down from 2 minutes. Healthstone's cooldown will no longer reset during combat, and its cooldown is now shared with healing potions. Health restored is now a flat amount based on level (was 20% of maximum health), and can no longer be a critical effect.}}
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*{{Patch 5.0.4|note=Icon updated. Healthstones restore 20% of the user's maximum health, instead of 45% of the creator's base health. Will now have 3 charges. [[Soulburn]] no longer has any effect on this item.|comment=Each charge will still trigger the 2-minute cooldown between uses.}}
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*{{Patch 4.0.1|note=Revamped. Warlocks may now only conjure a single "rank" of Healthstones. Healthstones now heal for 45% of the creator's base health, rather than a flat amount based on the Healthstone's rank.|comment=For information on old healthstones, see [[Healthstones (pre 4.0.1)|healthstones prior to 4.0.1]].}}
   
 
==External links==
 
==External links==
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{{elinks-item|5509}}
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{{Elinks-item|5512}}
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[[Category:World of Warcraft conjured items]]
 
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[[Category:World of Warcraft consumable items]]
 
 
[[Category:Warlocks]]
 
[[Category:Warlocks]]
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[[es:Piedra de salud]]

Revision as of 11:02, 31 July 2020

For the Warcraft III item, see Health Stone.
Warlock healthstone

Healthstones are conjured items created by warlocks that restore 25% of the user's maximum health. Healthstones can be created by Warlock healthstone [Create Healthstone] and Spell shadow shadesofdarkness [Create Soulwell], and can be traded.

Improvements

  • Lifeblood (Warlock Azerite trait) - Causes the Warlock to gain leech for 20 seconds after using a Healthstone.

Notes and trivia

  • The use of Healthstones has a 1-minute cooldown.
    • This cooldown will only begin outside of combat.
    • Healthstones are on their own cooldown, allowing one to be used simultaneously with a healing potion.
  • Only one Healthstone may be carried at a time. Creating a new Healthstone while carrying one will instead reset its charges.
  • Healthstones, like most conjured items, disappear after being logged out for longer than 15 min.
  • As Healthstones are conjured items, they may be traded to players on other realms.
  • Healthstones are sometimes referred to as Green Candy, Lock Candy, or Cookies.

Patch changes

  • Battle for Azeroth Patch 8.0.1 (2018-07-17): No longer shares a cooldown with healing potions.
  • Legion Patch 7.3.0 (2017-08-29): Healthstone now heals 25% of the user's health at all levels, rather than a level-based flat amount.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Cooldown reduced to 1 minute, down from 2 minutes. Healthstone's cooldown will no longer reset during combat, and its cooldown is now shared with healing potions. Health restored is now a flat amount based on level (was 20% of maximum health), and can no longer be a critical effect.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Icon updated. Healthstones restore 20% of the user's maximum health, instead of 45% of the creator's base health. Will now have 3 charges. Spell warlock soulburn [Soulburn] no longer has any effect on this item.
    Each charge will still trigger the 2-minute cooldown between uses.
  • Cataclysm Patch 4.0.1 (2010-10-12): Revamped. Warlocks may now only conjure a single "rank" of Healthstones. Healthstones now heal for 45% of the creator's base health, rather than a flat amount based on the Healthstone's rank.
    For information on old healthstones, see healthstones prior to 4.0.1.

External links