This article is about the warlock spell. For the Outland zone, see Hellfire Peninsula. For the Outland dungeon hub, see Hellfire Citadel. For the Warlords of Draenor raid, see Hellfire Citadel (alternate universe).
Spell fire incinerate.png
  • Hellfire
  • Level 22 Demonology warlock ability
  • 4% of base mana
  • Channeled
  • Ignites the area surrounding the caster, causing X Fire damage to <himself/herself> and Y Fire damage to all nearby enemies every 1 sec. Lasts 14 sec.

    Generates 3 Demonic Fury per target.
Usable by
Class Warlock
School Fire
Cooldown None/Global Cooldown
Other information
Level learned 22
Related buff
Spell fire incinerate.png
  • Hellfire
  • Damages self and all nearby enemies.
  • Duration: 14 seconds
"Let the fire sear my flesh, so long as it burns my enemies as well."[1]

Hellfire is a channeled PBAoE Demonology warlock spell, which ignites the surrounding area, dealing an equal amount of Fire damage to the Warlock and to all nearby enemies.


A warlock burning murlocs with hellfire.

A warlock burning murlocs with hellfire in The Burning Crusade intro cinematic.

As a channeled spell, interruptions can shorten the duration, thus reducing the spell's mana efficiency. Effects such as [Power Word: Shield] and [Concentration Aura] can be useful to reduce pushback. However, since the spell has no cooldown, it is possible to re-cast it as often as necessary to continue to channel the effect.

If the warlock dies from this spell's effect, they take no durability damage. This allows the warlock to save some repair costs when faced with certain doom. In such a scenario, a warlock will typically use life tap to get low on health fast, then use Hellfire.

Hellfire receives 21% of your spell power per tic, for a total of 294% over the full duration.

Tips and tactics

This is a great spell to use with an experienced healer, if you're not being focused on, and in large groups of enemies. Once started you deal out tremendous damage but also receive as much. Compared to other AoEs, Hellfire is incredibly mana efficient, not taking into account the mana needed to heal. A popular combo is warlock/priest since [Power Word: Shield] minimizes channeling time lost, and if combined with other AoEs, mobs die fast and the warlock is never in danger of dying.

Warlocks are unable to resist the damage that Hellfire does to themselves.

If you predict a Cat Druid's or Rogue's attack, you may break his stealth with a timely use of Hellfire.


Patch changes

  • Mists of Pandaria Hotfix (2012-10-01): Hellfire no longer does damage immediately when it is initially cast, and now does the correct amount of damage over its 14 second duration.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now a Demonology specialization ability. Duration reduces from 15 to 14 sec. Generates Demonic Fury.
  • PTR client.png Patch 0.11 (2004-09-29): Duration, damage, and mana cost increased and is now instant cast.

See also


External links