Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
Advertisement
Heroism
Ability shaman heroism
  • Heroism
  • Level 48 shaman ability
  • 2% of base mana
  • 5 min cooldown
  • Instant
  • Increases haste by 30% for all party and raid members for 40 sec.

    Allies receiving this effect will become Exhausted and unable to benefit from Heroism or Time Warp again for 10 min.
Properties
Class Shaman
Race(s) Alliance
School Nature
Cooldown 5 minutes
Other information
Level learned 48
Related buff
Ability shaman heroism
  • Magic
  • Heroism
  • Haste increased by 30%.
  • Duration: 40 seconds
Related debuff
Spell nature sleep
  • Magic
  • Exhaustion
  • Cannot benefit from Heroism or other similar effects.
  • Duration: 10 minutes
"We must bring calm to the troubled elemental spirits of this land. Ma-no icta, my brethren."[1]

Heroism is an Alliance shaman ability that increases haste by 30% for all party and raid members for 40 seconds. Heroism is available only to Alliance shamans; Horde shamans instead learn Spell nature bloodlust [Bloodlust]. The two spells are identical in every way except for the name, making it one of the bloodlust effects.

Notes[]

See the article on bloodlust effects for notes and tactics on all such abilities.

All targets affected by Heroism receive a 10 minute debuff called Exhaustion, preventing them from being affected by another bloodlust effect for the duration of the debuff.

Trivia[]

  • Heroism is the Alliance equivalent to Bloodlust, which is based off the spell of the same name found in both Warcraft II and Warcraft III, that preceded World of Warcraft. Despite being the exact same effect, [Heroism] was named differently due to "Bloodlust" not being an appropriate sounding term for the Alliance.
  • Bloodlust and Heroism are some of the only faction-specific class abilities in the game.
  • The Draenor navy battleship Heroism is named after this ability.

Patch changes[]

  • Dragonflight Patch 10.1.0 (2023-05-02): Spell nature bloodlust [Bloodlust] and Heroism now cost 2% of base mana (was 21%).
  • Shadowlands Patch 9.0.5 (2021-03-09): Bloodlust, Heroism, Ability mage timewarp [Time Warp], Spell shadow unholyfrenzy [Primal Rage] and Drums of Heroism/Maelstrom are no longer usable during the Battleground preparation phase.
  • Shadowlands Patch 9.0.1 (2020-10-13): Now learned at level 48 (was 50).
  • Legion Patch 7.1.0 (2016-10-25): Level requirement reduced to 50 from 65.
  • Legion Patch 7.0.3 (2016-07-19): Now learned at level 65 (was 70).
  • Mists of Pandaria Hotfix (2012-12-05): Fixed an issue that could prevent Bloodlust, Heroism, Spell shadow unholyfrenzy [Ancient Hysteria], and Time Warp from taking effect when cast simultaneously with another, similar, effect.
  • Cataclysm Patch 4.0.6 (2011-02-08): Bloodlust, Heroism, Time Warp and Ancient Hysteria can no longer be cast while in Arenas.
  • Wrath-Logo-Small Patch 3.1.0 (2009-04-14): Cooldown reduced to 5 minutes, but Exhausted now lasts 10 minutes.
  • Bc icon Patch 2.1.0 (2007-05-22): Training cost increased to match the cost of Bloodlust.
  • Bc icon Patch 2.0.1 (2006-12-05): Added.
Wrath Classic
  • Wrath-Logo-Small Hotfix (2023-03-01): Fixed an issue in instances where Heroism and Spell nature bloodlust [Bloodlust] were resetting the duration of the Exhaustion and Sated even if you did not benefit from Heroism or Bloodlust.

See also[]

References[]

External links[]

Advertisement