Heroism

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Heroism
Ability shaman heroism.png
  • Heroism
  • 21.5% of base mana
  • 5 min cooldown
  • Instant cast
  • Increases haste by 30% for all party and raid members for 40 sec.

    Allies receiving this effect will become Exhausted and unable to benefit from Heroism or Time Warp again for 10 min.
Usable by
Class Shaman
Race Draenei, Dwarf, Pandaren, Dark Iron Dwarf (Alliance)
Properties
School Nature
Cooldown 5 minutes
Other information
Level learned 50
Related buff
Ability shaman heroism.png
  • Magic
  • Heroism
  • Haste increased by 30%.
  • Duration: 40 seconds
Related debuff
Spell nature sleep.png
  • Magic
  • Exhaustion
  • Cannot benefit from Heroism or other similar effects.
  • Duration: 10 minutes
"We must bring calm to the troubled elemental spirits of this land. Ma-no icta, my brethren."[1]

Heroism is a level 50 Alliance shaman ability that increases haste by 30% for all party and raid members for 40 seconds. Heroism is available only to Alliance shamans; Horde shamans instead learn [Bloodlust]. The two spells are identical in every way except for the name, making it one of the bloodlust effects.

Notes

See the article on bloodlust effects for notes and tactics on all such abilities.

All targets affected by Heroism receive a 10 minute debuff called Exhaustion, preventing them from being affected by another bloodlust effect for the duration of the debuff.

Trivia

  • Heroism is the Alliance equivalent to Bloodlust, which is based off the spell of the same name found in both Warcraft II and Warcraft III, that preceded World of Warcraft. Despite being the exact same effect, [Heroism] was named differently due to "Bloodlust" not being an appropriate sounding term for the Alliance.
  • Bloodlust and Heroism are some of the only faction-specific class abilities in the game.
  • The Draenor navy battleship Heroism is named after this ability.

Patch changes

See also

References

External links