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Hex of Weakness
Spell shadow fingerofdeath
  • Hex of Weakness (7 ranks)
  • Level 10 priest ability
  • 30 yd range
  • 295 Mana
  • Instant
  • Weakens the target enemy, reducing damage caused by X and reducing the effectiveness of any healing by 20%. Lasts 2 min.
Properties
Class Priest
Race Troll
School Shadow
Cooldown None/Global Cooldown
Other information
Level learned 10
Improvements Ability hibernation [Mental Agility], Spell shadow burningspirit [Shadow Focus], Spell shadow chilltouch [Shadow Reach]
Related debuff
Spell shadow fingerofdeath
  • Curse
  • Hex of Weakness
  • Physical damage done reduced by X and healing effectiveness reduced by 20%.
  • Duration: 2 minutes

Hex of Weakness was one of the priest racial abilities available only to troll priests. It allowed priests to place a curse debuff on a targeted enemy, weakening their damage caused and reducing the effectiveness of healing spells on the target by a set amount.

Rank table[]

Rank Level Mana Damage Reduction Cost
1 10 35 reduces damage caused by 2 None (Quest)
2 20 55 reduces damage caused by 4 1s 35c
3 30 90 reduces damage caused by 7 4s 50c
4 40 130 reduces damage caused by 11 8s 10c
5 50 180 reduces damage caused by 15 13s 50c
6 60 240 reduces damage caused by 20 20s 91c
7 70 295 reduces damage caused by 35 58s 50c

Notes[]

Tips and tactics[]

  • This spell can be very useful against other priests as it cannot be dispelled, causing decreased functionality of heals and Spell shadow unsummonbuilding [Vampiric Embrace].
  • Provides some use on Ebonroc if no mortal striking warrior exists in the raid group.
  • Useful against dual wielding classes as the damage reduction causes a significant amount of reduction in damage taken over longer fights. Two handed classes will see very small impact on damage done, and as such the spell is not cost effective on such classes.
  • Regardless of class this is still useful as it can lower bandage and potion effects which are often used in PvP (and it's usually best to have them suffer as much loss as possible). Talents/spells which improve healing on non-healers such as a rogue's Quick Recovery or a warlock's Fel Armor are also nullified, giving them only half the potential use they could have been. Also especially useful against any druid since they aren't normally expecting curses from priests.
  • Casting a lower rank just for the -20% healing is also a viable option if you want to save mana when fighting against non-feral druids/mages and casters in general.
  • In PvP situations, this debuff is not only mana efficient, but its effects are practical on all targets. By using Rank 1 of the spell, your priest not only has a cost efficient mini-MS, but at the same time, the cost makes it practical to cast on all targets.
  • Against shamans, the rank 1 being instant cast and costing only 35 mana makes it a great Spell nature groundingtotem [Grounding Totem] killer.

Patch changes[]

  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Removed.
  • Bc icon Patch 2.2.0 (2007-09-25): No longer requires a quest and can now be trained at 10.
  • WoW Icon update Patch 1.10.0 (2006-03-28): Now also applies a -20% healing modifier in addition to its normal effect. The healing debuff does not stack with the warrior's Mortal Strike ability, although the damage penalty now stacks with either Touch of Weakness or Curse of Weakness. Mana cost decreased substantially.
  • WoW Icon update Patch 1.1.0 (2004-11-07): Added.

See also[]

External links[]

Rank 1Rank 2Rank 3Rank 4Rank 5
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