Holy Nova | |
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Properties | |
Class | Priest |
School | Holy |
Cooldown | None/Global Cooldown |
Radius | 12 |
Talents | |
Talent required | [Prayer of Mending] or [Improved Flash Heal] |
Improvements | [Rhapsody], [Searing Light] |
Holy Nova is a Holy priest class talent which damages enemies and heals allies in a point-blank area of effect.
Notes[]
- The spell's damage is subject to diminishing returns if hitting more than 5 targets.
Tips and tactics[]
- While its damage is low, it is enough to instantly kill certain low-health targets.
- While its damage is minimal, Holy Nova is one of the Holy priest's only instant damage spells. In certain situations this spell can be useful in finishing an opponent that is very close to death.
- Holy Nova can also be useful when dealing with stealthed opponents, as an instant, movable AoE that can bring damaged targets out of stealth.
- Holy Nova is the Holy priest's only spammable instant damage ability.
Trivia[]
- The blood elf priestess casts Holy Nova in the intro cinematic for World of Warcraft: The Burning Crusade.
- Holy Nova is a basic Priest spell in Hearthstone. The flavor text reads: "If the Holy Light forsakes you, good luck casting this spell. Also, you're probably a jerk."
Gallery[]
Holy Nova in the World of Warcraft Trading Card Game and Hearthstone.
Patch changes[]
- Hotfix (2023-04-10): Damage increased by 30%.
- Patch 10.0.0 (2022-10-25): Now a row 3 class talent (was a level 31 Discipline/Holy ability). Rank 2 removed.
- Patch 9.0.2 (2020-11-17): Damage reduced by 25% and healing further increased to match damage. Now learned at level 31 (was 29). New Rank 2 added at level 56: If your Holy Nova deals damage to at least 3 enemies, a second Holy Nova will be cast a moment later at 50% effectiveness at the same location.
- Patch 9.0.1 (2020-10-13): Now deals reduced damage if there are more than 5 targets. Now learned at level 29 (was 33). Rank 2 removed.
- Old Rank 2: Has a 20% chance to reset the cooldown of Holy Fire if any targets are hit.
- Old Rank 2: Has a 20% chance to reset the cooldown of Holy Fire if any targets are hit.
- Patch 8.1.0 (2018-12-11): Damage increased by 20%.
- Hotfix (2018-08-10): Damage increased by 20%.
- Patch 8.0.1 (2018-07-17): Now once again heals allies in range. Now learned at level 33 (was 26) and is also usable by Discipline priests.
- Patch 7.2.5 (2017-06-13): Damage of Holy Nova increased by 14%.
- Patch 7.1.0 (2016-10-25): Now learned at level 26 (was 65). Holy Fire cooldown reset moved to Rank 2, learned at level 36.
- Hotfix (2016-09-23): Holy Nova damage reduced by 16%.
- Patch 7.0.3 (2016-07-19): Now a level 65 Holy ability (was a level 20 Discipline ability). Damage increased by 420% but no longer heals. Now has a 20% chance to reset the cooldown of [Holy Fire] when it deals damage.
- Hotfix (2014-11-05): Healing has been decreased by 15%.
- Patch 6.0.2 (2014-10-14): No longer available through a Major Glyph, and is instead a Discipline specialization spell. Its mana cost has been lowered and its healing increased. It is intended as the efficient area-of-effect (AoE) healing spell for Discipline priests.
- Patch 5.0.4 (2012-08-28): Now learned by the glyph [Glyph of Holy Nova] (was learned at level 62).
- Hotfix (2011-01-18): Priests who were unable to learn Holy Nova will now be able to train the spell.
- Patch 4.0.1 (2010-10-12): Mana cost reduced to 15% of base mana. Now learned at level 62 (was 20).
- Patch 3.1.0 (2009-04-14): Mana cost reduced approximately 20%.
- Patch 3.0.2 (2008-10-14): Mana cost reduced. Now learned from trainers at levle 20 (was a tier 3 Holy talent).
- Patch 2.3.0 (2007-11-13): Now gain additional benefit from spell damage and healing bonuses.
- Patch 2.1.0 (2007-05-22): Rank 2 will no longer receive double the intended increase in range from Holy Reach.
- Patch 1.10.0 (2006-03-28): Self cooldown on this spell removed. Mana cost increased. Moved from tier 7 to tier 3.
- Patch 1.5.0 (2005-06-07): Cooldown decreased.
- Patch 1.4.0 (2005-04-19): Now causes an explosion of holy light around the caster, causing Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards. These effects now cause no threat as opposed to reducing threat temporarily.
See also[]
- Holy Nova, TCG card
External links[]
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