- For hunter abilities and talents on Classic servers, see Hunter abilities (Classic).
Hunter abilities are abilities used by hunters. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.
Class[]
All hunters automatically learn the following abilities at the specified level, regardless of specialization. Pet abilities are listed in another section of this article.
Ability | Level |
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1 |
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2 |
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3 |
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4 |
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5 |
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5 |
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5/![]() ![]() |
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5 |
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5 |
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5 |
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5/![]() ![]() |
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5/![]() ![]() |
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6 |
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7 |
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8 |
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9 |
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10/![]() ![]() |
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10/![]() ![]() |
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17 |
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19 |
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22 |
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29 |
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41 |
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43 |
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48 |
Specializations[]
The three hunter specializations are Beast Mastery (ranged DPS), Marksmanship (ranged DPS) and Survival (melee DPS).
For a summary of the characteristics and strengths of each spec, see Hunter specializations.
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Beast Mastery Ability Level [Exotic Beasts]
10 [Mastery: Master of Beasts]
10 -
Marksmanship Ability Level [Mastery: Sniper Training]
10 -
Survival Ability Level [Mastery: Spirit Bond]
10
Talents[]
Talents become available at level 10. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.
Row 5 is locked until 8 points are spent, and row 8 is locked until 20 points are spent.
Class talents[]
Row | Talent | Ranks | Requirement |
---|---|---|---|
1 | ![]() |
1 | Beast Mastery/Marksmanship only; Automatic for Beast Mastery |
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1 | Survival only; Automatic | |
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1 | ||
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1 | Automatic for Marksmanship | |
2 | ![]() |
2 | Kill Command OR Concussive Shot |
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2 | Concussive Shot OR Kill Shot | |
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1 | Kill Shot | |
3 | ![]() |
2 | Kill Command OR Trailblazer |
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1 | Trailblazer OR Posthaste (Beast Mastery/Marksmanship only) | |
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1 | Trailblazer OR Posthaste (Survival only) | |
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2 | Posthaste OR Improved Kill Shot | |
4 | ![]() |
1 | Wilderness Medicine OR Counter Shot/Muzzle |
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1 | Counter Shot/Muzzle | |
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1 | Counter Shot/Muzzle OR Natural Mending | |
5 | ![]() |
1 | Wilderness Medicine OR Tar Trap |
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1 | Tar Trap | |
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2 | Tar Trap OR Misdirection OR Survial of the Fittest | |
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1 | Survival of the Fittest | |
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2 | Survival of the Fittest OR Natural Mending | |
6 | ![]() |
1 | Tranquilizing Shot |
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1 | Tranquilizing Shot | |
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1 | Tranquilizing Shot OR Entrapment | |
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1 | Entrapment OR Improved Traps OR Lone Survivor/Nature's Endurance | |
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2 | Lone Survivor/Nature's Endurance | |
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1 | Lone Survivor/Nature's Endurance OR Born To Be Wild | |
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1 | Born To Be Wild | |
7 | ![]() |
1 | Intimidation/High Explosive Trap OR Scatter Shot/Binding Shot |
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1 | Scatter Shot/Binding Shot | |
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2 | Scatter Shot/Binding Shot OR Rejuvenating Wind OR Camouflage | |
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1 | Sentinel Owl | |
8 | ![]() |
2 | Improved Tranquilizing Shot OR Binding Shackles |
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2 | Binding Shackles OR Hunter's Avoidance/Roar of Sacrifice OR Pathfinding | |
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2 | Pathfinding OR Camouflage OR Sentinel's Perception/Sentinel's Protection | |
9 | ![]() |
2 | Beast Master |
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2 | Beast Master OR Keen Eyesight | |
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2 | Keen Eyesight OR Master Marksman | |
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1 | Master Marksman | |
10 | ![]() ![]() |
1 | Improved Kill Command |
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1 | Serrated Shots | |
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1 | Keen Eyesight | |
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1 | Arctic Bola | |
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1 | Serpent Sting |
Specialization talents[]
Row | Talent | Ranks | Requirement |
---|---|---|---|
1 | ![]() |
1 | |
2 | ![]() |
1 | Cobra Shot |
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1 | Cobra Shot | |
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1 | Cobra Shot | |
3 | ![]() |
1 | Pack Tactics |
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2 | Barbed Shot | |
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2 | Barbed Shot | |
4 | ![]() |
1 | Aspect of the Beast |
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2 | Multi-Shot | |
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2 | Kindred Spirits OR Training Expert | |
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2 | Training Expert | |
5 | ![]() |
2 | Animal Companion |
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3 | Animal Companion OR Aspect of the Beast OR Beast Cleave | |
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1 | Beast Cleave | |
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1 | Killer Command OR Sharb Barbs | |
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1 | Sharb Barbs | |
6 | ![]() |
1 | Cobra Sting OR Thrill of the Hunt |
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1 | Thrill of the Hunt OR Beast Cleave OR Kill Cleave | |
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2 | Kill Cleave OR A Murder of Crows/Bloodshed OR Cobra Senses | |
7 | ![]() |
1 | Cobra Sting OR Dire Beast |
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2 | Dire Beast OR Thrill of the Hunt OR Bestial Wrath | |
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1 | Bestial Wrath | |
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1 | Bestial Wrath OR War Orders | |
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1 | War Orders | |
8 | ![]() |
3 | Hunter's Prey OR Stomp |
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2 | Barbed Wrath | |
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2 | Wild Call | |
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1 | Aspect of the Wild | |
9 | ![]() |
2 | Dire Command |
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1 | Dire Command OR Stomp OR Scent of Blood | |
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1 | Scent of Blood OR One with the Pack | |
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1 | One with the Pack OR Master Handler/Snake Bite | |
10 | ![]() |
1 | Dire Frenzy |
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1 | Scent of Blood | |
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1 | Call of the Wild |
Row | Talent | Ranks | Requirement |
---|---|---|---|
1 | ![]() |
1 | |
2 | ![]() |
1 | Aimed Shot |
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1 | Aimed Shot | |
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2 | Aimed Shot | |
3 | ![]() |
1 | Crack Shot |
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1 | Crack Shot OR Improved Steady Shot OR Precise Shots | |
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1 | Precise Shots | |
4 | ![]() |
2 | Rapid Fire |
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2 | Rapid Fire OR Crack Shot OR Lone Wolf | |
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2 | Lone Wolf | |
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2 | Lone Wolf OR Precise Shots OR Chimaera Shot | |
5 | ![]() ![]() |
1 | Streamline |
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1 | Streamline OR Killer Accuracy | |
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1 | Killer Accuracy OR Hunter's Knowledge OR Careful Aim | |
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2 | Careful Aim OR Chimaera Shot | |
6 | ![]() |
1 | In the Rhythm/Surging Shots OR Deathblow |
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1 | Deathblow | |
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2 | Target Practice OR Focused Aim | |
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1 | Focused Aim | |
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1 | Focused Aim | |
7 | ![]() |
1 | Multi-Shot |
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1 | Multi-Shot | |
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1 | Multi-Shot OR Razor Fragments | |
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1 | Target Practice OR Razor Fragments OR Tactical Reload | |
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1 | Tactical Reload OR Deadeye | |
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1 | Bursting Shot | |
8 | ![]() ![]() |
1 | Trick Shots OR Bombardment OR Volley |
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1 | Volley OR Tactical Reload | |
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1 | Tactical Reload OR Steady Focus OR Serpentstalker's Trickery | |
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1 | Serpentstalker's Trickery | |
9 | ![]() |
1 | Trick Shots OR Heavy Ammo/Light Ammo |
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2 | Heavy Ammo/Light Ammo OR Volley | |
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2 | Trueshot | |
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1 | Trueshot OR Lock and Load OR Bullseye | |
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2 | Bullseye | |
10 | ![]() |
1 | Bulletstorm OR Heavy Ammo/Light Ammo OR Sharpshooter |
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1 | Eagletalon's True Focus | |
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1 | Wailing Arrow | |
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1 | Legacy of the Windrunners |
Row | Talent | Ranks | Requirement |
---|---|---|---|
1 | ![]() |
1 | |
2 | ![]() |
1 | Raptor Strike |
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2 | Raptor Strike | |
3 | ![]() |
1 | Wildfire Bomb |
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1 | Wildfire Bomb OR Raptor Strike OR Tip of the Spear | |
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1 | Tip of the Spear | |
4 | ![]() |
1 | Ferocity |
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1 | Ferocity OR Wildfire Bomb | |
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1 | Flanker's Advantage OR Harpoon | |
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1 | Harpoon | |
5 | ![]() |
1 | Energetic Ally OR Ferocity OR Bloodseeker |
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1 | Bloodseeker | |
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1 | Bloodseeker OR Flanker's Advantage OR Aspect of the Eagle | |
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1 | Aspect of the Eagle OR Harpoon | |
6 | ![]() |
1 | Energetic Ally OR Guerrilla Tactics |
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2 | Guerrilla Tactics OR Lunge | |
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1 | Carve/Butchery | |
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1 | Carve/Butchery OR Mongoose Bite | |
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2 | Mongoose Bite | |
7 | ![]() |
2 | Intense Focus OR Improved Wildfire Bomb |
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2 | Improved Wildfire Bomb OR Frenzy Strikes | |
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2 | Frenzy Strikes OR Flanking Strike | |
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2 | Flanking Strike | |
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2 | Spear Focus | |
8 | ![]() |
1 | Viper's Venom |
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1 | Viper's Venom OR Sharp Edges | |
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1 | Sharp Edges OR Sweeping Spear | |
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2 | Sweeping Spear OR Tactical Advantage OR Bloody Claws | |
9 | ![]() |
1 | Wildfire Infusion OR Quick Shot |
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2 | Quick Shot OR Coordinated Assault | |
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2 | Coordinated Assault | |
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2 | Coordinated Assault OR Killer Companion | |
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1 | Killer Companion | |
10 | ![]() |
2 | Fury of the Eagle |
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1 | Coordinated Kill | |
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2 | Spearhead |
PvP talents[]
PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).
These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.
-
Beast Mastery
Talent Level [Dire Beast: Basilisk]
20 [Dire Beast: Hawk]
20 [Hunting Pack]
20 [The Beast Within]
20 [Tranquilizing Darts]
20 [Survival Tactics]
25 [Chimaeral Sting]
30 [Interlope]
30 [Diamond Ice]
40 [Kindred Beasts]
60 [Wild Kingdom]
60 -
Marksmanship
Talent Level [Consecutive Concussion]
20 [Hunting Pack]
20 [Ranger's Finesse]
20 [Tranquilizing Darts]
20 [Survival Tactics]
25 [Chimaeral Sting]
30 [Interlope]
30 [Sniper Shot]
30 [Trueshot Mastery]
35 [Diamond Ice]
40 [Wild Kingdom]
60 -
Survival
Talent Level [Hunting Pack]
20 [Mending Bandage]
20 [Tranquilizing Darts]
20 [Sticky Tar Bomb]
21 [Survival Tactics]
25 [Chimaeral Sting]
30 [Interlope]
30 [Tracker's Net]
35 [Diamond Ice]
40 [Wild Kingdom]
60
Glyphs[]
Glyphs are items that can change a spell or ability's visual appearance. Most glyphs are crafted by scribes, are color-coded by class, and can be applied as early as level 11. They can be removed at any time outside of combat using [Vanishing Powder].
Pet taming[]
Several families and types of pets can only be tamed after learning the correct skill. Certain playable races automatically know how to tame one of these pet types.
Miscellaneous[]
[Fireworks Instruction Manual] teaches
[Fireworks].
[Pet Training Manual: Fetch] teaches
[Fetch].
[Pet Training Manual: Play Dead] teaches
[Play Dead].
[The Art of Concealment] teaches
[Aspect of the Chameleon].
Pet abilities[]
- Main article: Pet abilities
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See also[]
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