Hunter abilities
Classes | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Starting a | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Tactics | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Class races | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Quests | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Abilities | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Trainers | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Armor sets | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Useful macros | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Class Halls | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Hunter abilities are abilities used by hunters. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.
Class
All hunters automatically learn the following abilities at the specified level, regardless of specialization. Pet abilities are listed in another section of this article.
Ability | Level |
---|---|
![]() |
1 |
![]() |
2 |
![]() |
3 |
![]() |
4 |
![]() |
5 |
![]() |
5 |
![]() |
5/Quest |
![]() |
5 |
![]() |
5 |
![]() |
5 |
![]() |
5 |
![]() |
5 |
![]() |
6 |
![]() |
7 |
![]() |
8 |
![]() |
9 |
![]() |
10/Quest |
![]() |
10/Quest |
![]() |
17 |
![]() |
19 |
![]() |
21 |
![]() |
22 |
![]() |
27 |
![]() |
29 |
![]() |
37 |
![]() |
39 |
![]() |
41 |
![]() |
42 |
![]() |
43 |
![]() |
48 |
Specializations
The three hunter specializations are Beast Mastery (ranged DPS), Marksmanship (ranged DPS) and Survival (melee DPS).
For a summary of the characteristics and strengths of each spec, see Hunter specializations.
-
Beast Mastery Ability Level [Kill Command]
10 [Mastery: Master of Beasts]
10 Pack Tactics 11 [Barbed Shot]
12 [Concussive Shot]
13 [Cobra Shot]
14 [Counter Shot]
18 [Bestial Wrath]
20 [Multi-Shot]
23 [Wild Call]
24 [Kindred Spirits]
28 [Beast Cleave]
32 [Intimidation]
33 [Aspect of the Wild]
38 [Exotic Beasts]
39 -
Marksmanship Ability Level [Aimed Shot]
10 [Mastery: Sniper Training]
10 [Bursting Shot]
12 [Concussive Shot]
13 [Counter Shot]
18 [Rapid Fire]
20 [Multi-Shot]
23 [Lone Wolf]
24 [Trick Shots]
32 [Binding Shot]
33 [Trueshot]
34 [Precise Shots]
38 [True Aim]
49 -
Survival Ability Level [Mastery: Spirit Bond]
10 [Raptor Strike]
10 [Kill Command]
11 [Serpent Sting]
12 [Harpoon]
14 [Muzzle]
18 [Wildfire Bomb]
20 [Carve]
23 [Aspect of the Eagle]
24 [Intimidation]
33 [Coordinated Assault]
34 [Kill Shot]
42
Talents
Talents become available at level 15. Only one talent can be chosen from each tier.
They can be swapped out any time outside of a rested area using [Tome of the Tranquil Mind].
PvP talents
PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).
These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.
-
Beast Mastery
Talent Level [Dire Beast: Basilisk]
20 [Dire Beast: Hawk]
20 [Dragonscale Armor]
20 [Hi-Explosive Trap]
20 [Hunting Pack]
20 [Scorpid Sting]
20 [Spider Sting]
20 [The Beast Within]
20 [Viper Sting]
20 [Wild Protector]
20 [Survival Tactics]
25 Interlope 30 [Roar of Sacrifice]
40 -
Marksmanship
Talent Level [Dragonscale Armor]
20 [Hi-Explosive Trap]
20 [Hunting Pack]
20 Ranger's Finesse 20 [Scatter Shot]
20 [Scorpid Sting]
20 [Spider Sting]
20 [Viper Sting]
20 [Survival Tactics]
25 [Sniper Shot]
30 [Trueshot Mastery]
35 [Roar of Sacrifice]
40 -
Survival
Talent Level [Dragonscale Armor]
20 [Hi-Explosive Trap]
20 [Hunting Pack]
20 [Mending Bandage]
20 [Scorpid Sting]
20 [Spider Sting]
20 [Sticky Tar]
21 [Survival Tactics]
25 [Tracker's Net]
35 [Viper Sting]
35 [Roar of Sacrifice]
40 [Diamond Ice]
40
Glyphs
Glyphs are spell and ability enhancements that add cosmetic effects or minor enhancements, created by scribes. Glyphs are color-coded to the class for which they are meant.
Glyphs can be removed any time outside of combat using [Vanishing Powder] and can be used from level 25.
Pet abilities
- Main article: Pet abilities
[Acid Spit]
[Ancient Hysteria]
[Ankle Crack]
[Bad Manner]
[Bite]
[Burrow Attack]
[Claw]
[Clench]
[Corrosive Spit]
[Cower]
[Demoralizing Roar]
[Demoralizing Screech]
[Embrace of the Shale Spider]
[Eternal Guardian]
[Fearless Roar]
[Fire Breath]
[Frost Breath]
[Froststorm Breath]
[Furious Howl]
[Gore]
[Growl]
[Harden Carapace]
[Horn Toss]
[Lava Breath]
[Lightning Breath]
[Lock Jaw]
[Lullaby]
[Monstrous Bite]
[Nether Shock]
[Paralyzing Quill]
[Petrifying Gaze]
[Pin]
[Plainswalking]
[Play]
[Prowl]
[Pummel]
[Qiraji Fortitude]
[Ravage]
[Reflective Armor Plating]
[Rest]
[Roar of Courage]
[Serenity Dust]
[Shell Shield]
[Smack]
[Snatch]
[Sonic Blast]
[Spirit Mend]
[Spirit Strike]
[Spirit Walk]
[Spore Cloud]
[Stampede]
[Still Water]
[Sting]
[Strength of the Pack]
[Surface Trot]
[Tailspin]
[Warp Time]
[Trick]
[Tendon Rip]
[Terrifying Roar]
[Trample]
[Venom Web Spray]
[Web]
[Web Wrap]
See also
|