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This article is about the Warcraft III map. For the Wrath of the Lich King zone, see Icecrown.
Ice Crown



Author Blizzard Entertainment
Tileset Northrend
Dimensions 192x192
Number of Players 12
Suggested 3v3v3v3 or 6v6
Gold Mines 32
Neutral Structures Fountain of Health x4

Goblin Merchant x2
Mercenary Camp x2
Way Gate x2

This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

These frozen woods are haunted by souls in torment, enslaved by the dark magic of the Undead. End their suffering.

Green creep camps[]

Near bases[]

Creep Amount Drops
Ice Troll Trapper
3 Level 2 Permanent

Near middle expansions[]

Creep Drops
Murloc Nightcrawler
Level 2 Powerup
Creep Amount
Murloc Huntsman
2
Creep
Murloc Tiderunner

Orange creep camps[]

Unused player spawns[]

Creep Drops
Ice Revenant
Level 3 Charged
Creep Amount
Ghost
3

Nearby expansions[]

Creep Amount Drops
Pandaren
4 Level 4 Permanent
Level 1 Charged

Fountain of Health[]

Creep Drops
Elder Wendigo
Level 4 Permanent
Creep Amount
Murloc Nightcrawler
4

Goblin Merchants[]

Creep Drops
Wendigo Shaman
Level 4 Charged
Level 1 Permanent
Creep Amount
Ice Troll Berserker
2
Creep
Ice Troll

Red creep camps[]

Far expansions[]

Creep Drops
Nerubian Queen
Level 5 Charged
Creep Drops
Nerubian Seer
Level 2 Powerup
Creep Amount
Nerubian Webspinner
3

Mercenary Camps[]

Creep Drops
Ancient Wendigo
Level 5 Permanent
Level 2 Charged
Creep Amount
Wendigo
3

Patch changes[]

  • Patch 1.04 (2002-11-04): Fixed the creep levels so that all camps are equal.
Previously, the top south spider camp had a Nerubian Spider Lord replacing one of the Webspinners.