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Ice Protector

Race Night Elf
Base unit Cenarius
Faction Primal Guardians
Statistics
Hit points 725
Hit point regeneration Always
Hit point regeneration rate 3.25 HP/sec.
Mana 550
Mana Regeneration rate 3.65 Mana/sec.
Unit Classified As Ground
Level 6
Combat
Normal attack 46-52 (49 avg)
Can attack Ground Structure, Debris, Air, Item, Ward
Range 100
Attack type Normal
Cooldown 1.56 sec.
Weapon type Missile
Armor Type Heavy
Armor 5
Day Sight 180
Night Sight 80
Movement Speed Very Fast (400)
Hero Parameters
Primary Attribute Intelligence
Strength 17 (+1.8/level)
Agility 15 (+1.5/level)
Intelligence 18 (+3.0/level)
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

The Ice Protector was an enchanted keeper of the grove who Tyrande killed because it was guarding the Horn of Cenarius. She needed the Horn of Cenarius to wake Furion.

Spells and abilities[]

Frost Nova[]

Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement by 50% and attack by 25%.
Duration Effect
8 (4) 100 target damage, 150 nova damage

Frost Armor[]

Creates a shield of frost around a target friendly unit.
The shield adds armor and slows melee units that attack it.
The slow is 50% movement and 25% attack.
Effect
Adds 7 armor, 5 seconds of cold.

Curse (Autocast)[]

Curses a target enemy unit, causing it to have a 33% chance to miss on an attack.
Duration (Hero) Cooldown
30 (15) sec. 8 sec.

Patch changes[]

  • Patch 1.15 (2004-05-10): Frost Nova cold effect now lasts 2/3/4 seconds against Heroes. It previously lasted 4/6/8 seconds against Heroes.
  • Patch 1.13 (2003-12-16): Creep Curse cooldown increased to 8 from 5.
  • Patch 1.03 (2002-10-09):
    • Frost Armor costs less mana -- 40 down from 50.
    • Creep Curse duration decreased to 30 (15) from 120 (60) sec.
  • Patch 1.01 (2002-07-05): Creep Curse cooldown increased to 5 from 0.

Gallery[]