- This article is about the Warcraft III creeps. For the race, see Ice revenant. For the mob, see Ice Revenant.
Ice Revenant | |
---|---|
Race | Ice revenant Demon |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 1100 |
Hit point regeneration | Always |
Hit point regeneration rate | 1.00 HP/sec. |
Mana | 500 |
Mana Regeneration rate | 1.25 Mana/sec. |
Life span | 180 sec. |
Level | 8 |
Produced at | Ice Shard |
Gold Bounty Awarded | 76-88 |
Attacking priority | 7 |
Sleeps | Yes |
Collision Size | 3.1 |
Combat | |
Normal attack | 49-55 (52 avg) |
Can attack | Ground |
Range | 12.8 |
Attack type | Chaos |
Cooldown | 1.35 sec. |
Weapon type | Normal |
Armor Type | Heavy |
Armor | 4 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 270 |
Turn Rate | 0.60 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Ice Revenants are ice revenant creeps that can be encountered in the Dungeon, Underground and Northrend tilesets.
Spells and abilities[]
Frost Nova[]
- Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement by 50% and attack by 25%.
Duration | Effect |
---|---|
4 sec. | 50 target damage, 50 nova damage |
Vampiric Aura (Passive)[]
- Nearby friendly melee units gain hit points when they hit a unit.
Effect |
---|
Gains 20% of Attack Damage. |
Gallery[]
External links[]
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Undead