|
|
| Race |
Ice troll |
|---|
| Faction |
Neutral (Creep) |
|---|
| Statistics |
|---|
| Hit points |
450 |
|---|
| Hit point regeneration |
Always |
|---|
| Hit point regeneration rate |
0.50 HP/sec. |
|---|
| Mana |
300 |
|---|
| Mana Regeneration rate |
0.75 Mana/sec. |
|---|
| Level |
4 |
|---|
| Gold Bounty Awarded |
11-15  |
|---|
| Sleeps |
Yes |
|---|
| Collision Size |
31 |
|---|
| Combat |
|---|
| Normal attack |
25-32 (28.5 avg) |
|---|
| Can attack |
Air, Ground |
|---|
| Range |
60 |
|---|
| Attack type |
Piercing |
|---|
| Cooldown |
1.80 sec. |
|---|
| Weapon type |
Missile |
|---|
| Armor Type |
Medium |
|---|
| Armor |
0 |
|---|
| Day Sight |
140 |
|---|
| Night Sight |
80 |
|---|
| Movement Speed |
300 |
|---|
Ice Troll High Priests are ice troll priest creeps that can be encountered in many tilesets.
Spells and abilities[]
Heal (Autocast)[]
- Heals a target friendly non-mechanical wounded unit.
- Dispels positive buffs from enemy units, and negative buffs from friendly units.
- Deals 300 damage to summoned units.
- Creates a shield of frost around a target friendly unit.
- The shield adds armor and slows melee units that attack it.
| Cooldown |
Effect
|
| 5 sec. |
Adds 3 armor, 5 seconds of cold
|
Patch changes[]
Gallery[]
External links[]