Patch 4.0.6(2011-02-08): Now breaks stuns when used, in addition to providing immunity to them.
Patch 4.0.3a(2010-11-23): Now provides 20% damage reduction, down from 30% (now 50%, down from 60% when talented), and has a 3-minute cooldown, up from 2 minutes.
Hotfix (2010-02-05): Icebound Fortitude now provides 30% base damage reduction, up from 20% damage reduction. For a geared tank with high defense, this translates to 50% damage reduction, up from 40%. Tooltip to be fixed next patch.
Patch 3.2.0(2009-08-04): Cooldown increased to 2 minutes.
Patch 3.0.8(2009-01-20): Now reduces damage by 20% instead of 50%. The amount of damage reduced increases with bonus Defense (to about 35% for 540 Defense, but can go higher).
This page was last edited on 12 June 2017, at 19:00.
Content is available under CC BY-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.