In Dire Need

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NeutralIn Dire Need
Start Archmage Modera
End Archmage Modera
Level 110 (Requires 110)
Category Artifact
Experience 1,650
Rewards 1g 94s
Previous N [110] Away From Prying Eyes
Next Specialization quest for Artifact


Hear out the Council of Six in the Purple Parlor.

  • Hear the Council's Plea


The ill tidings you bear only increase the concerns the Council has been having.

I know you have your hands full with the Tomb of Sargeras. Make no mistake, the battle for the tomb remains our top priority--but we must not think the Legion foolish enough to rely on brute force alone. They are far more cunning than that.

Please, hear us out.


You will receive:

  • 1g 94s
  • 1,650 XP


So what do you say? Up for a challenge?


Quest accept
Modera stands, and Conjurer Weinhaus is teleported out. Khadgar and Archmage Ansirem Runeweaver put out the fires still burning.
Archmage Modera says: As you can see, the Legion's reach still extends beyond the Broken Shore.
The Council arranges themselves neatly on the ring.
Archmage Modera says: Their agents lurk across Azeroth, threatening to subvert our efforts at the tomb. They are some of the Legion's most powerful champions.
Karlain summons a rune circle at the center of the parlor. The images of three targets appear one after the other.
Archmage Khadgar says: If the plans of these fiends come to fruition, all our efforts--all our sacrifices--will have been for naught.
Archmage Khadgar says: Much has been asked of you in the course of this war, champion. I fear even more is needed.
Archmage Khadgar says: We must enlist your help to hunt these targets down. You may be the only one with any chance of stopping them.
Quest completion
Archmage Modera says: Excellent! I can think of no one better suited to the task. We stand ready to inform you about all known threats.


  1. N [110] Using Lost Knowledge or N [110] Greater Power For Greater Threats
  2. N [110] The Broken Shore: Investigating the Legion
  3. N [110] The Council's Call
  4. N [110] Away From Prying Eyes
  5. N [110] In Dire Need
  6. Depending on Spec:
    • Brewmaster/Blood/Guardian/Protection/Protection/Vengeance
    1. N [110] Legion Threat: Dalaran Infiltration
    2. Aid of the Illidari / N Demon hunter [110] Vengeance: Seeking Kor'vas
    3. N [110] Gathering Information
    4. N [110] Confirming Suspicions
    5. N [110] Between Worlds
    6. N [110] Dark Omens
    • Holy/Holy/Mistweaver/Restoration/Restoration
    1. N [110] Legion Threat: Val'sharah
    2. The Bradensbrook Investigation
    3. N [110] Aid on the Front Lines
    4. N [110] Shadowsong's Return
    5. N [110] Cutting off the Heads & N [110] Quieting the Spirits
    6. N [110] Source of the Corruption
    7. N [110] The Matter Resolved... For Now...
    • Elemental/Feral Combat/Fire/Fury/Outlaw/Unholy
    1. The Folly of Levia Laurence
    2. N [110] Bargaining with Shadows
    3. N [110] The Acolyte Imperiled
    4. N [110] Dabbling in the Demonic
    5. N [110] Following the Scent
    6. N [110] Unlikely Seduction
    7. N [110] Fel-Crossed Lovers
    • Arms/Frost/Havoc/Survival/Subtlety
    1. N [110] Legion Threat: Azshara
    2. The Thieving Apprentice
    3. N [110] Professionally Good Looking
    4. N [110] Order of Incantations
    5. N [110] The Archmage Accosted
    6. N [110] A Portal Away
    • Affliction/Balance/Frost/Marksmanship/Shadow
    1. N [110] Legion Threat: The Necromancer
    2. The Twisted Twin
    3. N [110] Message from the Shadows
    4. N [110] Secrets in the Underbelly
    5. N [110] The Wisdom of the Council
    6. N [110] Where it's Thinnest
    7. N [110] Runes of Rending
    8. N [110] One Step Behind
    • Beast Mastery/Destruction/Discipline/Windwalker
    1. N [110] Legion Threat: Highmountain / N [110] Legion Threat: The Missing Mage
    2. Rumblings Near Feltotem
    3. N [110] The Burning Birds
    4. N [110] The Tainted Marsh
    5. N [110] Village of the Corruptors
    6. N [110] The Feltotem Menace
    7. N [110] Destroying the Nest
    8. N [110] A Triumphant Report
    • Arcane/Assassination/Demonology/Enhancement/Retribution
    1. N [110] Legion Threat: Suramar
    2. Fate of the Tideskorn
    3. N [110] The Reluctant Queen
    4. N [110] To Silence the Bonespeakers
    5. N [110] To Tame the Drekirjar
    6. N [110] The Forgotten Heir
    7. N [110] Unanswered Questions
    8. N [110] The Gates Are Closed
  7. N [110] A Gift From the Six
  8. Finales:
    1. N [110] The Imp Mother's Gift
    1. N [110] In Safer Hands
    2. N [110] Xylem's Gift
    1. N [110] Jarod's Gift
    1. N [110] Navarrogg's Gift
    1. N [110] Eyir's Forgiveness
    2. N [110] A Common Enemy
    3. N [110] The God-Queen's Gift
    1. N [110] Kruul's Gift
    1. N [110] Raest's Gift

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