Infernal Juggernaut | |
---|---|
Race | Infernal machine |
Faction | Burning Legion (Creep) |
Statistics | |
Hit points | 1500 |
Mana | 400 |
Mana Regeneration rate | 1.00 Mana/sec. |
Unit Classified As | Mechanical |
Level | 10 |
Gold Bounty Awarded | 158-174 |
Collision Size | 64 |
Combat | |
Normal attack |
61-69 (65 avg)
Full Damage Area: 7.5
1/4 Damage Area: 22.5 |
Can attack | Air, Ground |
Range | 60 |
Attack type | Chaos |
Cooldown | 1.60 sec. |
Weapon type | Msplash |
Armor Type | Heavy |
Armor | 2 |
Day Sight | 140 |
Night Sight | 100 |
Movement Speed | 180 |
Infernal Juggernauts are infernal machine creeps that can be encountered in the Outland and Black Citadel tilesets.
Compared to the others they lack the cannon in the back, and shoot from a cannon underneath. The infernal juggernauts deal massive chaos damage and have the ability to summon infernals.
Spells and abilities[]
Inferno[]
Calls an Infernal down from the sky, dealing 50 damage and stunning enemy land units for 4 seconds in an area. Lasts 360 sec.
Differences in campaign missions[]
Lord of Outland[]
The Inferno ability has a cast range of 128, cooldown of 20 (60 on Easy difficulty), and mana cost of 20.
The Juggernauts guarding the gates have an attack damage of 152-170, a 2 hp/sec regeneration, and a collision size of 32.