The subject of this article was removed in
patch 4.0.1 but remains in . World of Warcraft: Classic
This does not exist on the retail realms anymore.
The categories should reflect this, and should not include retail realm categories.
This article is about the former warlock ability. For the subzone of Mount Hyjal, see Inferno. For the old warlock talent, see . [Inferno ]
Inferno Level - warlock talent 30 yd range 80% of base mana 10 min cooldown 1.5 sec cast Reagents: [Infernal Stone ] Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 1 min. Usable by Class
Warlock Properties School
10 minutes Related debuff
The master of every infernal worries not about its death, but that it might survive too long.  Inferno is a warlock AoE spell that summons an Infernal and requires an . Once the Infernal is summoned, it will automatically be under the effects of [Infernal Stone ] Enslave Demon for one minute, after which it will die. Inferno has a cooldown period of ten minutes. The Infernal has a permanent aura that breaks CC. In [Demonic Immolation Passive ] Alterac Valley players tend to over estimate the Infernal's strength and can be used as a rather effective distraction target.
Inferno has a 100%
spell power coefficient.
This spell can be learned from
or the quest [Grimoire of Inferno ] . However, it is much easier for high level warlocks to get this spell through the book rather than the quests. The book has a roughly 3% drop rate from  Kroshius' Infernal Core Scarshield Warlocks in Lower Blackrock Spire, and should drop after 1 or 2 runs.
Patch 4.0.1 (2010-10-12): Replaced by . [Summon Infernal ]
Patch 3.3.0 (2009-12-08): Cooldown reduced from 20 minutes to 10 minutes. Cannot be used in Arenas.
Patch 3.0.3 (2008-11-04): The Infernal now despawns instead of needing to be re-enslaved. Now stays up 1 minute, down from 5. Can now be cast indoors as well as outside.
Patch 1.7.0 (2005-09-13): The stun effect can now be resisted. Tooltip updated to reflect enslave duration after the initial summon.
Patch 1.5.0 (2005-06-07): The summoned Infernal will now be enslaved for 5 minutes before turning on its summoner.
Patch 1.4.0 (2005-04-19): Can now be learned from .  Kroshius' Infernal Core
Patch 1.3.0 (2005-03-07): The duration the Infernal is enslaved when first summoned has been increased. The area of effect damage caused by the Inferno spell, and all threat generated by it, will now originate from the Infernal. The Infernal will now immediately attack targets within the radius of the spell.
Patch 1.1.1 (2004-11-17): Now dismisses your pet before casting to allow the Infernal to start Enslaved. Usable outdoors only. Patch 1.1.0 (2004-11-07): Added.