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* Safe to use in any situation, as it has no [[Crowd Control|CC]]-breaking [[Damage over Time|DoTs]]. |
* Safe to use in any situation, as it has no [[Crowd Control|CC]]-breaking [[Damage over Time|DoTs]]. |
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* Nature damage is not reduced by armor, so it is more effective against heavily armored opponents. |
* Nature damage is not reduced by armor, so it is more effective against heavily armored opponents. |
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− | * Shiv can be used to automatically apply the poison, effectively increasing flat damage of the attack. shiv however can never crit so it's use is limited. |
+ | * Shiv can be used to automatically apply the poison, effectively increasing flat damage of the attack. shiv however can never crit and neither can the poison it applies so it's use is in this way is limited. |
− | * Without points in [[Improved Poisons]], [[Wound Poison]] |
+ | * Without at least 4 points in [[Improved Poisons]], [[Wound Poison]] (because of its higher proc per minute rate) does more dps than instant poison. |
{{Rogue poisons}} |
{{Rogue poisons}} |
Revision as of 18:33, 26 August 2009
- Instant Poison
- Classes: Rogue
- Use: Coats a weapon with poison that lasts for 1 hour.
Each strike has a chance of poisoning the enemy which instantly inflicts X Nature damage.
- "This may sting a bit..."
Instant Poison is the first damaging poison a rogue can use. Once applied to a weapon, each successful hit will have a chance to inflict 300+0.1*AP nature damage. slower weapons will have a higher chance to apply the poison than faster weapons.
Instant Poison and [Crippling Poison] are the first poisons a rogue may use after finishing the required quest at level 20. Additional ranks may be used at appropriate levels.
Instant Poison Ranks
Rank | Level Required |
Damage |
---|---|---|
I | 20 | 13-17 |
II | 28 | 21-25 |
III | 36 | 30-38 |
IV | 44 | 45-57 |
V | 52 | 62-80 |
VI | 60 | 76-100 |
VII | 68 | 161-215 |
VIII | 73 | 245-327 |
IX | 79 | 300-400 |
Every rank of Instant Poison does an additional 0.1 * AP damage.
Notes
- Safe to use in any situation, as it has no CC-breaking DoTs.
- Nature damage is not reduced by armor, so it is more effective against heavily armored opponents.
- Shiv can be used to automatically apply the poison, effectively increasing flat damage of the attack. shiv however can never crit and neither can the poison it applies so it's use is in this way is limited.
- Without at least 4 points in [Improved Poisons], [Wound Poison] (because of its higher proc per minute rate) does more dps than instant poison.